Garry's Mod

Garry's Mod

TFA Insurgency: Shared Parts
94 kommentarer
spycrab 4. sep. kl. 0:49 
how to toggle lasers?
Hes right behind me isn't he? 3. sep. kl. 5:17 
what button do i press
Alan 11. aug. kl. 8:53 
Nevermind the guns I try to attach stuff onto doesnt support sights
Alan 11. aug. kl. 8:51 
Is this an addon conflict?
Alan 11. aug. kl. 8:50 
[TFA Insurgency: Shared Parts] lua/tfa/att/ins2_scope_base.lua:259: attempt to perform arithmetic on local 'distfac' (a nil value)
1. attFunc - lua/tfa/att/ins2_scope_base.lua:259
2. CallAttFunc - lua/weapons/tfa_gun_base/common/attachments.lua:723
3. unknown - lua/tfa/modules/cl_tfa_rendertarget.lua:21
4. ProtectedCall - [C]:-1
5. TFARenderScreen - lua/tfa/modules/cl_tfa_rendertarget.lua:118
6. v - lua/tfa/modules/cl_tfa_rendertarget.lua:139
7. unknown - lua/includes/modules/hook.lua:102 what does this mean?
YuRaNnNzZZ  [ophavsmand] 22. juli kl. 4:49 
@dawn so you installed another reupload along with this addon and complain that it, surprise surprise, have files with same names in it.
dawn 22. juli kl. 1:56 
Addon '<color=255,128,0>TFA Insurgency: Shared Parts</color>' probably conflicts with addon '<color=255,128,0>TFA INS2 Shared Parts</color>' due to both having the following files:

lua/tfa/att/ins2_scope_base.lua
lua/tfa/att/ins2_fg_grip.lua
lua/tfa/external/cl_ins2_pmhands.lua
lua/tfa/modules/cl_ins2_holosights.lua
lua/tfa/external/ins2_sounds.lua
😬yikers
YuRaNnNzZZ  [ophavsmand] 6. juli kl. 12:57 
Denne kommentar afventer at blive analyseret af vores automatiske indholdskontrolsystem. Den er midlertidigt skjult, indtil vi bekræfter, at indholdet ikke er skadeligt (f.eks. links til websider, som forsøger at stjæle oplysninger).
FatalniyEblan 6. juli kl. 12:57 
What should I do if all my weapon attachments are missing after logging in to the server online?
Lucorn 2. juli kl. 20:57 
this only shows them in wire form, no textures or anything
c4t 30. juni kl. 22:55 
[TFA Insurgency: Shared Parts] lua/tfa/external/cl_ins2_sightanims.lua:18: attempt to call method 'GetStatL' (a nil value)
1. AnimateSight - lua/tfa/external/cl_ins2_sightanims.lua:18
2. fn - lua/tfa/external/cl_ins2_sightanims.lua:45
3. unknown - addons/ulib/lua/ulib/shared/hook.lua:115 (x1252)
Catman432111 7. juni kl. 14:01 
for some reason i can't see my playermodel hands when i equip tfa weapons, all of the other guns work good but it is just the tfa guns
mlbargman 4. juni kl. 20:07 
how do i get the attachments
OneFreeMλn 3. juni kl. 16:49 
The C menu screen is now working thank you, although none of the actual attachments themselves are still showing up for some reason?
OneFreeMλn 30. maj kl. 12:35 
Hey there, I've been trying to find the attachments in the C menu for the past couple days and none of the attachments are popping up there, is there a fix to this?
Coyc 14. maj kl. 12:42 
woah i didnt know you are still answering comments! InsHands is local thing
YuRaNnNzZZ  [ophavsmand] 14. maj kl. 12:00 
there's no such thing as inshands
Coyc 14. maj kl. 11:39 
SWEP.InsHands = true
SWEP.UseHands = true
KOTEK :3 7. maj kl. 10:17 
this dont work
DollyShinjuku 9. mar. kl. 1:51 
Would it be possible to maybe add an outline option for the reticles of the Sights? No matter which color I pick for them, they always end up being hard to see on either dark or bright surfaces.
Noodle dragon :3 1. mar. kl. 22:50 
thanks for helping me man
Noodle dragon :3 1. mar. kl. 22:42 
Update:its back the Nmrih was the problem
Noodle dragon :3 1. mar. kl. 22:24 
it showing me this

