Project Zomboid

Project Zomboid

The Eye Lake
50 Comments
Viper 17 Jul @ 6:06am 
i think one of the tileset dependency mods got de-listed because there's broken/missing tiles on the map now
thatrandomgamer5532 26 Feb @ 3:02pm 
can you get this to work for B42? i would love to play this map with the features of B42
Viper 22 Mar, 2024 @ 9:52am 
i noticed the zombies spawned in the lake too. If you move out of "active zombie" range and into "virtual zombie" range, they seem to be able to get out (if there's a noise that moves them).
Tnaz.v 20 Mar, 2024 @ 7:29pm 
Zombies spawn in the lake and cannot move
Viper 13 Mar, 2024 @ 11:05am 
there's some trash on the floor of the church that i can't seem to find a way to remove. 2 squares of it. was able to pickup the rest. it's a bummer because I was going to use the church for my home
ܟܟܓ  [author] 31 Jan, 2024 @ 1:16pm 
@king potato actually no, but they already mentioned some similarities
ܟܟܓ  [author] 31 Jan, 2024 @ 1:15pm 
@🌴 Zunder 🌴 Thanks for reporting it!
Viper 23 Jan, 2024 @ 8:18am 
the 1st time i played here i spawned with a key by luck. the 2nd time i spawned here I was stuck and so confused
king potato 15 Aug, 2023 @ 5:56pm 
lakeview cabin??? inspired
🌴 Zunder 🌴 2 Aug, 2023 @ 10:56am 
Conflict : Valley Station Town
ܟܟܓ  [author] 24 Jul, 2023 @ 10:55am 
@CristoElMago and you are not the first eye-shaped map that I encounter here, this is a Hive-mind kind of stuff damnn
Great map btw, Kudos !
CristoElMago 11 May, 2023 @ 7:59pm 
Hello! I have made a map in the same coords 49, 16
I didn't know this mod before, I swear!

What do you think I draw in it? Exactly, an eyed-form.
This time is a race circuit, but the form is very similar to your mod's form.
What are the chances? hahaha

You can check it here:
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2971265728
ܟܟܓ  [author] 19 Feb, 2023 @ 11:27pm 
At the moment I am not able to dig deeper on fix stuff the last time I used this mod it worked properly. If you are experiencing any issues, please give me the most details as possible of what is going on. Make sure you all have the required dependencies mod tiles installed!
Garfield 30 Jan, 2023 @ 11:14am 
idk if its just me but the map doesnt load in , in any of my saves i cant get it to load
ehorb 30 Dec, 2022 @ 11:11pm 
Im not sure if it was just for me or other people had the same problem but there was no walls on almost all the buildings.
Sinnroy 28 Dec, 2022 @ 4:34pm 
@ܟܟܓ
I found the problem
Nippytime 26 Dec, 2022 @ 9:28pm 
@ܟܟܓ yes you place your file inside of lua>server and require distribution files from the items
require 'Items/SuburbsDistributions'
require 'Items/ProceduralDistributions'
there are other locations as well and a main distribution file. next is a snippet of what a section of code per item would look like
table.insert(ProceduralDistributions.list["FridgeGeneric"].items, "base.EnergyDrink");
table.insert(ProceduralDistributions.list["FridgeGeneric"].items, 0.00);
the final number is the roll value based on the current multiplier on the server for that type of item
(There are also other distribution lists you can choose from that focus on different areas specifically also, check the locations in the zomboid base folder from above)
ܟܟܓ  [author] 26 Dec, 2022 @ 8:38pm 
@Sinnroy did you installed the mod tiles requirements?
ܟܟܓ  [author] 26 Dec, 2022 @ 8:38pm 
@Nippytime this would work on modded items?
Sinnroy 25 Dec, 2022 @ 7:07pm 
Is the starting spawn supposed to not have walls?
Ben Dover 19 Dec, 2022 @ 12:03am 
Actual underworld vibes - c h i l l s
Nippytime 5 Dec, 2022 @ 11:53pm 
you can make specific items spawn in specific containers. you create a distributions file to tell game which containers you want changed and chances of spawning, then point to and create a procedural distributions file which is where you tell it what items and how much to spawn
'Jin 2 Dec, 2022 @ 11:36am 
MonkaW
ܟܟܓ  [author] 21 Nov, 2022 @ 12:19am 
@Ushankov I wish I could make the game spawn specific items in the containers, but it's not that simple...
ܟܟܓ  [author] 21 Nov, 2022 @ 12:17am 
@dianxianniao234 unfortunately I didn't have the time to check out ur map... When I do I will sure endorse it!!! About Lakeview Cabin, this game looks cool maybe I should check that out too...
Meganov 5 Nov, 2022 @ 10:38am 
ah nevermind, i read the description.
Meganov 5 Nov, 2022 @ 10:35am 
i am probably dumb, but, how do i get out of the cage ?
dianxianniao234 2 Nov, 2022 @ 4:18am 
Hey, dude. I know it's a coincidence, but I also made an "eye shaped lake" recently. After I learned to use WorldEd, I tried to copy the eye shaped lake in 《Lakeview cabin》and other towns I created into project zomboid (because I really like these two games). At the same time,
as a hobbyist of A Really CD DA mode, I like this map you created ;p
ܟܟܓ  [author] 20 Sep, 2022 @ 5:48am 
:)
artichoke 20 Sep, 2022 @ 12:12am 
Good work :steamthumbsup::winter2019coolyul:
OneInchGrinch 19 Sep, 2022 @ 4:27pm 
Yup everything is working just fine now thanks for resolving that so fast :steamthumbsup:
ܟܟܓ  [author] 19 Sep, 2022 @ 12:12pm 
@ElijG
@Steven Gomez

