Space Engineers

Space Engineers

Battery Degradation Mechanics
13 Comments
megadeathclaw 21 Sep @ 6:28pm 
how much damage does it take and how much time does it wait to damage a battery 1%
Breaking Brax 8 Oct, 2023 @ 3:00pm 
Am I correct in thinking that having a battery >80% and <15-25% also causes battery wear in real batteries?
Free Lunch 27 May, 2023 @ 10:51am 
There is a bug. The batteries still work when damaged even to the point where no power cells remain
Into 15 Apr, 2023 @ 5:09pm 
Does this mod utilize client side scripting?
skatt 11 Jan, 2023 @ 10:40am 
приветствую! Слушай, очень зашла тема. Сейчас запускаю новую итерация хард RP сервера и хотел узнать,есть ли возможность изнашивать атмосферники со временем ?
chrishoule1366 22 Nov, 2022 @ 1:57pm 
what about extreme heat causing damage to the battery as well? unless its surrounded/pressurized
Wol_f 19 Nov, 2022 @ 8:55am 
Круто. Шикарная идея, забрал себе в мастхев)
не важно  [author] 19 Nov, 2022 @ 6:06am 
@Wol_f планирую сделать возможность починки
Wol_f 19 Nov, 2022 @ 12:51am 
Вопрос, а можно как-то их чинить или чистой заменой?
не важно  [author] 17 Oct, 2022 @ 9:13am 
@Zombie12344321
In general, it cannot die completely, because I set the maximum battery wear to 75%, and the number of charge cycles is somewhere around 15-20
Zombie12344321 17 Oct, 2022 @ 4:39am 
How many charges about before the battery dies? I know real life lithium battery have 80% capacity after 500 cycles
не важно  [author] 16 Oct, 2022 @ 10:22am 
@Storpappa
Currently, the settings for the battery wear speed multiplier and the maximum battery wear percentage are planned in the Config file.
Per-planet or in-space option is a good idea, I think to make it dependent on the ambient temperature and add a dependency multiplier to the Config file.
I've only tested on the multiplayer server where I hosted, but I think the Torch server shouldn't have any issues either.


Thanks for the feedback
Storpappa 16 Oct, 2022 @ 6:20am 
This could be another must-have mod for hard difficulty play thru.

Can you give an idea of the config file option?
Can you do a per-planet or in-space option, to allow batteries exposed to an atmosphere to erode faster compared to the cold of space?
Lastly, have you tested it on a Torch or SE server for multiplayer?

Another huge idea - thanks for bringing this to the workshop.