Dungeon Alchemist

Dungeon Alchemist

DRUID REFUGE - overgrown cave
6 Comments
Heronimo  [author] 3 Jun, 2023 @ 12:28pm 
@baardaad: Thank you! Way back then i used carpets and a lot of stones.
Now you'd just lift the stones via z-axis. (collision toggle)
baardaad 2 Jun, 2023 @ 9:54am 
Nice map! How did you make those bridges?
Heronimo  [author] 2 Jan, 2023 @ 6:10am 
Glad it's of use! Thanks!
R3BIRTH 1 Jan, 2023 @ 8:47am 
nice map for my RPG! thx!
Heronimo  [author] 17 Oct, 2022 @ 2:47am 
Thanks for the compliment.
Added two explanatory images for reference. The layout can be confusing. :steamhappy:
Miss Spectra 16 Oct, 2022 @ 6:58am 
Absolutely beautiful. Great map!