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irl, a deer eats twice the amount of what a pig eats, whilst producing (usually) just 50% of the meat (100% iif it's compared to a smaller pig breed of 180kg).
Can different dog breeds mate in your mod?
anacondas would only survive temperatures as low as 20°C, not the -20°C that you put in the stats.
anacondas are coldblooded reptiles, they live in warm habitats like the amazonas jungle, not in russian tundra. x)
Q: Wait! You're adding duplicate animals as some have been added in Odyssey DLC!
A: If you have Odyssey DLC, duplicates won't show and only the DLC versions of animals will. If you don't have the DLC, however, you will see all of the animals in this mod."
Thanks, you're the best!
Also, if I disable everything in "Animal Behaviors" will that leave everything as the game's defaults? Like asexual reproduction. Is that in vanilla game?
Thanks! :)
She gave birth to two more chihuahua.
Best update ever
Also, look harder
@Z.E.R.T.: You are zoning your animals, which make them unable to reach map borders
in ARMA 3 a mod usually has the option between vanilla (or own assets) or being ACE3 only, some mods have both but people needing to download the ACE compatability patch due to different ballistics, damage calculation and mechanics
,
For what ever reason, some of the texture files; for me Alligator, Badger, Gorilla, Hippo, Moose, Muskox, Otter, Penguine, Seal, Tiger and Walrus; got renamed from f.e. "AEXP_Tiger" to just "Tiger".
So now the mod cant find the texture as it is searching for the AEXP_Tiger file and not the Tiger file. So to fix it you have to rename the file back to AEXP_Tiger.
For the Hippopotamus you have do even more work as they renamed it to just Hippo. So to fix it you have to 1. fix the file to AEXP_Hippopotamus and the 2. go in the file and rename all of the txtures from f.e. "Hippo_north" to "Hippopotamus_north".
That fixed it for me to not show any errors anymore when loading the mod.
I also have a problem with missing textures but I managed to find a workaround. I went to the mods folder, specifically \Textures\Things\Pawn. There you will see that all textures are there but names of some folders look different. Instead of "AEXP_Badger" is just "Badger", just adding the "AEXP_" to the names of these folder fixed it for me. Except hippo, which had his folder renamed from AEXP_Hippopotamus to just Hippo
Failed to find any textures at Things/Pawn/Animal/AEXP_Badger/Badger while constructing Multi(initPath=Things/Pawn/Animal/AEXP_Badger/Badger, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000))
And more...
https://gist.github.com/HugsLibRecordKeeper/c852d75479959efb484f723b8889baf0