Garry's Mod

Garry's Mod

Lich (CR for TTT)
7 Comments
Kawaii Five-0  [author] 13 Dec, 2022 @ 5:48pm 
I will be adding a visual and audio cue to the phylactery at some point. Even making it a distinct prop lead to games running long because no one could find the phylactery
Kawaii Five-0  [author] 12 Dec, 2022 @ 1:54pm 
The cvar ttt_lich_default_phylactery_model has been added which will toggle whether to use a random prop from the map or use a default book prop. (screenshot of the book model pending)

If the random prop option is enabled, and there is no prop on the map, a random prop from a list of 16 default props will be used instead.
Kawaii Five-0  [author] 12 Dec, 2022 @ 9:04am 
Yeah I have been thinking about that. What I can do is add a cvar that will let you toggle it to default to a gravestone or something like that every time. I will also look into seeing if I can add a list of default props for maps that do not have any.
Delapoer 8 Dec, 2022 @ 4:56pm 
I wanted to make another recomendation when testing this role with my friends, on maps with no props the lich won't work, is there some way to give it the basic list of props in this case, If that is a little too hard I was thinking the phylactery should have the same model every time. Like a gravestone or something, because trying to find a prop that someone hid is really hard and continues games a little too long, overall love this role btw
Kawaii Five-0  [author] 13 Oct, 2022 @ 12:18pm 
The cvar ttt_lich_respawn_health_scale has been added. This will adjust how much health the Lich will respawn with. Set to 0 to disable health scaling.
Kawaii Five-0  [author] 11 Oct, 2022 @ 9:53pm 
@De la Poer That is definitely something I can add. Should not be too hard to implement.
Delapoer 10 Oct, 2022 @ 1:46pm 
Really cool idea I recommend to add a convar to change the health of the respawned lich, possibly another one like the phantom where every time they respawn their health is halved (any fraction)