Total War: WARHAMMER III

Total War: WARHAMMER III

Griffon Knights for High Elves
27 Comments
Cassy  [author] 9 Jan @ 4:16am 
@Sombidy
I haven't updated it specifically, but it should still work fine. LMK if there's an issue please.
Sombidy 8 Jan @ 3:46pm 
Updated for 6.0?
Aurvandil 10 Nov, 2024 @ 8:36pm 
Ok, thanks
Cassy  [author] 10 Nov, 2024 @ 10:43am 
@Aurvandil
So, I've checked (sorry about the delay) and I can't reproduce your issue, the mod behaves as intended for me. Perhaps you have a mod conflict going on, where the vanilla T4 building is replaced with a custom one by a different mod. That would prevent this mod from working.
Cassy  [author] 24 Oct, 2024 @ 1:37pm 
@Aurvandil
Thanks for the info. I'll look into it, but I'm afraid I won't get to it till after this weekend.
Aurvandil 24 Oct, 2024 @ 9:02am 
Eataine faction. I upgraded from T3 to T4, and T5 (building icon) was unavailable, inactive. Requires a building of the previous level
Cassy  [author] 24 Oct, 2024 @ 5:50am 
@Aurvandil
Can you give me a bit more detail? What LL were you playing as? And what exactly happened? Did you upgrade from T3 to T4, and it came out T5 instead?
Aurvandil 23 Oct, 2024 @ 5:34pm 
I cannot goes straight from T4 to T5
Saikyoku 24 May, 2024 @ 12:29am 
Great mod thanks:)
General Vibes 12 Apr, 2024 @ 12:50pm 
no worries, thanks anyway
Cassy  [author] 12 Apr, 2024 @ 9:33am 
@General Vibes
Sorry, I don't know how to make sub mods, nor do I use SFO, so I won't be making one.
General Vibes 8 Apr, 2024 @ 5:25pm 
any chance of getting a Sfo submod ?
Cassy  [author] 19 Nov, 2023 @ 5:32am 
@Ralin
Should be fixed, thanks for the notice.
Ralin 15 Nov, 2023 @ 8:02am 
dont work for imrik faction
Cassy  [author] 24 Oct, 2023 @ 10:31am 
@Don Frozo
Updated to current game version, sorry this took so long.
Don Frozo 7 Sep, 2023 @ 8:17am 
thank youu - could you please update? :)))
Cassy  [author] 18 Jun, 2023 @ 6:19am 
@Olive
Thanks for the kind words. As to your request, I'm afraid I don't know how to do that I I currently don't have the time to research it.

However, if anyone does know, feel free to use this mod to make a compatible version.
Indoggy Jones 20 May, 2023 @ 10:46am 
Hello, first of all, thank you for your work. Do you think it would be possible to make this mod compatible with Tabletop Caps - Rebalance so that the Griffon Knights is a unit considered rare and more difficult to obtain in the army?
Thanks in advance
Cassy  [author] 30 Apr, 2023 @ 1:28am 
@ 13516287681
You're welcome :3
13516287681 23 Apr, 2023 @ 4:59am 
Thank you~
Cassy  [author] 13 Apr, 2023 @ 10:55am 
@ Emiya_Mulzomdao
You're welcome, glad you're enjoying it!
Nicious 11 Apr, 2023 @ 3:56pm 
I love this mod so much!! Thank you~
Cassy  [author] 27 Feb, 2023 @ 5:24am 
@ crcr!
They benefit from technologies, Lord skills and building effects as laid out in the description. As for AI usage, they should technically have access to them but I don't think they recruit them, no idea how to change that.
lwhのsama 17 Feb, 2023 @ 9:06pm 
great units:steamthumbsup: but available for ai and benefit from technology ?
Cassy  [author] 13 Feb, 2023 @ 4:44am 
@ The Durutti Column
Glad you enjoy them!
The Durutti Column 26 Dec, 2022 @ 6:31pm 
Great mod, also got the mod for noble on griffon, thanks for your work.
AceGaijin 26 Nov, 2022 @ 4:50pm 
Update please