'[TFA] No More Room in Hell Melee SWEPs + TFA Base' - D:\SteamLibrary\steamapps\workshop\content\4000\2849966415/gmpublisher.gma
Noodle dragon :3 1. mar. kl. 22:21 
okay
YuRaNnNzZZ  [ophavsmand] 1. mar. kl. 5:42 
run command from previous comment page and post output here
Noodle dragon :3 1. mar. kl. 1:44 
still its not appear im using the Tfa that linked in require item
YuRaNnNzZZ  [ophavsmand] 1. mar. kl. 0:34 
this mod is only compatible with latest base version linked in required items
no support for any kind of reuploads
Noodle dragon :3 1. mar. kl. 0:14 
dude everything from this mod is missing man do you know how to fix it?
YuRaNnNzZZ  [ophavsmand] 28. feb. kl. 8:41 
tfa base had the feature to disable 3d scopes but it was always buggy so i just cut it out when we were going through rewrites
Phantom 28. feb. kl. 8:38 
Anyway, thank you for answer!
Phantom 28. feb. kl. 6:52 
Well... That is sad, actually, I remember that a long time ago it was an optional feature: to turn on or off these scopes.

So is it the same for the whole TFA base?
YuRaNnNzZZ  [ophavsmand] 28. feb. kl. 6:41 
you can't
ins2 scopes are designed to be 3d only
Phantom 28. feb. kl. 6:40 
Hi

I have a question that bothers me for a long time. How can I disable 3D scopes?
💚1023xCaRl💚 28. feb. kl. 6:37 
Ok, let it be, I'll play with a the previous version that works without any problem,
Thanks and sorry bro.
YuRaNnNzZZ  [ophavsmand] 28. feb. kl. 6:31 
did you read what i posted?
no support for unpacked copies and reuploads
💚1023xCaRl💚 28. feb. kl. 6:30 
Also conflicting with "Titanfall Sights [TFA INS2]".

[TFA Insurgency: Shared Parts] [TFA INS2] [!] Sight 'ins2_si_eotech_titanfall.lua' attempts to inherit invalid ins2_si_eotech attachment

1. unknown - lua/tfa/external/ins2_sights_patcher.lua:41
2. Run - lua/dlib/modules/hook.lua:904
3. unknown - addons/tfa_at_pack_extras_v3/lua/tfa/modules/tfa_attachments.lua:331
4. ProtectedCall - [C]:-1
5. TFAUpdateAttachments - addons/tfa_at_pack_extras_v3/lua/tfa/modules/tfa_attachments.lua:330
6. unknown - lua/autorun/tfa_base_autorun.lua:226

There are more errors with more sights but i put only one.
YuRaNnNzZZ  [ophavsmand] 28. feb. kl. 6:28 
it's not the base linked in the required items, it's some unpacked verison that comes from sketchy reupload
💚1023xCaRl💚 28. feb. kl. 6:27 
c:\program files (x86)\programas\steam\steamapps\common\garrysmod\garrysmod\addons\tfa_at_pack_extras_v3\lua\tfa\modules\tfa_attachments.lua
YuRaNnNzZZ  [ophavsmand] 28. feb. kl. 4:35 
run "whereis lua/tfa/modules/tfa_attachments.lua" in console and post the output here
💚1023xCaRl💚 28. feb. kl. 4:33 
Yess, before commenting I made sure everything is in order on my part.
With a copy of this mod from before updating it works good without problems. (Before 27 FEB update).
YuRaNnNzZZ  [ophavsmand] 27. feb. kl. 21:22 
make sure you're using latest workshop version of tfa base
💚1023xCaRl💚 27. feb. kl. 16:52 
With the last update doesnt appear any sight,
leave it as it was please.
Virgiliu314 13. feb. kl. 6:35 
the lines in the qc also check out, so i may have been wrong about the source mod being broken after all. Thing is i DID use this mod and not some bootleg. But either way i am sorry for doubting you. I'm sorry for being *that* kind of guy but it really seemed like the problem stemmed from here but really it didn't. I owe you an apology.
Virgiliu314 13. feb. kl. 6:32 
so far both the vmt and vtf files seem to be there, now to see if they are "intact"
Virgiliu314 13. feb. kl. 6:30 
if my check is unconclusive i am sorry in advance, but then that begs the question "what is going on?"
Virgiliu314 13. feb. kl. 6:29 
alright i'll also decompile the optic models and see if the texture paths in the qc files match
YuRaNnNzZZ  [ophavsmand] 13. feb. kl. 6:20 
if you really know what you are talking about
YuRaNnNzZZ  [ophavsmand] 13. feb. kl. 6:20 
unpack the addon and show a single corrupted texture to me
Virgiliu314 13. feb. kl. 6:19 
I will attempt another cache clearing but i doubt that it will help