Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem






What are timeline for getting food on this planet? And for some reason, unknown signals doesn't work(Didn't work before last update too).
Anyways, I'm fixing it, along with a lot of other planet related stuff that this update broke.
I have a really beefy pc build and know it can handle a lot of custom planets, but every time I try adding more than 2-3 planets, they start using default stone textures.
Really awesome looking planet. Gonna have to make a RSS preset using it with it tidally locked to a star.
https://support.keenswh.com/spaceengineers/pc/topic/22619-increase-custom-voxels-limit