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System.NullReferenceException: Object reference not set to an instance of an object
at Util.PreInit (UnityEngine.GameObject go) [0x00011] in <d9d260db23eb4b5ea9674097f27ddfad>:0
后面写不上了
By the "cooling factor", I assumed this meant we can change the temperature drop of liquid cooler and air cooler in the configuration option. However, this is not the case as the -20 temperature drop is definitely fixed. The only thing the configuration menu or configuration file can change is the Watts of the power usage. However, I do like how the Watts power usage of the liquid cooler and air cooler can be changed independently (separately).
Despite the limitation, I would have been satisfied as I wanted to change the power use. What ruined it for me, though, is when I learned that neither device produces any heat. They both have "0 kDTU/s" listed under Heat. Well, I was also disappointed that neither building has an English translation; They both appear in-game in Chinese.
InvalidCastException: Specified cast is not valid.
Database.BuildingStatusItems+<>c.<CreateStatusItems>b__259_50 (System.String str, System.Object data) (at <d13cbb0b55a94ef09bb55c2436a6b8ee>:0)
StatusItem.ResolveString (System.String str, System.Object data) (at <d13cbb0b55a94ef09bb55c2436a6b8ee>:0)
StatusItem.GetName (System.Object data) (at <d13cbb0b55a94ef09bb55c2436a6b8ee>:0)
StatusItemGroup+Entry.GetName () (at <d13cbb0b55a94ef09bb55c2436a6b8ee>:0)
SelectToolHoverTextCard.UpdateHoverElements (System.Collections.Generic.List`1[T] hoverObjects) (at <d13cbb0b55a94ef09bb55c2436a6b8ee>:0)
InterfaceTool.UpdateHoverElements (System.Collections.Generic.List`1[T] hits) (at <d13cbb0b55a94ef09bb55c2436a6b8ee>:0)
InterfaceTool.LateUpdate () (at <d13cbb0b55a94ef09bb55c2436a6b8ee>:0)
Build: U44-535842-V
Games are for fun, not for victory——《Ready Player One》.
mod做的不错但要遵循质量守恒定律
记住这是缺氧
将鼠标放在配置项上,会显示英文翻译。暂时,没有办法直接更改显示语言种类,po文件天难了。
Update the configuration item. I hope there will be no problems this time. I hate the feeling of problems