Oxygen Not Included

Oxygen Not Included

Critters Can Pass
44 Comments
Shrglwyddes 2 Jul @ 8:27am 
Is this mod now on the latest version of Plib?
Shrglwyddes 19 Jun @ 9:56am 
I do not see Fence-tiles or Fence-doors. You had them before, but now they are gone? What happened?
Shrglwyddes 19 Jun @ 9:08am 
Version 2.0.1 gets to the main menu as of 19 June 2025. Will do more testing
Pau de bater em corno  [author] 19 Jun @ 8:12am 
hey @Shrglwyddes i sent an update, can u please update and give me feedback?
Pau de bater em corno  [author] 19 Jun @ 7:57am 
I'll send a force update version
Shrglwyddes 19 Jun @ 6:07am 
CustomGameSettings(Clone).CustomGameSettings.OnPrefabInit at (0.00, 0.00, 0.00)
~~~!System.NullReferenceException: Object reference not set to an instance of an object
at Database.Personalities..ctor () [0x00134] in <5375d36347d34bc0b1ea487bdcad48e4>:0
at (wrapper dynamic-method) Db.Db.Initialize_Patch8(Db)
at Db.Get () [0x0001c] in <5375d36347d34bc0b1ea487bdcad48e4>:0
at CustomGameSettings.OnPrefabInit () [0x00123] in <5375d36347d34bc0b1ea487bdcad48e4>:0
at KMonoBehaviour.InitializeComponent () [0x00068] in <1f583ce96a48430ba66629e5477a0517>:0 !~~~Error in CustomGameSettings(Clone).CustomGameSettings.OnPrefabInit at (0.00, 0.00, 0.00)
Shrglwyddes 19 Jun @ 6:07am 
[11:14:54.791] [1] [ERROR] CustomGameSettings(Clone) ~~~!System.NullReferenceException: Object reference not set to an instance of an object
at Database.Personalities..ctor () [0x00134] in <5375d36347d34bc0b1ea487bdcad48e4>:0
at (wrapper dynamic-method) Db.Db.Initialize_Patch8(Db)
at Db.Get () [0x0001c] in <5375d36347d34bc0b1ea487bdcad48e4>:0
at CustomGameSettings.OnPrefabInit () [0x00123] in <5375d36347d34bc0b1ea487bdcad48e4>:0
at KMonoBehaviour.InitializeComponent () [0x00068] in <1f583ce96a48430ba66629e5477a0517>:0 !~~~Error in
Shrglwyddes 17 Jun @ 4:38pm 
I experienced a crash but I don’t know if steam gave me the correct version.
Shrglwyddes 15 Jun @ 5:34pm 
Thanks for updating! What’s the version number of the newest version? 2.0?
Pau de bater em corno  [author] 28 May @ 10:11am 
nice, today at night, I'll fix this one too! ty \o
Shrglwyddes 28 May @ 4:20am 
at HarmonyLib.AccessTools.FindIncludingBaseTypes[T] (System.Type type, System.Func`2[T,TResult] func) [0x00000] in <6dcb326e4f6442999f701f1e67d0b5a0>:0
at HarmonyLib.AccessTools.Method (System.Type type, System.String name, System.Type[] parameters, System.Type[] generics) [0x0004b] in <6dcb326e4f6442999f701f1e67d0b5a0>:0
at ModProfileManager_Addon.API.Mod_API.RegisterCustomModOptionHandlers () [0x0004f] in <617fd373623d4eb58db56a4c9d39b6b9>:0
at ModProfileManager_Addon.Mod.OnAllModsLoaded (HarmonyLib.Harmony harmony, System.Collections.Generic.IReadOnlyList`1[T] mods) [0x00008] in <617fd373623d4eb58db56a4c9d39b6b9>:0
at KMod.DLLLoader.PostLoadDLLs (System.String harmonyId, KMod.LoadedModData modData, System.Collections.Generic.IReadOnlyList`1[T] mods) [0x0001d] in <5375d36347d34bc0b1ea487bdcad48e4>:0
Shrglwyddes 28 May @ 4:20am 
at System.RuntimeType.GetMethodImplCommon (System.String name, System.Int32 genericParameterCount, System.Reflection.BindingFlags bindingAttr, System.Reflection.Binder binder, System.Reflection.CallingConventions callConv, System.Type[] types, System.Reflection.ParameterModifier[] modifiers) [0x00000] in <8ce0bd04a7a04b4b9395538239d3fdd8>:0
at System.RuntimeType.GetMethodImpl (System.String name, System.Reflection.BindingFlags bindingAttr, System.Reflection.Binder binder, System.Reflection.CallingConventions callConv, System.Type[] types, System.Reflection.ParameterModifier[] modifiers) [0x00000] in <8ce0bd04a7a04b4b9395538239d3fdd8>:0
at System.Type.GetMethod (System.String name, System.Reflection.BindingFlags bindingAttr) [0x0000e] in <8ce0bd04a7a04b4b9395538239d3fdd8>:0
at HarmonyLib.AccessTools+<>c__DisplayClass27_0.<Method>b__0 (System.Type t) [0x00000] in <6dcb326e4f6442999f701f1e67d0b5a0>:0
Shrglwyddes 28 May @ 4:20am 
System.TypeLoadException: VTable setup of type CritterFenceDoor failed
at (wrapper managed-to-native) System.RuntimeType.GetMethodsByName_native(System.RuntimeType,intptr,System.Reflection.BindingFlags,System.RuntimeType/MemberListType)
at System.RuntimeType.GetMethodsByName (System.String name, System.Reflection.BindingFlags bindingAttr, System.RuntimeType+MemberListType listType, System.RuntimeType reflectedType) [0x0001b] in <8ce0bd04a7a04b4b9395538239d3fdd8>:0
at System.RuntimeType.GetMethodCandidates (System.String name, System.Int32 genericParameterCount, System.Reflection.BindingFlags bindingAttr, System.Reflection.CallingConventions callConv, System.Type[] types, System.Boolean allowPrefixLookup) [0x00010] in <8ce0bd04a7a04b4b9395538239d3fdd8>:0
Pau de bater em corno  [author] 27 May @ 11:08pm 
for sure, send me the logs?
