Company of Heroes 2

Company of Heroes 2

(2-4) Alsace valley
24 Comments
Xion2000 8 Jan, 2017 @ 7:39pm 
Just tried out this map. . . . . .wow! Very challangeing and very fun! Hope your making more maps :)
TOMBOd(´_´)b 29 Oct, 2014 @ 11:07am 
pop cap 100 what????? :(
bagabagdeek86 27 Sep, 2014 @ 9:53am 
I like it. My Great Grandfather fought near here during WWI and named my grandmother alice after this place.
styfi 25 Jul, 2014 @ 6:36am 
super
general 23 Jul, 2014 @ 11:24am 
is ilke wot map
Olden Sloe 20 Jul, 2014 @ 12:17pm 
Like the map, played both versions, US Paratroopers on 200 Pop Cap version. In at least two cases portions of the 6 man team drops were trappped behind or in parts of the landscape. The fountain in the main square was un-vaultable and the crates in the same area trapped 4 of 6 paratroopers. Was able to blow up some of the crates to free some of the group but not all. It took an enemy tank blast to free the poor wet slob in the fountain. One could look at this as no problem as it represents entirely possible situations in real war. Like the map either way!
BeyondFubar 19 Jul, 2014 @ 11:37am 
Swear I saw Alterac valley. Looks great though
vigyorka007  [author] 19 Jul, 2014 @ 6:23am 
Thanks for the feedbacks. I considered some of them, and i made the changes.
BlacKcuD 18 Jul, 2014 @ 6:19pm 
Starting positions are very sterile. Make them feel more entrenched and defensive and stuff.
DrKev57 18 Jul, 2014 @ 9:46am 
je suis lorrain, vive l'alsace ;)
Presben 18 Jul, 2014 @ 9:40am 
Et vive les spaëtzles!! (c'était important a préciser!)
Presben 18 Jul, 2014 @ 9:38am 
Effectivement!!!! VIVE LES FRONTALIERS!!!! ET VIVE LE HAUT-RHIN!!!!!
Livelos 18 Jul, 2014 @ 7:17am 
This is my country yeahhhhhh ^^ Vive l'alsace nous vaincrons^^
Bulldog 18 Jul, 2014 @ 5:52am 
Really nice Map. But set the Pop Cap higher.
Foxi 18 Jul, 2014 @ 4:32am 
Nice map

HAPE3AK 18 Jul, 2014 @ 4:16am 
Change screenshot.
If use worldbuilder for screenshots, please hide Entity like starting_position etc. So players don't bother what that hell is that on map.
And do shadow intensive little more for better dimension of volume, because its looks very bad, without intensive shadows.
About desigh of map. Use more Splat on road so its look awesome and not so empty.
Blake 18 Jul, 2014 @ 2:57am 
Tanks can go through the city, not sure if they are meant to...might be better only to have the castle in the middle? the bit to the side looks kind of pointless and un defendable.
zzqqoopp6 17 Jul, 2014 @ 8:34pm 
great map!!
Тень Волка 17 Jul, 2014 @ 8:08pm 
nice work
Olden Sloe 17 Jul, 2014 @ 2:56pm 
Interesting map as it has infantry only paths mixed well with armor use areas. It is a little tough navigating the views in the tight city areas but that is what makes it fun. Did not have any units do the doggy dance in movement traps. 2nd version with more pop?
Templar 17 Jul, 2014 @ 1:51pm 
would appreciate at 250 pop cap please. Great map!
Na'Vi *C*R*I*S* 17 Jul, 2014 @ 3:20am 
Great!
vigyorka007  [author] 15 Jul, 2014 @ 11:13pm 
Only 100, because its a small/medium map.
UrbanRat 15 Jul, 2014 @ 6:21pm 
pop cap ?