Ravenfield

Ravenfield

Komodo D5 [REMAKE]
55 Comments
Professional Debil  [author] 26 Sep @ 5:07am 
soz
Joseph Gabestar  [author] 26 Sep @ 2:19am 
So mean
Professional Debil  [author] 26 Sep @ 2:03am 
@OperatorKnight nope
OperatorKnight 24 Sep @ 7:00am 
is there a way to remove the grenade launcher?
7AL 5 Jul, 2024 @ 4:06pm 
INDONESIA RAYA MERDEKA MERDEKA
Gustavo_Rz.96 19 Jun, 2024 @ 1:44pm 
faz mais por favor, esse mod é muito bom:steamhappy:
Professional Debil  [author] 9 Aug, 2023 @ 8:17am 
@raydiepie123 jujur enakan limau kuit. Popmie baso lebih enak lagi tapi 2x harganya :(
raydiepie123 9 Aug, 2023 @ 7:59am 
anjay ada yang suka soto mie
Mr_jakobeee 4 Jul, 2023 @ 9:46am 
can you fix the scopes?
Professional Debil  [author] 8 Jun, 2023 @ 7:24pm 
@TRASH no
Adrian Shephard 8 Jun, 2023 @ 4:10pm 
Will this get a for3grip attachment?
Professional Debil  [author] 4 Jun, 2023 @ 12:15am 
@ToastyMcToast recent beta branch update broke this and quite a few other Ravenscript mods
ToastyMcToast 3 Jun, 2023 @ 7:18pm 
It does not work.
SkyBlue 18 Apr, 2023 @ 6:03am 
My resolution is 1400x900. Y menu does not fit on the screen
SkyBlue 18 Apr, 2023 @ 6:02am 
can you speak turkish?
FoxVale Gaming 3 Jan, 2023 @ 11:11am 
i love the fact that when you reload the gun it misses initially putting the mag in
anakbangsa2701 29 Nov, 2022 @ 3:13am 
I am indonesian too so tank you translate to indonesian aku juga indonesia jadi terima kasih
ZE DUCK 26 Nov, 2022 @ 7:13am 
wow, thank you my guy for adding an indonesian rifle that i know :)

terimakasih ya bang :)
not cpl. Kerry 29 Oct, 2022 @ 3:53pm 
epic :steamthumbsup:
♥ReaperZ♥ 29 Oct, 2022 @ 12:05pm 
Can you add a bottom rail attachment so you can choose to get rid of the grenade launcher or add grips/bipods?
Professional Debil  [author] 26 Oct, 2022 @ 5:59am 
@RadioactiveW33B Zoom on variable optics is not saved when you change optics due to the structuring of the code. But eh, alr I'll do some workarounds
RadioactiveW33B 26 Oct, 2022 @ 2:27am 
The zoom on the EOTech Vudu resets often throughout the match. Pls fix
Professional Debil  [author] 22 Oct, 2022 @ 6:26am 
The weird slow aiming sensitivity has an accidental temporary fix. You can select the EoTech Vudu, zoom in 5 or 6 times, this will make your aim slower

After that you can change to another optic and the sens will get higher

Weird bug, huh
Professional Debil  [author] 22 Oct, 2022 @ 2:42am 
Indomie
Professional Debil  [author] 22 Oct, 2022 @ 2:39am 
@RadioactiveW33B sure
RadioactiveW33B 22 Oct, 2022 @ 12:37am 
Can you make the reticle EOTech brighter? its difficult to know where it is when in bright environments.
Freedomlander_101 21 Oct, 2022 @ 7:21am 
Damn man what a gift!
kobul 21 Oct, 2022 @ 3:15am 
Indomie
Professional Debil  [author] 20 Oct, 2022 @ 7:41am 
@Dr. Korona this doesn't use the AC:WS. Tho, that's weird that pressing Y does nothing. Try to press Pg Up on your keyboard. What does it says? The errors are those in red
Lt Doc 20 Oct, 2022 @ 7:04am 
Hmm, I pressed Y. Nothing happened. Though I haven't tried with the AC:WS framework off.
Professional Debil  [author] 19 Oct, 2022 @ 8:35pm 
@NekoChit It is indeed a problem. Until Steel exposes aim sensitivity multiplier, I can't make the sensitivity changes between optics

