RimWorld

RimWorld

[JDS] Project Gielinor
164 Comments
Flash 25 Sep, 2024 @ 7:27pm 
anyone can do a fork version of this mod?
Space Dandy 16 Aug, 2024 @ 2:16pm 
I hope they update this mod, best mod for playing medieval fantasy style.
Hm-03 15 Aug, 2024 @ 6:34pm 
is this no longer being worked on?
Latex Santa 18 May, 2024 @ 11:30pm 
@ian
Falador Massacre 2006 - NEVER FORGET. :steamsad:
Knight and Daybreak 18 May, 2024 @ 8:27pm 
This needs a standalone of the furniture and apparel
BrenTenkage 14 May, 2024 @ 1:04pm 
hope this gets the update it deserves
ian 24 Nov, 2023 @ 3:36pm 
Party hats or riot! But seriously, please finish this mod it's amazing.
PawPawPanda 24 Nov, 2023 @ 2:48pm 
buying gf 10k
Davman 20 Nov, 2023 @ 5:22pm 
i would love if u released the armors
Narada 14 Nov, 2023 @ 6:42am 
such a shame this got abandoned, hope someone makes a lite version like they did for MO on github
lm 31 Oct, 2023 @ 1:12pm 
Agree with the standalone mod :)
The Realest Nooblet 22 Oct, 2023 @ 8:34pm 
You need to do a standalone mod of just the furniture/apparel/weapons and call it a day
jennyloggins 31 Aug, 2023 @ 7:40am 
Same as @lobooscuro, would totally love a standalone mod of just the furniture/apparel/weapons...
LoboOscuro 1 Aug, 2023 @ 4:05pm 
I use the Medieval overhaul mod but I love the furniture and clothing/armour this has...would it ever be possible to have them compatible I wonder?
Riquelion 12 Jul, 2023 @ 3:59am 
This mod goes so hard
Riquelion 12 Jul, 2023 @ 3:59am 
No more updates?
Bosh 11 Jul, 2023 @ 7:41pm 
Does this actually add any animals?
MOREART 6 Jul, 2023 @ 6:58pm 
@Erebus this not compatibility with MO
MOREART 6 Jul, 2023 @ 6:52pm 
Melee animations compitable?
Mason 22 Jun, 2023 @ 12:32pm 
dead mod?
(≡◉‿‿◉≡) 14 Jun, 2023 @ 10:48am 
A separate mod for weapons, armors, and accessories would be awesome.
Fox Holiday 8 Jun, 2023 @ 3:25am 
A patch for MO would be great, please
Erebus 29 Apr, 2023 @ 10:02pm 
Does this have compatibility with medieval overhaul? Would be cool to have both mods tbh
bleh 19 Mar, 2023 @ 12:46am 
this is actually insane wtf the amount of detail
Vexacuz 4 Mar, 2023 @ 1:12am 
Ok. Did not expect all of this from such iconspicuous thumbnail
Zoidberg 18 Feb, 2023 @ 5:35pm 
Current version of Runescape is based on the 2007 built of the game though. Althrough they have made some unique updates to it
Chaplain Roach 13 Feb, 2023 @ 6:56pm 
MY only complaint? The description, I know I played Runescape when I was a kid 20 years ago, 2007 aint right.
2007 Honda Civic FN2 type-R 8 Feb, 2023 @ 7:59am 
it unity crashes when i try to load rimworld with this mod, any idea for incompatabilities? what it could be? (i dont have medieval overhaul or submods of it in the playlist)
joe 17 Jan, 2023 @ 5:34pm 
Additionally, a bunch of errors pertaining to "skills" pop up every time I make armor or bows/crossbows from this mod. I can make them, but it has something to do with quality because they ALWAYS come out poor/normal quality no matter how high my pawns skills are.

Furthermore with the Crossbow, the projectile visuals are SUPER out of sync and slow. They will land very far away from the target but then count as hit seconds after.

I do have a few other mods but none that interfere with the mechanics of this mod. They are compatible and do not have interaction.

Besides that great mod! :steamthumbsup:
joe 17 Jan, 2023 @ 5:34pm 
Kinda confused, I've tried multiple potions, for example the "Super Restore Potion", I consumed it and it did absolutely nothing.
It showed up as a buff for a brief moment in my pawns Health tab and then disappeared. Healing none of my pawn's injuries like it says it will in the descriptions.
The only other potions I tested was Stamina and the lesser Restore Potion. Only the stamina worked, but also lasted like 5 seconds on 3x speed.

