Project Zomboid

Project Zomboid

PertsPartyTiles
151 Comments
Pertominus  [author] 19 Sep @ 12:35am 
@魔法 - place it in any order
魔法 18 Sep @ 3:27am 
作者请问一下这个模组顺序是不是要放地图模组下面
Pertominus  [author] 15 Sep @ 7:34pm 
Sounds like you arent using 2x textures...
I Can't remember what the setting is called in options
LucaIsCool99 15 Sep @ 7:00pm 
why are the tiles so large?
Pertominus  [author] 1 Sep @ 6:37am 
this is a tile pack for map makers not in game build menu. it has no integration with the 42beta build menu. however if you use debug you will be able to place the tiles with the tile brush
vuccimane 28 Aug @ 1:09am 
Half of the items are not showing up in Build Menu for me. What could be causing this?
Pertominus  [author] 20 Aug @ 12:51am 
Thanks heaps @Xelon. im sure it will help others since its been a common issue
Xelon 19 Aug @ 11:13pm 
I solve the problem, is required to force an update of SteamCMD.

+force_install_dir "C:\pzserver"
+login anonymous
+app_update 380870 validate
Pertominus  [author] 19 Aug @ 5:44pm 
its probably a steamCMD or .acf file issue and beyond my control. next time someone solves it remember to come back here and post a solution... (maybe?pls?)
Xelon 18 Aug @ 6:01pm 
I have a problem with my server
DownloadPending -> fail
Torró 15 Aug @ 12:03pm 
Same problem with the new update
item state DownloadPending -> Fail
Our server topped .
Pertominus  [author] 14 Aug @ 1:57pm 
@kirkahmmett can you do a manual install by moving the files over from your PC. perhaps with a FTP. this seems like a steamCMD issue at first glance. perhaps something with the new acf file system but i have no experience with it since it was implemented
KirkAhmmett 14 Aug @ 12:22pm 
When I enable this mod on my dedicated server, it crashes immediately on startup with these errors:
LOG : General , 1755199114914> 1.222.098> Workshop: item state DownloadPending -> Fail ID=2837923608
src\tier0\threadtools.cpp (3465) : Assertion Failed: Illegal termination of worker thread 'CFileWriterThread'
C:\steamcmd\steamapps\common\Project Zomboid Dedicated Server>PAUSE
Press any key to continue . . .
Has anyone found a fix?
トミー (Tommy) 14 Aug @ 5:06am 
Clutch, confirmed fixed, thanks!
Pertominus  [author] 13 Aug @ 5:41am 
yeah its a typo in my mod discovered and reported by Lu5ck. i fixed it but never pushed the update. this looks like its just printing an error not breaking the mod function or gameplay
トミー (Tommy) 13 Aug @ 1:39am 
There was a reported issue with Item Stories that involves this mod, is that primarily going to be with that mod or fixable on your end?

The error in question, comments section also mention it.
https://gtm.steamproxy.vip/workshop/filedetails/discussion/3037988451/595153475652889978/
Reanu Keeves 10 Aug @ 8:43am 
I see... Thanks for clarifying
Pertominus  [author] 10 Aug @ 8:37am 
the item speaks true
Reanu Keeves 10 Aug @ 12:46am 
I found an axe that says that it is from this mod. I thought these were tiles. Is this correct? Or was that axe a bug or something?
Inverspe 31 Jul @ 3:43am 
wow bunnings warehouse in america
Pertominus  [author] 25 Jul @ 12:49am 
@DaV ~ are you using a mod to build them ingame?
DaV 24 Jul @ 4:22am 
my metal fences are not connected like the one in your photo, they have the pillar in the middle when I build them next to each other, can you help me with it please
Pertominus  [author] 29 Jun @ 11:45pm 
yeah there is no double windows. i hardly ever used the double windows so i never made the wall variants.
im not sure what you mean exactly about the tall windows but afaik they are just recolors of vanilla tiles. so they inherited their flaws and limitations
Lynx 29 Jun @ 9:07pm 
Hey, going thru and noticed that all of the walls added dont have a variant for double windows. Any plans to make them? Also noticed the tall window walls have multi facing variants, but the tall windows themselves only face N/S, not sure if this is intentional from base game or not.
Pertominus  [author] 29 Jun @ 9:22am 
does it work with just party tiles and nothing else? i dont know what to recommend, its not a commonly reported problem so it must be unique to you.

a user on discord had same issue with different mod and said "had to turn off DoLuaChecksum"

generally unsubscribing isnt a good fix because steam can leave behind stuff. i would recommend deleting the 2837923608 folder from both client and server and then resubbing
GoreLord 28 Jun @ 6:42pm 
I was all day long whit this problem. Id try any solution, reinstalling, erasing, resubs, restarting, installing from steam, from server... i dont know what more to do

