Total War: WARHAMMER III

Total War: WARHAMMER III

Happp's Armoured Tomb King Reskin [DISCONTINUED]
63 Comments
ghout2000 11 Feb @ 11:52pm 
fantastic mod! version up please
galberg3 5 Feb @ 1:46am 
such a mod of taste, but it would be better to turn those blue eyes of arkhan into purple
GenuinelyEric 22 Sep, 2024 @ 1:00am 
FeelsBadMan This was really one of the absolute best Tomb Kings reskins. I miss it.
Inerael 26 Feb, 2024 @ 5:36am 
this mod seem amazing . Could someone update if author allow it pls ?
ToxicTomb001 29 Dec, 2023 @ 4:26pm 
aww so sad this modder discontinued this looks so cool
DarthReevan 15 Dec, 2023 @ 8:31pm 
@Deathkillert You could say they felt too... bare bones xD
HappyU  [author] 20 Jun, 2023 @ 6:32am 
@Deathkillert Thanks!!
Deathkillert 10 Apr, 2023 @ 7:52pm 
Thank you for this mod. I could never play Tomb Kings before because they felt too naked to me.
HappyU  [author] 27 Feb, 2023 @ 11:22pm 
@Ginger 1.Yep, compatible with hooveric reskin or overhaul.

2. You mean Tombking : Extended? Last time I tried, It was compatible. But since TK:E added units (ex: skeleton axeman etc..) are not being reskinned, there will be appearance difference between same tier units.
A Good Boy 27 Feb, 2023 @ 8:48pm 
this would collide with the tokbkings overhaul mods thats populer would it? I dont think that mod changes skins
A Good Boy 27 Feb, 2023 @ 8:46pm 
recommends hooveric submod, is this compatible with hooveric?
Julietta 23 Feb, 2023 @ 9:56am 
waw beautiful work <3
donovan74 22 Feb, 2023 @ 4:05pm 
All bow before the imperishable!
HappyU  [author] 19 Feb, 2023 @ 3:38am 
@Sweeg Thank you! :steamhappy::steamhappy::steamhappy:
Sweeg 17 Feb, 2023 @ 7:29pm 
All good! Wishing you a speedy recovery my friend
HappyU  [author] 15 Feb, 2023 @ 12:28am 
@Sweeg Thanks! And sorry, I cannot do that since i don't know how to take clear image of heroes alone. & I am currently recovering from LASEK eye surgery, so cannot do modding for a while. :steamsad::steamsad:
Sweeg 14 Feb, 2023 @ 7:41pm 
Love your mod! Would it be possible to replace the unit cards of the reskinned lords and heroes? Just cause they don't match up
Pride_wolferscorp 18 Dec, 2022 @ 1:33am 
i am happy to find this mod, it makes them look way better
HappyU  [author] 13 Nov, 2022 @ 12:52am 
@Serengeti Well, I can't do that. Its other persons mod so i can't just apply that to my mod.
Serengeti 10 Nov, 2022 @ 9:34pm 
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1297272056&searchtext=settra

Is it possible to apply this mod's skin to Setra Chariot?
that's the coolest thing i've ever seen
NoSkill 21 Oct, 2022 @ 10:45am 
Wow, Nehekara warriors look slick!
Nice helmet!
jarukrudenko13041 21 Oct, 2022 @ 1:46am 
Зробіть будь-ласка рескін лісних ельфів.
SeaFPT 16 Oct, 2022 @ 9:06am 
툼킹이 드디어 좀 든든해 보이네요 잘쓸께요 :steamthumbsup:
Moloch 8 Oct, 2022 @ 11:07pm 
this is a fucking hidden gem
marimoss 7 Oct, 2022 @ 5:14am 
Now my tomb guards have some flesh on their body! Thanks!
Moloch 4 Oct, 2022 @ 8:38am 
yeh modding can be rabbit hole for sure, i just wanted to say this and ur ror uits are so nice ;)
HappyU  [author] 4 Oct, 2022 @ 1:39am 
@Slunko Thanks! Hope you enjoy this mod! :steamthumbsup: @Moloch Thanks! but unfortunately i'll not extend mod to another undead faction now. Real life work is too busy now, making me hard to even playing game...:steamsad:
Moloch 3 Oct, 2022 @ 1:23am 
man this is nice
are u gonna tackle any of the other undead factions?
Slunko 1 Oct, 2022 @ 5:09pm 
This fixes the biggest issue I've had with Tomb Kings. A must have mod for me! Grand work!
nullmana 17 Sep, 2022 @ 3:51am 
@happ123 nevermind it is actually fixed now. had to unsub and sub again. Thank you :)
HappyU  [author] 17 Sep, 2022 @ 2:31am 
@nullmana Just patched in a way to not using problematic head model. Try resub mod and see if bug is fixed! :steamhappy:
HappyU  [author] 17 Sep, 2022 @ 2:22am 
@nullmana I'll fix the issue right away, Thanks for your screenshot, i could identify what head model caused that issue.:steamthumbsup:
nullmana 17 Sep, 2022 @ 2:15am 
@happp123 sadly I still have the problem.
HappyU  [author] 16 Sep, 2022 @ 7:40am 
@nullmana Thanks about that info!
It seems problem is in one of the new head model of Nehekhara Warrior, and info that this bug happens when used with my ror mod means some assets or folders i share in both mod collides. I guess some shared material file causes problem.

