Conan Exiles

Conan Exiles

Grim Map
306 kommentarer
psykotikdiva71 3. sep. kl. 0:58 
LBPR doesn't work ....Eradicati0n reviewed this and was able to build...anyone know the fix??
Paradat 1. sep. kl. 5:02 
Love it. Looking for a mod that allows for building in the expanded area.
redsix 26. aug. kl. 12:42 
The map is gorgeous, but:
1. Holy smokes there are too many scorpions of all sizes in the spawn areas. A player encounters them before even making weapons! Move them further away.
2. You've got to open the new areas for building. If a player can't even put down a bedroll, exploring these areas is tougher than it needs to be. And no, downloading two other mods and figuring our how to use them is not a good solution.
Hellbell 9. aug. kl. 4:22 
feedback: map haves dozens of "holes" in the ground that you can jump in and undermesh, at north jungle when entering at the edited northeast map, i have photos and i can post it at forum if someone wants to see, also, the adm left the NE expansion map locked for construction, whats very bad too, i do not recommend, i think its a shame launching an map mod full of bugs like this, remember that i did not offended anyone, before someone start crying... i just said the truth
🔥ET1 C1N0🔥 6. aug. kl. 8:48 
can you make the map more alive there are not so many animals crocodiles mammoths elks yetis etc. can you add some?
pete8719 2. aug. kl. 8:16 
Does this mod add high level named thralls to newb river? I found a spot with constantly respawning 10k HP thralls on the northern bank, not far from the sentinels. Captured three already, and they also have unique weapons. It was sorta fun getting them with starting gear, but now the game is pretty much beat forever, unless I make a house rule not to use them
Cipher.EXE [Call] 1. aug. kl. 0:32 
The pathfinding/interactions of living settlements seem broken sometimes in the new areas.
But overall me and my buddies love the map.
🔥ET1 C1N0🔥 23. juli kl. 8:37 
This map is so good!
EJS_Vegas 21. juli kl. 20:27 
Mod does not work with Caverns of Set or Ymirs Respite mods. If you put Grim Map first the Grim Map is fine but removes Ymirs Respite completely and messes up the entry points on the Caverns. If you place Grim Map after the other mods the others work fine but Grim Map has some issues on the lake side in section M9 of the map
Rev Elevenclaw 2. juni kl. 14:10 
@spangi04 Use 'Less Building Placement Restrictions' mod, to build in the new areas.
nightdemon3 19. maj kl. 13:19 
Epic mod BUT skavs beginning to snowfall cave is not showing it is just a hole in the world, tried redownloading the mod but still the same. ANy ideas
spangi04 9. maj kl. 1:56 
Somehow i am not able to build anything in the added areas.
Juror Scarro  [ophavsmand] 28. apr. kl. 9:24 
No plans to
0dd1ty 27. apr. kl. 14:12 
Are you going to add a path for the Survivor Journey Step on the Sepermaru starting area?
sararibble 25. apr. kl. 7:52 
I noticed that my bar went missing after installing Grim Map. I waited around for a while thinking it may be just a render issue, but I think it's like the forge issue reported earlier. Just wanted to let you know :)
B-loeber 24. apr. kl. 10:03 
seems to ctd alot wheb the updated happend :I
Joebwan 23. apr. kl. 14:48 
The volcanic forge seems to be missing when this mod is enabled. If I turn the mod off, the forge returns. Activate mod, the forge is missing. The other mods are quality of life mods and Emberlight. Putting Grim Map at the start or end of the mod load order doesn't make the forge appear.
DFH_Sikky 21. apr. kl. 5:54 
@crippled soul, no path, its a Map extending the Exiled Lands
crippled soul 21. apr. kl. 2:47 
what is the path for the mod?
Nalier 20. apr. kl. 17:27 
I wonder if dungeons (at least some of them) by PNut and Snowhunter would be compatible... Anyone tested it?
Juror Scarro  [ophavsmand] 15. mar. kl. 1:13 
Join the discors and raise a bug with your mod list
JAR 14. mar. kl. 17:05 
Been experiencing a weird visual glitch where all the water in the ocean of the added areas are missing, as well as some rock walls. I am using this in tandem with the Tamriel Land Edits mod, but even with that one turned off the water is still missing. I have no other map mods.
