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Here's a link:
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3363032121
- Yes you need a wider Y FOV to detect air targets
Just two questions:
Do I need to adjust radar X and Y FOV´s in order to match max range set in the MC?
Do I need to change radar Y FOV to detect air targets?
I've also improved the scroll bar in the radar settings page to allow for smooth scrolling
I will provide credit to the author.
Added an option in the microcontroller properties to choose Audio Feedback to be on/off by default.
Added capacitor on sound output as buzzers have been changed by the devs and the audio is not noticeable if the audio output is "on" for only 1 tick.
Fixed microcontroller causing lag when nearby the screen but the radar is off:
- No longer renders radar trail when radar is off