Fortunately, i just separated some of the shared folders & material files with recent patch.
if that problem keeps happening, let me know! :steamthumbsup::steamthumbsup:
nullmana 16 Sep, 2022 @ 4:22am 
nullmana 16 Sep, 2022 @ 4:22am 
@happ123 It happens if used with your other mod that adds ROR Units. It is fixed by reorder the load order. Load this after your RoR mod.
HappyU  [author] 16 Sep, 2022 @ 1:22am 
@nullmana Thanks for bug report!
It works fine on my side thus i can't replicate bug happened on you.

Can you elaborate description of how texture bug happens?
Like, What part is the bug happening? (head, torso, legs?) Can you describe more about weird big texture? what is it looks like?
nullmana 15 Sep, 2022 @ 11:41am 
Great mod, but for me nehekara warriors are bugging out with weird big textures on close distance
Rdg187 10 Sep, 2022 @ 12:57am 
my bad it was one of the outdated mods that still worked not sure which but everything good now.
HappyU  [author] 9 Sep, 2022 @ 11:43pm 
@Rdg187 Checked upon what you said and it runs fine on my end. Your Crash is not caused by my mod & singed's mod.
Rdg187 9 Sep, 2022 @ 10:43pm 
Crashes on start if used with singe's unit compilation.
HappyU  [author] 9 Sep, 2022 @ 8:57pm 
@Gil Yep. Technically it is. but i doubt modders would give their own RoR basic skeleton skins. So, I Guess there's low chance of my mod replaces other mod's RoR skin too. Anyway, Thank you for enjoying my reskin & Fast bug reporting! :steamthumbsup::steamthumbsup::steamthumbsup:
Gil 9 Sep, 2022 @ 8:31am 
@happp123, Thanks for summarizing it! I guess for now that's the best possible outcome I guess, will see how it looks I guess, I kinda want to have a mix of reskins from both your mods and TKE Alpha's mods, like the RoR units and etc. I'm guessing if I put your Reskin mod before TKE Alpha, would it replace some of the skins for that mod's RoR unit (or the summon unit using the Mortuary Cult function ingame)? Your reskin does replace basic skeleton's as well, so if TKE Alpha's mod's RoR units uses the vanilla skeleton or tomb guard's skin, putting your mod above TKE Alpha would technically replace whatever modded units that uses vanilla skin right? Just wanted to know what would happen. Anyways, at the moment I'm using ur RoR and TKE Alpha's skin side-by-side and it works fine, haven't tested it out in Immortal Empires or RoC campaign yet tho.
Thanks for the help! :steamthumbsup:
HappyU  [author] 8 Sep, 2022 @ 6:25am 
@Gil In conclusion, Put 1.This Reskin first, 2.Tomb King Extended Alpha second, 3.My ROR Standalone can be placed anywhere. That's the best possible outcome with current mods I guess.:steamhappy:
HappyU  [author] 8 Sep, 2022 @ 6:15am 
@Gil Checked upon what you said. Tomb Kings Extended Alpha's Royal Chariots gone missing is not the fault of my mod as you said. My Standalone mod's data, assets are given their own ids so my standalone mod will not gonna conflict with other mod. (including TKE Alpha)

And to be sure, My Standalone mod doesn't reskin anything, added units skins are only for their own. Its this Reskin mod that alters any basic unit skins. They can be used separately.

For the compatibility with TKE Alpha mod, There will be no compatibility issue that makes game break. (Besides both mods basic bugs...or basic games FREEZING BUG) But its seems TKE Alphas Higher Tier Archers uses separate models, they will not be reskined with this mod.
HappyU  [author] 8 Sep, 2022 @ 5:39am 
@Gil Thanks for bringing that info. I'll check if i can make them compatible when i have time! (but since I'm little bit busy right now it may take some time.) :steamthumbsup:
Gil 8 Sep, 2022 @ 5:36am 
@happp123, ok nevermind, regarding the Royal Chariots, seems like after i disabled ur mod, it's still invisible lol. Anyways, don't worry about that, probably not the fault of ur mod. I'll report over his page.
Gil 8 Sep, 2022 @ 5:18am 
@happp123, I think Tomb Kings Extended Alpha's Royal Chariots also got their chariots replaced when I use it together with your mod, but honestly I prefer using ur Royal Chariot haha. I wanted to get the best of both mods but yea maybe it's abit tricky since both of ur mod conflicts each other.
Just wanted to let you know my findings, hope it's useful for you in some ways! :steamhappy:
Gil 8 Sep, 2022 @ 5:16am 
@happp123, Yea, I tested this mod as well as the standalone RoR mod, I can replace the Tomb Guards skin or mask if I move this mod right above Tomb Kings Extended Alpha, however for the Standalone RoR moving it above doesn't replaces the skin, just for your info.
I will avoid using both of ur mods in one playthrough, thanks for the advice anyways!
HappyU  [author] 7 Sep, 2022 @ 5:11pm 
@Gil My mod and Tomb Kings Extended Alpha conflicts cuz both mod alters how basic units looks. So if you want to use my reskin with that mod, i recommend you to change mod order. Try place my mod above Tomb King Extended Alpha. I confirmed Tombguards (even added greatsword one) reskined well.