Space Engineers

Space Engineers

Weaponized Borg Cube {V 2.1}
12 Comments
Son Of Salt  [author] 3 Dec, 2015 @ 12:47pm 
Hello! I know it has been a while since I have said anything much about the cube. I have not worked on it much recently, but me and my new co-creator, CABrandt, are planning of continuing building of the Cubelet. We will try to implement the new sliding doors and hydrogen thrusters onto the ship, since lack of thruster power is one of the main issues with this ship. Also, it will be a blueprint, which should help make the Cubelet easier to access.
Son Of Salt  [author] 24 Aug, 2015 @ 10:06am 
The new Borg Cube, which I have dubbed the "Cubelet," is nearing completion. While it is meant to be a warship, it has most of the commodities needed on a long journey in survival mode. It has 8 cryo-chambers, the only way to get oxygen on the ship, an assembler, an arc reactor, and all of that and more is all connected by conveyors. I will post here when I am done with making it.
Son Of Salt  [author] 5 Aug, 2015 @ 7:09pm 
I am working on a better version of this ship. If you are a Star Trek fan, you may have heard of a Fusion Cube. Well, I am working on one of the individual pieces of this lethal ship. With this new ship, the turrets will hit each other a lot less, and it will feature the latest commodities, like oxygen and jump drives. You'll hear more about this later.
Son Of Salt  [author] 9 Sep, 2014 @ 12:44pm 
Version 2.1 is out! Change log: Added 72 Missile Turrets, added 8 Interior Turrets, added a missing Rocket Launcher, made all of the Interior Lights blink to simulate a "red" alert, but with the classic Borg green coloration, added an "Interior Lights" group and a "Doors" group, renamed the "All Turrets" group to "All (Exterior) Turrets", since the Interior Guard Turrets aren't in that group, and changed all Interior Turrets to have the default 200 m. range and for them not to target meteors
Son Of Salt  [author] 22 Aug, 2014 @ 5:22pm 
Version 2.0 is out! Change log: Added 148 gyroscopes, added 12 Large Thrusters by replacing 28 of my Small Thrusters to increase speed, moved the location of the Gravity Generators and removed one of them, combined the two floors of the thruster room(s) into one floor, connected the Large Reactors together with the Conveyor system, replaced the Beacon with an Antenna, allowing you to access the Box's control panel without being at a Control Panel block, fixed a problem with the turret grouping, made the Gatling Turrets and the Gyroscopes more symmetrical
MY NAME IS ♥♥♥♥ 4 Aug, 2014 @ 12:39pm 
Any time, man.
Son Of Salt  [author] 4 Aug, 2014 @ 12:03pm 
I have decided against adding the little prongs and other details to the ship that a normal Borg Cube has for two reasons: #1: It would get in the way of the missile launchers and turrets, causing possible implosion and #2: The Boom Box is only made to vaugely resemble a Borg Cube, not mirror one. Thank you for the suggestion though, Thrashcan, and if you find any other ways to improve it, let me know!
MY NAME IS ♥♥♥♥ 23 Jul, 2014 @ 6:00pm 
I like it, but maybe a bit more detail to the outside? Some more sci-fi looking details like the original Borg Cube.
Son Of Salt  [author] 23 Jul, 2014 @ 1:00pm 
Version 1.2 is out! Change log: Added 100 gyroscopes, which solved the turning problem, added inside guard Interior Turrets to stop opposing faction members from entering
Son Of Salt  [author] 22 Jul, 2014 @ 11:05am 
Version 1.1 is out! Change log: Made aesthetic changes, added missing down-pointing thruster group, patched up holes in outer hull
Son Of Salt  [author] 12 Jul, 2014 @ 12:31pm 
I remember that battle! It was a glorious day for the Boom Box. Though I must admit it is really annoying when you ram into me...
Speed 11 Jul, 2014 @ 6:16pm 
I sent my best a brightest, and there hope was turned black with the terrible power of the BOX... Only one ship has had any success...

The Tri-mond. [A 7 layered heavy armor, massive [long] ship, with a long range deathray [40 missles in front arc, many missle turrets for broadsides [top, bottom, side, side.]

Just to punch a SMALL hole in ONE side of the BOX, 3-5 deathray shots must be fired, and Ramming speed must be used. Only to find... The BOX turned sides... Resistance, was futile.