Hopefully the car spawning is fixed!
ܟܟܓ  [author] 19 Sep, 2022 @ 12:09pm 
@UdderlyEvelyn In the first update I tried to fix some car spawning issues. When I loaded the map again another issue came up... So I tried to fix it too as soon as possible... Now the changelog is updated! Thank you so much for the feedback!

Oh, about the buildings in the map... No it wasn't intentional... I wasn't sure how to do it at first(I'm new to these map making business) and I completely forgot to look into that. Now that I'm in contact with the PZ Mapping Community it would be easier to fix it. Thank you for pointing that out!
UdderlyEvelyn 19 Sep, 2022 @ 10:15am 
Could you please mention what you update in the changelog? it's helpful for server owners to know what was changed in case they need to do anything special about it. That said, love this little map. Would like to request that the roads and buildings show up on the map if possible - I realize that may have been an intentional choicel, perhaps it could be an optional submod with a map override? If not, thank you for your map all the same. <3
ܟܟܓ  [author] 19 Sep, 2022 @ 9:16am 
@EliijG I'm looking into that, thank you for the feedback!
OneInchGrinch 19 Sep, 2022 @ 9:07am 
This map is awesome but just as steven gomez stated causes vehicles to not spawn at all in map mods. tested it on multiple different saves with different maps no cars will spawn please fix
ܟܟܓ  [author] 19 Sep, 2022 @ 7:02am 
@Steven Gomez, this is a weird glitch are you sure it's my mod? Cause it doesn't run any scripts and i have a lot of map mods that is not having this issue... I'll ask some people about it just to make sure...
artichoke 17 Sep, 2022 @ 1:15am 
I dont know why, but this map disable spawning cars in map mods, for example in raven creek.
ܟܟܓ  [author] 8 Sep, 2022 @ 11:53pm 
@çüksüzkurt Oh it's another game I didn't know that...
cuksuzkurt 8 Sep, 2022 @ 10:30pm 
İt would be awesome
cuksuzkurt 8 Sep, 2022 @ 10:30pm 
Chapter 3
cuksuzkurt 8 Sep, 2022 @ 10:29pm 
Yes
ܟܟܓ  [author] 8 Sep, 2022 @ 6:11pm 
@çüksüzkurt Lakeview Cabin?
Born Of Birch 8 Sep, 2022 @ 3:11pm 
Nyalarthotep approves
cuksuzkurt 8 Sep, 2022 @ 11:01am 
İt would be awesome
cuksuzkurt 8 Sep, 2022 @ 11:01am 
Can you make LakeviewCabin Chapter 3 Please
Mak 3 Sep, 2022 @ 8:27am 
looks really nice for your first map
Krytera 2 Sep, 2022 @ 5:38pm 
Cool little map, I like the premise of starting in the cage and using the injured and broken legs trait like you mentioned
ܟܟܓ  [author] 1 Sep, 2022 @ 9:19pm 
@Pertominus Thank you! I'm open to suggestions and if you find any bugs, please let me know
Pertominus 1 Sep, 2022 @ 8:16pm 
nice work! looking forward to testing this one out!