Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem






mod 1.6.7
I've reinstalled the mod several times and restarted the game several times, but there's no sign of it changing. Is it because my version isn't compatible?
I'm using Google Translate to translate this, so it might be hard to understand, sorry.
bcs they can't eliminate missiles with "increased range" mod
I am not good at English and am using machine translation.
I am sorry if I have offended you.
my only issue is that from what I have seen, all of these defenses all aim at the same projectile when multiple are on a Tech. If there was some sort of delayed randomized targeting system so that multiple weapons can aim at different projectiles that would be cool but I wouldn't be disappointed if that is not possible or worth the time to be implemented.
yeah, this is big brain time
{LINK REMOVED}https://github.com/FLSoz/terratech-steam-mod-loader