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I noticed some small errors though:
- The black market is missing 2 castles (dark green) and 2 white castles from the expansion (should be total of 44 tiles with expansions)
- Shield #18 is missing
- In the livestock tiles, there is one too many 4x sheep tile, I believe it should be a 3x sheep instead.
If anyone has the knowledge and time, please contact me :)
I would much more prefer a scripted mod which let me choose from start which (if any) expansion i would like to implement and which would authomatically set up turns based on players count.
Are you in any way going to make it scripted this way?
Ty and have a great time.
- Fixed resource token size issue
- Scaled Worker token
- Updated notes
- fixed minor bugs
found no issues with player snap or Player Board snap.
Remember to use Q and E keys to rotate your tiles!
If you found any bugs or have feedback, please comment here !
It looks like the snap for the players needs to be rotated more. At least for players 2, 3, and 4. The snap doesn't have the token line up with the board correctly.
2 players = use only the tile spaces without any numbers on them
3 players = add the tile spaces with 3 on them
4 players = add the tiles spaces with 3 and 4 on them
- Changed player disposition: 2 top and 2 bottom (no sides)
- Added nice medieval background
- Changed bags and item position on the table, improving user experience
- Added tablet for background music
- Improved player board positioning, with text and right rotate-snap positioning
- Correct some text
for feedbacks and bugs please write here in the comments!
Fixed the Bags and Tiles in the latest update!