Shrglwyddes 27 May @ 11:02pm 
Vanilla ONI doesn’t have the fences you added to spaced out. 2024 Nov QOL broke this mod. Do you need any crash logs to help fix it?
Tiny Desk Engineer 4 Jan @ 6:56am 
...Can't this behaviour be achieved by just setting a vanilla door to "Open"?
Shrglwyddes 29 Nov, 2024 @ 1:48am 
I’m sorry to tell you that klei’s Nov2024 QOL patch broke this mod again.
Devs 9 Oct, 2024 @ 11:35am 
Is there a way to use the block to hold up solid objects? It won't play a tile for the toilets, at least for a morb farm.
Srmilla 23 Aug, 2024 @ 5:54pm 
Shrglwyddes 23 Aug, 2024 @ 7:41am 
Critter fencing works no problem! btw the door for a fence is a "gate" but "door' makes sense too. very cool.
Pau de bater em corno  [author] 23 Aug, 2024 @ 12:09am 
oh, I didn't know about this discord, can you share?
Shrglwyddes 22 Aug, 2024 @ 9:56pm 
I’ll test it today. Lightning fast work! Btw are you active on the ONI discord? It is easier to share and test experimental features there than on steam.
Pau de bater em corno  [author] 22 Aug, 2024 @ 6:05pm 
@Shrglwyddes I sent an updated adding the fence, could you test it plz? there some features that I couldnt add yet, like manual operation on door, but logic operation is working very well
Pau de bater em corno  [author] 22 Aug, 2024 @ 12:22pm 
Oh, fence is nice, a tile/dor that don't work as a wall for dupes, but block critters passage, I'll work on it!
Shrglwyddes 22 Aug, 2024 @ 6:52am 
It works! No crashes yet. Thank you so much! Any plans to make a Critters can't Pass tile/door? ie Doesn't allow critters to pass & doesn't create a room? like a fence? Fence Tile/Fence Door.
Pau de bater em corno  [author] 22 Aug, 2024 @ 12:48am 
ty! <3
Shrglwyddes 21 Aug, 2024 @ 11:01pm 
Wow! You work so fast! I’ll let you know. Thanks!
Pau de bater em corno  [author] 21 Aug, 2024 @ 3:42pm 
Hey an updated was released, lmk if something goes wrong \o
Pau de bater em corno  [author] 21 Aug, 2024 @ 9:45am 
I`ll fix it now, sorry for too late
Shrglwyddes 21 Aug, 2024 @ 4:24am 
Any chance of this mod getting updated for Frosty Planet Pack? Great work on updating your other mods! Love your mods.
Cakehunt3r 20 Aug, 2023 @ 7:03am 
block works, but door crashes on building completion
Shrglwyddes 15 May, 2023 @ 4:29am 
Mod currently crashes on Spaced Out Whatttablast update after building a door with debug mode.
4D 6 Oct, 2022 @ 11:58am 
does it let radbolts through?
Flynn 30 Sep, 2022 @ 7:50am 
Exactly what I needed, how cool is that. Thank you. :steamthumbsup:
Pau de bater em corno  [author] 29 Aug, 2022 @ 8:24am 
oh no kkk vo arruma, vlw \o
Srmilla 28 Aug, 2022 @ 8:53am 
cara você esqueceu de uma coisa esta escrito como "farm dor" mais na verdade "farm door"
Universal Collapse 27 Jul, 2022 @ 7:43pm 
works for me
Pau de bater em corno  [author] 27 Jul, 2022 @ 7:42pm 
I could't reproduce this error, could you send me what more mods are you using? or send me the Player.log , here you can know how to find this file -> https://support.klei.com/hc/en-us/articles/360029555392-Logs-and-Useful-Information-for-Bug-Reports
Pau de bater em corno  [author] 27 Jul, 2022 @ 7:39pm 
really man? oh no. I'll test it right now, wait a min
Bread Lord 27 Jul, 2022 @ 7:35pm 
this mod is broken... i activated it and it has me restart the game over and over
Universal Collapse 27 Jul, 2022 @ 7:17pm 
Nice