Kind of a shame I had hoped they'd play a bigger role but right now they seem way too inconvenient to use and niche as they take a long time to make and a long time to ingest, and only last for a moment or don't work at all. The thought of an Apothecary pawn role had me excited, but it was more of a letdown.
Cirdain 15 Jan, 2023 @ 11:34pm 
+1 for MO compat, the game currently crashes when both are active.
Teamson 6 Jan, 2023 @ 5:26pm 
any way to make this comptible with medieval overhaul?
DC22 5 Jan, 2023 @ 4:37pm 
@The Realest Nooblet just get the cherry picker mod so you can pick what you do and don't want
Latex Santa 29 Dec, 2022 @ 9:22am 
@The Realest Nooblet And your point is...?
The Realest Nooblet 26 Dec, 2022 @ 9:22pm 
Your name is Latex Santa.
Latex Santa 25 Dec, 2022 @ 12:50am 
@The Realest Nooblet And I want your clothes, your boots, and your motorcycle. But I'm not likely to get them unless I'm Arnold as a killer cyborg from the future. We'll just have to wait for any mods that have just some of the content of this mod. Since the main mod doesn't yet have the spells or monsters of RuneScape implemented, I'm pretty sure that this mod isn't finished yet, and finishing it might the the mod maker's priority.
The Realest Nooblet 23 Dec, 2022 @ 7:45pm 
I want the furniture, weapons, and armors from this mod only. Anyway we could get options for that?
Eden 10 Dec, 2022 @ 1:56pm 
fun mod. little over tuned with some of the items in shops costing half a silver.

However, just wanted to toss this bug up here: The herbalist trading post opens up to be the fishing post instead
Latex Santa 7 Dec, 2022 @ 2:48am 
@superflyrabbi Well, I don't see any list of implemented spells, so it's possible that they are NOT implemented - YET. The spells are tricky to do, the mod maker might even feel the need to ask for help from the RimWorld of Magic team. Or he could be figuring out something on his own.
Egalexandr 29 Nov, 2022 @ 8:37am 
since it touches steel def, I suppose its completely not compatable with medieval overhaul
Zeald 28 Nov, 2022 @ 8:29am 
Cassandra: Sends first pker to my colony.

Me waiting at the end of the kill box ready to rush him with multiple AGS specs: :^)
The Deadliest Joltik 24 Nov, 2022 @ 11:35pm 
A lovely mod, but it's got a ton of bugs and balance issues. The ability to put down 200% fertility soil anywhere is incredibly bonkers, and the fact that weapons require only a handful of metal, but don't forbid vanilla steel makes outfitting pawns incredibly easy.

I also found that a single tile of constructed roof was enough to kill one of my pawns. That was probably unrelated, but still frustrating.

I personally adore the border path building, though. It looks amazing around growing zones.
JoeOwnage 24 Nov, 2022 @ 4:36am 
Does this mod limit tech?
requiem☆; 21 Nov, 2022 @ 2:10am 
i'm unable to use any wood but vanilla wood in the burner generator, pls fix
superflyrabbi 18 Nov, 2022 @ 10:09am 
Really enjoying the mod, but I had a question about runes. Is there any point of them outside of selling them for money? I can't seem to figure out how to cast spells with them.
Rhaeven 14 Nov, 2022 @ 10:03am 
Thanks for the update. I agree that it would be nice to have some options to disable certain aspects of the mod so we could pick and choose the content we want. Like say, it would be nice to simplify mahogany and teak to vanilla wood, or something like that. Still, amazing work.
rex6564 13 Nov, 2022 @ 9:27pm 
thx for the update
LAJ-47FC9 13 Nov, 2022 @ 8:56pm 
Wow, this is some awesome texture work. I'd almost be tempted to beg for a version of the mod that just adds the furniture, because the new tables you add in particular are just beautiful.
SR Forsaken 13 Nov, 2022 @ 2:31pm 
no party hats 0/10
Vardath 13 Nov, 2022 @ 2:23pm 
"Not gonna add another mod, not gonna add another mod... oh WOW!"