Hearts of Iron IV

Hearts of Iron IV

Kamchatka Reloaded
28 Comments
Sir_Campbell 20 Nov, 2024 @ 7:03pm 
This mod is currently useless as it is added to 2WRW
HL+UT=Awesome, Change My Mind 6 Oct, 2024 @ 2:17am 
Isn't 'Reunion' meant to do that at the end?
John_Dudesmen 6 Oct, 2024 @ 12:08am 
I know this is an old mod but how do I stop the reunion event from propping up.
Frontier_play 23 Jun, 2024 @ 11:34am 
Hi there, I am wondering if I can integrate this submod into mine TNO+ with your permission?
Angelblue1032 20 Oct, 2023 @ 3:06pm 
Any plans for updates for the Ruin?
potroshilovv 10 Feb, 2023 @ 4:17am 
Hi, thank you for the mod. Do you have any plans for the Free Aviators?
Polskers 6 Feb, 2023 @ 10:17am 
Thanks for updating the mod!

It looks like you took my bug fixes into account too, thanks very much!
Did you tweak the ability to actually make it to 1965ish and not get annexed so easily?

So far, so good, no crashes for me, but if others are experiencing it there may be something worth looking into. :)

Keep up the good work!
Stachu The Slav 4 Feb, 2023 @ 10:14am 
Ending part of error log after mod crashes game while loading (don't know if it helps):



[19:13:54][database_scoped_variables.cpp:323]: invalid database object for effect/trigger: tech_engineers_flamethrowers_1. use var:var_name to explicitly use variables in effects/triggers
[19:13:54][effectimplementation.cpp:2153]: common/national_focus/TNO_kmc.txt:293: swap_ideas: Invalid idea: tno_military_supervision_military_policing. If you wanted to reference a variable, you need to explicitly prefix it with var: or temp_var:.
[19:13:54][effectimplementation.cpp:2153]: common/national_focus/TNO_kmc.txt:340: swap_ideas: Invalid idea: tno_security_police. If you wanted to reference a variable, you need to explicitly prefix it with var: or temp_var:.
[19:13:54][effectimplementation.cpp:2153]: common/national_focus/TNO_kmc.txt:340: swap_ideas: Invalid idea: tno_security_security_service. If you wanted to reference a variable, you need to explicitly prefix it with var: or temp_var:.
Stachu The Slav 2 Feb, 2023 @ 1:01pm 
Failed to load!
HL+UT=Awesome, Change My Mind 26 Jan, 2023 @ 6:17am 
Failed to load the map, I think your version's broken
Lord of Iserlohn 24 Jan, 2023 @ 5:18am 
Thanks for continuing to update this.
All the new patches must be a bit annoying.
Hope it'll soon be playable again.
HL+UT=Awesome, Change My Mind 21 Jan, 2023 @ 5:00pm 
YOOOOOOOO IT'S BACK
Polskers 13 Nov, 2022 @ 3:40pm 
I found out the issue with the two focuses:

For 'Tighten Rules of Engagement', "add_idea = tno_military_supervision_military_policing" does not exist. It must be replaced with something else. I suggest with "tno_military_supervision_rules_of_engagement".

For 'A Security Service', both of the ideas "remove_idea = tno_security_police"/"add_idea = tno_security_security_service" do not exist anymore in TNO_laws_social. These must be replaced with something else. For remove_idea, replace it with "tno_security_regulated_police", for add_idea, "tno_security_oppressive_police". The country file in history/countries will need to be changed to reflect the new security service standard.

For the focus "Assess Our Air Assets", the state needs changing from 1635 (Burgund), to 637 (Kamchatka).

Otherwise, the only thing that should be fixed is how Kamchatka interacts with the Smuta mechanics to prevent early annexation before finishing the focus tree.

Hope this has been helpful!
Polskers 12 Nov, 2022 @ 3:00pm 
Finally, it's very easy for the game to end early 1964ish before you've finished your tree, as you get annexed by one of the Soviet reunifiers in Eastern Siberia, either Buryatia or Irkutsk. Perhaps you could tweak their regional unification abilities so as to make it more difficult for them to annex you so quickly. I got game over in May of 1964 and had no choice but to resign because I was annexed via decision. So I definitely think that should be changed.

Functionally the mod plays very nicely. I'm very impressed with the GUI maintenance and I think there's so much to do here, I really enjoy it! Please keep up the good work and I hope you'll update this more.

Thank you again! :)
Polskers 12 Nov, 2022 @ 3:00pm 
Thanks for updating the mod! I have some suggestions and a quick bug report. Not using any other submods except the music mod and yours:

First, the suggestion. Maybe put the Soviet Pacific Fleet in the list of selectable nations from the main menu, right next to Amur and under Novosibirsk? It's just a small aesthetic design that would look but is by no means required!

Bug report: In the focus tree, "Assess Our Air Assets", it says that the air base at Jura-Cote-d'Or will be set to level 1, but that is in France. Clearly should be set to Kamchatka. Otherwise, your planes in reserve cannot be deployed because there's no air base there.

The focuses "Tighten Rules of Engagement" and "A Security Service" say ERROR: IDEAS ARE MISSING underneath the description of effects. Ergo, I don't know what effects, if any, are actually taking place.

(Cot'd)
unman 11 Nov, 2022 @ 11:54am 
@hoi4moddingpainful sorry adn thankls for iterating.
Lord of Iserlohn 11 Nov, 2022 @ 6:30am 
@hoi4moddingpainful Thanks!
theyugohoi4patcher  [author] 10 Nov, 2022 @ 4:43pm 
nothing to do with this mod, it goes nowhere near those files
unman 10 Nov, 2022 @ 1:17pm 
Tried playing, holy Russia spawned early and immediately went to war with IRK and they just annexed me. WTF happened?
smailik 10 Nov, 2022 @ 7:37am 
Thanks for the update
Paranormal 10 Nov, 2022 @ 7:28am 
based
theyugohoi4patcher  [author] 10 Nov, 2022 @ 7:05am 
@JordenGG @Lord of Iserlohn now updated for TT3
JordenGG 18 Oct, 2022 @ 12:25pm 
Unfortunatly not updated with TT3
Lord of Iserlohn 17 Oct, 2022 @ 5:44am 
Also wanted to try it, but sadly the new TNO update breaks it.
Hope it can be fixed.
Biacada 10 Oct, 2022 @ 7:58am 
Truly a blessing, always wanted to try it but it was gone for such a long time
Clover 27 Sep, 2022 @ 11:46pm 
Me when the By Blood Alone
Oceanman 27 Sep, 2022 @ 12:08pm 
wholesome 100 Sablin moment
φ 26 Sep, 2022 @ 7:28pm 
based