@Dr. Korona there's no such thing, you don't need the framework for the attachment system to work
Lt Doc 19 Oct, 2022 @ 12:25pm 
Can't find a mutator named "Soto Framework Attachment System"
NekoChit 18 Oct, 2022 @ 8:11pm 
how do we get rid of the sensitivity lowering when ur ADS, its impossible to play on low sens
Ronaldo Fumo ᗜˬᗜ 18 Oct, 2022 @ 6:17pm 
Keren
thughes1726 18 Oct, 2022 @ 2:08pm 
could i actuly customize a gun?
Sunny 18 Oct, 2022 @ 2:42am 
So based!
Professional Debil  [author] 16 Oct, 2022 @ 2:11am 
@RadioactiveW33B not a bad idea, I do like the idea of Elcan using the dynamic magnification, definitely will add that soon

Armo-lOk I increased the scope sens multiplier from 0.9 to 1.15. 0.25 increase. It does feel abit sluggish but is better. You kinda need a middle ground between the non magnified and 10x scope. Not too slow on the 1x and not too fast on the 10x
RadioactiveW33B 16 Oct, 2022 @ 12:43am 
Thanks for implementing the save function, in such short time too. Now its more fun to use. Might I suggest hybrid scopes? EOTech with a 3x magnifier imo is a cool edition so theres a middle line between the non magnified optics and the ACOG or may be a Leupold HAMR or any similar hybrid scope so there is a quick transition from long range to short range and LPVO or an Elcan with adjustable zoom.
Your mod is really one of the coolest and it has a lot of potential.
Armo-lOk 16 Oct, 2022 @ 12:20am 
@Professional Debil Alright i hope it fixes it but make sure the sensitivity is high enough so that aiming with iron sights isn't gonna feel sluggish. Also great job the UI looks great in my opinion
color wet 15 Oct, 2022 @ 11:19pm 
The weapon feels good, but the scope is too sensitive.....
Professional Debil  [author] 15 Oct, 2022 @ 7:27pm 
@Armo-lOk okay, scratch the idea of dynamic aim sensitivity multiplier. The value for aim sensitivity multiplier is not exposed to RavenScript yet, so I can't do nothing. I will increase the base aim sensitivity multiplier tho
TrashBoad 15 Oct, 2022 @ 4:12pm 
Bruh the attachment selection UI is literally the Indonesia flag. Its terrible, visually it looks ugly. a simple transparent black and white UI is much nicer than this
Gadzooki 15 Oct, 2022 @ 8:33am 
As an Indonesian I'm definitely not over proud.
Professional Debil  [author] 15 Oct, 2022 @ 3:12am 
Armo-lOk I will add a dynamic sensitivity where it's lower on higher powered optics. Tho, this problem of slow movement dates back to the original D5 and I couldn't really figured out what's wrong. But I'll try RS to fix it
Storsu 15 Oct, 2022 @ 2:24am 
;p
Nietabs 15 Oct, 2022 @ 1:09am 
yipee
Armo-lOk 15 Oct, 2022 @ 12:47am 
Is the sensitivity while aiming supposed to be really low? because when i aim the sensitivity becomes really low and and i can't even look behind me while aiming please fix
Professional Debil  [author] 15 Oct, 2022 @ 12:26am 
@RadioactiveW33B that's how reload animations work, you move the magazine outside of the view, then move it to the hand and assume that magazine as the new magazine. I assume the weird part is the bullet in the spent mag gets re added to the inventory. For that part, it's part of the vanilla game mechanics. Sure, I could make it not pick up the bullets in the spent magazine, but I kinda don't like that mechanic

Save function is actually not a bad one, will definitely try adding one

GL sight is included with the SS2 carry handle. My idea is that you have a weak sight because iron, but is compensated with a GL sight. The carry handle/GL sight combo is actually a real combination IRL. If you're referring to it being inaccurate, then yes, it's a pain on getting the GL sight being accurate
RadioactiveW33B 15 Oct, 2022 @ 12:06am 
the reload animation is weird, when I reload it shows that it ejects the mag to the side and gets a new mag but then when inserting a new mag it performs a tactical reload and retains an imaginary mag that was already ejected. Its an awesome mod tho.

PS. This mod desperately needs a save function between spawns. Its getting tiresome to configure the gun every time you die and pls add grenade launcher sights that work
Professional Debil  [author] 14 Oct, 2022 @ 10:27pm 
@bluedream yes, most likely
the release is probably new weapon -> remake -> new weapon -> remake, with the Kaplan somewhere in the middle

for the PM3, I will definitely include sights in the remake also model update
for the SMB-2, I will definitely fix the sights misaligned thingy, plus maybe add an optic?

both will get the newest version of the fire mode thingy so they will get fire selector animations