Holdfast: Nations At War

Holdfast: Nations At War

Linebattle Ranks and Stat tracking
8 Comments
eLF  [author] 19 Jan, 2024 @ 3:43pm 
Not working atm due to the update, shouldnt be too long until its back in action.
Papagiorgis 4 Dec, 2022 @ 6:35am 
Can we update it every day 5minutes after EU event times, would be cool!
Doomer 25 Nov, 2022 @ 2:36pm 
i love women so much some say too much #IHATEMEN!
Papagiorgis 25 Nov, 2022 @ 9:41am 
Yeah, so from my understanding when there is a kill, you represent it as a chess match between those players was dealt.
Is there a difference between shooting and melee kills?
Does team kills affect the rating?

Also I am not sure if this is the best representation of elo since the game is related to groups.
So maybe we could get an average elo the two lines when a kill happens.

And another notice/problem I could make is that the class seems to play a big role in elo so maybe we could normalize somehow the elo change between classes, for example artillery players or cavalry have an advantage and they could build higher elo.(positive corellation)
eLF  [author] 25 Nov, 2022 @ 1:29am 
@DreddTheMirager . Glad you enjoy it fella.

ELO calculation is pretty much just the chess one, in that it compares each players rating, and the amount gained/lost is based on the difference. Eg kills on high ELO players result in a big change, while kills on low elo players has smaller change.

You can read it at: https://en.wikipedia.org/wiki/Elo_rating_system
Papagiorgis 22 Nov, 2022 @ 2:25pm 
Best mode, makes holdfast more competitive. People can get motivated to get a little better easier and try more :)
I would like to know more about elo calculation.
eLF  [author] 5 Aug, 2022 @ 11:34am 
If people are hungry, they can buy food.
Doomer 5 Aug, 2022 @ 10:19am 
Time wasted on such things could have cured world hunger elf