File doesn't exist on the client:
media/scripts/clothing/clothing_pert.txt
server: /home/linuxgsm/serverfiles/steamapps/workshop/content/108600/2837923608/mods/Perts Party Tiles/media/scripts/clothing/clothing_pert.txt (1201)
Pertominus  [author] 26 Jun @ 8:57pm 
@american yeah anyone can use it and the tile sets should be included in the mod under resources folder, you just list it as a requirement so stuff works

@bergess yeah it works both 41 and 42
Bergess™ 24 Jun @ 5:32pm 
this will still work on b41, correct?
American 22 Jun @ 11:36pm 
Hay I just want to confirm this is fair uses for any map maker.
Pertominus  [author] 6 Apr @ 5:16am 
correct. this is for custom maps or people using tile brush. the items will be in game but generally not available
Brn2bEw1Ld 6 Apr @ 1:17am 
so as of right now there is no other way to use in b42 unless building maps, am I understanding that correctly?
Lu5ck 1 Apr @ 2:38am 
I posted the errors in discussion
Pertominus  [author] 29 Mar @ 6:25pm 
@Lu5ck - did you do the resub? because i think you didnt. i tried loading multiple mods that affect distribution - not that this should matter. i still have no instance of ERROR: SuburbsDistributions["furyroad"]

also, none of my files require or edit SuburbsDistributions

also, tilepacks require distribution tables.... thats how my custom items spawn things

can you also let me know if you are running 41 or 42 and if the error persists please post a proper log
foodmonstersonmylawn 29 Mar @ 5:16pm 
love the 2000s flatscreen, this is a good pack especially the wrought iron deck furniture
Lu5ck 29 Mar @ 3:42pm 
The error can only be seen in console log. If it is not showing on your console log, just add another item into SuburbsDistributions after your mod, it will then show. Alternatively, you can run a mod that insert SuburbsDistributions after your mod.

That's how much the console will say. If you want to find out more what wrong with your table, maybe print the entire table out.
Pertominus  [author] 29 Mar @ 3:09pm 
@Lu5ck - resubscribe. if it persists then post a proper error log because im not getting that error. fyi the distribution table has no effect unless a mapper uses it.
Lu5ck 29 Mar @ 3:01pm 
I don't know why a tile pack now has distribution table....
Regardless why, you broke the table

ERROR: SuburbsDistributions["furyroad"] is broken
IssaBunn 29 Mar @ 1:57pm 
An update on one of the really good tile packs? Wonder whats in store!
Pertominus  [author] 23 Aug, 2024 @ 2:22pm 
im not sure. i havent enjoyed it for a while and i just rather spend my free time having fun
Silver Star 23 Aug, 2024 @ 8:19am 
Do you intend to finish remaking it?
Pertominus  [author] 22 Aug, 2024 @ 8:58pm 
phoenix is an old map by Monolithic Bacon that i was remaking. you can find the map here https://map.projectzomboid.com/?desc=PhoenixL0#1362x146x14
Silver Star 22 Aug, 2024 @ 3:29pm 
if there is no map would it be possible that you have an image of the complete phoenix map tiles?
Silver Star 22 Aug, 2024 @ 3:08pm 
I've been trying to get the phoenix mini map tiles to flow together but its frustratingly hard since they all seem to go together
Silver Star 22 Aug, 2024 @ 2:49pm 
whats the phoenix props used in?
Pertominus  [author] 17 Aug, 2024 @ 11:51pm 
thats the one! you can hit me up there anytime
Phade 17 Aug, 2024 @ 10:18pm 
@pertominus I'm looking into using your pack for my map, is the mapping discord you speak of the unofficial mapping discord? or is there another discord i'm missing?
Pertominus  [author] 16 Aug, 2024 @ 6:04pm 
the axe in bookshelf is a test i did for inserting items into the procedural loot table. it wasnt meant to be in release version and its no longer in the WIP build. i just haven't done an update
Calasmeer 16 Aug, 2024 @ 5:58pm 
hi, cool mod, i found axe in bookshelf on day 0 as another commenter mentioned below hope this can be fixed, i feel the axe should probably be optional/another mod, id imagine most people download this for the tiles, although the axe is certainly very pretty it was an unexpected surprise.
Pertominus  [author] 30 Jul, 2024 @ 12:30am 
oh, yeah go for it then. lockdown was just meant for reuploads. when the apex mod pack maker first came out it was a real issue being constantly reuploaded. you should join the mapping discord if you are enjoying making your map ;)
bareendabjorn? 29 Jul, 2024 @ 8:59pm 
Oh no, I wasn't going to do that. For some reason I thought the lockdown meant a ban on using it in maps too.
Thanks for the answer and clarification on that