Total War: WARHAMMER III

Total War: WARHAMMER III

Karl Franz Reskin SUBMOD
27 kommentarer
KennyKen11B 15 maj, 2024 @ 19:50 
would have been perfect if his visor was down. otherwise i love the battle damaged feel he has.
Revel 9 maj, 2024 @ 15:55 
This mod is still working. Going yo use it in my new Karl Franz campaign in honor of it's creators contributions to the community. Rest in piece @Johnlehnhof.
Truppenterror 24 feb, 2024 @ 23:35 
This mod requires an update. :)
Azehrían 15 okt, 2022 @ 10:02 
Really like your reskin! Any chance for a version with greatsword runefang? There is a mod out there which has a pretty awesome runefang model with the imperial cross:)
Sardorim 1 okt, 2022 @ 4:57 
You turned an Emperor into a Chad. Nice.
Spartak 2 sep, 2022 @ 0:56 
ohh okay!
Johnlehnhof  [skapare] 2 sep, 2022 @ 0:55 
yeah you cant name something in with spacebar you have to save it with _ and just look at my mod in RPFM its much much easier
Spartak 2 sep, 2022 @ 0:49 
"Error: Packfile name or folder is empty, this is not allowed"
Spartak 2 sep, 2022 @ 0:44 
Damn, i'm always getting this Invalid packfile name when i try to save the mod i don't know what the hell this suppose to mean
Johnlehnhof  [skapare] 2 sep, 2022 @ 0:25 
no porblem i'm a noob to in modding :)
Spartak 2 sep, 2022 @ 0:02 
Right i'm messing with the xml files, i realized that i need to edit those as you said, making nice progress here, thank you so much mate!
Spartak 1 sep, 2022 @ 23:23 
I'm gonna get your mod now to look better on the structure
Spartak 1 sep, 2022 @ 23:21 
I used RPFM just to press that "install" button, and then my mod showed up on Mod Launcher, but not in game, still vanilla franz
Johnlehnhof  [skapare] 1 sep, 2022 @ 22:57 
you just have to copy the path of your .rigids into the variantmeshfiles like in this mod for example. Do you use RPFM ?
Spartak 1 sep, 2022 @ 22:33 
And the Asset Editor is all that i need? I can make a pack file there okay, but then how i should proceed?
Johnlehnhof  [skapare] 1 sep, 2022 @ 22:07 
Maybe just download this mod and use it as a template i think that should be the easiest thing
Spartak 1 sep, 2022 @ 20:44 
Hey John, maybe you can help me, so i made a reskin of Franz in the asset editor, but how do i reference it to the character to show it in game? I could even show my mod on the launcher but it still shows vanilla Franz.. what should i do?
Johnlehnhof  [skapare] 1 sep, 2022 @ 16:26 
now it is a standalone. Maybe i will look into other variants :)
Spartak 26 aug, 2022 @ 3:21 
Can you paint armour/clothes Black? thank you!
Smug 26 aug, 2022 @ 2:48 
okay nice
Johnlehnhof  [skapare] 25 aug, 2022 @ 23:17 
It only works with main mod for now bit i will change it when i come home on wednesday or thursday
Smug 25 aug, 2022 @ 20:59 
Does this mod work on its own or do I need the main mod?
Johnlehnhof  [skapare] 25 aug, 2022 @ 0:20 
For now yes unfortunetly. The other mod dorsn't have the reskim anymore
kelstr 24 aug, 2022 @ 17:01 
Will this replace the version in the other mod? I mean do we need to sub to both?
Johnlehnhof  [skapare] 24 aug, 2022 @ 15:35 
Its just a submod for my other mod the textures are in the main mod right now sorry
Dantalien 24 aug, 2022 @ 11:49 
dunno why but i have him with untextured face and cloak
Noah in da House 23 aug, 2022 @ 10:49 
Needs screenshot