Juror Scarro  [ophavsmand] 15. feb. kl. 5:17 
Just spawned in
Zerozapper 15. feb. kl. 2:03 
Can Kurak's key be found too, Or just spawned in ?
Juror Scarro  [ophavsmand] 9. feb. kl. 14:50 
No, I made the map open source and stepped back from modding
Bloodbane 9. feb. kl. 11:02 
Back in November you acknowledged that the Jailor's cages are non-functional with the Grimm Map enabled. I'm curious if a fix for this is on your roadmap?
Anubis 21. jan. kl. 0:42 
@Acirno the overly huge croc is base game. Its what happens on the shore in Conan, not to be worried about :D
Juror Scarro  [ophavsmand] 14. jan. kl. 12:57 
Not sure, I've never touched it and mod hasn't been updated since November
Acirno 14. jan. kl. 2:17 
Whats up with the overly huge Croc by the bay, it just dissapeared
Juror Scarro  [ophavsmand] 28. nov. 2024 kl. 11:56 
That's intended, its a large underground area to build in
nabily 28. nov. 2024 kl. 0:12 
stumbled on a cave entrance saying " underdark" exept for some resources, completely devoid of life,
Juror Scarro  [ophavsmand] 20. nov. 2024 kl. 11:50 
Its an issue I can confirm
sibeon414 19. nov. 2024 kl. 22:09 
While using this mod, I always found the cages in the prison to be empty. While playing, I deliberately searched for cages and was never able to find Thralls. Please confirm.
Coelmatius 10. nov. 2024 kl. 13:44 
Thanks for another successful update!
Juror Scarro  [ophavsmand] 3. nov. 2024 kl. 4:43 
No, Liu Fei will be added in the next update but Freya will not due to her location
CristoAsrihell 2. nov. 2024 kl. 23:50 
Is the map compatible with the new update and cage camps?
FireFangs 2. nov. 2024 kl. 8:22 
Hello, I can confirm that this mess with the Liu Fei quest too, it removes the plant and ritual site.
MonolithTMA 24. okt. 2024 kl. 19:15 
Thanks! For real, though, you did what FunCom should have been doing all along.
Juror Scarro  [ophavsmand] 24. okt. 2024 kl. 14:27 
Thank you, I'm glad you enjoy the mod. I'm looking into some of the follower issues
MonolithTMA 24. okt. 2024 kl. 13:32 
I love this mod! Thank you! Finally, I can have redwood forests in Exiled Lands! That said, I'm pretty sure that this mod is interfering with Freya's quest. For example, there are no rabbits outside her hovel with this mod installed and no Elder at New Asagarth, when I uninstall Grim, I get rabbits and the Elder. There might be more. I can't test Liu Fei's quests because the starting point doesn't show up with or without Grim.
Just Some Guy 20. okt. 2024 kl. 10:53 
Ty, I will take a look at my mod list.
Juror Scarro  [ophavsmand] 20. okt. 2024 kl. 5:00 
Sounds like you're running another Map mod that is conflicting
Just Some Guy 19. okt. 2024 kl. 19:44 
So just tested the barrier in SP. I am able to run from the exiled lands deep into Grim, but on my server I cannot.
Just Some Guy 19. okt. 2024 kl. 19:38 
Hello, so is there supposed to be an invisible barrier between your area and the rest of the map. Is the tunnel the only way in or out?
Drago44 19. okt. 2024 kl. 8:07 
Hallo,Bei der Karte Exiles Lands.Lui Fei wird nicht anzeigt und bei den Käfigen sind keine NPC.
Juror Scarro  [ophavsmand] 5. sep. 2024 kl. 13:49 
I recommend using Less Building Placement Restrictions to build in the new areas
Gollum 4. sep. 2024 kl. 16:42 
is there a reason we cant build in the new area?
ayanokoji 3. sep. 2024 kl. 21:27 
Can you recommend some additions for this beautiful map?:buzzed:
Lexekon 3. sep. 2024 kl. 15:18 
Really enjoying the map, but I have discovered the Hyrkanian thralls I captured refuse to join me. Past mod bug reports imply that funcom MAY have added a new status aspect that needs to be populated, or else this happens.
Juror Scarro  [ophavsmand] 20. aug. 2024 kl. 12:28 
Hi, no I won't do that but I did release the source code so anyone willing to do it - can