RimWorld

RimWorld

Balaclava with Helmet
53 Comments
Schutte  [author] 11 Apr @ 12:23pm 
Sorry, I've been pretty busy and honestly haven't touched Rimworld for a long time. If anyone wants to update the mod themselves then you are welcome to do so but I don't think I'll be updating this mod until I'm playing Rimworld again.
Katt 10 Apr @ 8:16pm 
when is this gonna be updated
reanimated6 9 Jul, 2024 @ 8:38am 
=(
жандарм Европы 28 Jun, 2024 @ 11:45am 
Чё за нах где 1.5?
Qillin 15 Jul, 2023 @ 5:38am 
Omni-Spectrum Goggles and something called the Ballistic mask were removed, its shown in the documents in the change logs of Vanilla armour expanded. :steamthumbsup:
Cuckoo 1 Jun, 2023 @ 5:23pm 
Dead mod doesnt work anymore
Schutte  [author] 29 Oct, 2022 @ 10:56am 
thanks will look into it when i have time
RacistMoose 29 Oct, 2022 @ 7:46am 
I believe the gas mask was removed from apparel expanded with 1.4 so that may be logging a missing asset
[Exiled] Rumyn xx(Mayonnaise)xx 29 Oct, 2022 @ 4:43am 
Modification not working
Schutte  [author] 28 Oct, 2022 @ 7:04am 
@Mayonnaise idk, i haven't played rimworld for a while, been too busy. have you tried it with 1.4? if anyone does and doesn't notice any issues please let me know and i'll add a tag
[Exiled] Rumyn xx(Mayonnaise)xx 27 Oct, 2022 @ 10:09am 
1.4??
GroovyTaco 14 Oct, 2022 @ 11:44am 
Yeah try it out its awesome! Basically all mods are compatible with it now, you have to try hard to find one that isn't
Schutte  [author] 14 Oct, 2022 @ 5:23am 
Thanks :). I was thinking about using CE anyway so I’ll see if I can figure out a way to make it compatible.
GroovyTaco 12 Oct, 2022 @ 11:49am 
Yeah I use CE. I stopped using it for now but cool mod nonetheless
Schutte  [author] 12 Oct, 2022 @ 11:10am 
@Zoe I have no plans as of right now but I’ll consider adding support if there’s enough demand
Schutte  [author] 12 Oct, 2022 @ 11:09am 
Gas mask + balaclava is a little broken right now, i’ll try and fix it soon but quite busy so as of late so updates will be slow
Schutte  [author] 12 Oct, 2022 @ 11:08am 
@GroovyTaco do you use CE? I think CE causes weird issues because it changes how apparel is rendered
GroovyTaco 10 Oct, 2022 @ 12:49am 
My mistake it has nothing to do with the colonist bar, it also just happens directly on the actual colonist sadly
GroovyTaco 10 Oct, 2022 @ 12:05am 
There seems to be an issue with colony group's colonist bar and your mod combination where the glasses display on the pawn portrait twice. Here is a picture. https://gyazo.com/285429928d1c7b4990b918d5d0d0b11b
Gutterpunk 8 Sep, 2022 @ 11:02pm 
hi guise, ez fix for hte rendering issues:

use QOL mod. in game, use the mod options menu, pull up QOL, select apparel, select balaclava, check "renders under hair" to yes.

Im also using "show hair with hats" mod and have selected my commonly used helmets to "hide hair". If you are also running this mod and are showing hair (with balaclava?) try checking this option too to help.
Zoe, the Bad Wolf 1 Sep, 2022 @ 4:33pm 
@Author
Would you consider adding support to RimEffect: Core and the companion mods? (Asari and Reapers, Drell, N7 and Extended Cut)?
Lennybolt7 31 Aug, 2022 @ 3:17pm 
Trying different orders with the gas mask did not help
Lennybolt7 31 Aug, 2022 @ 3:16pm 
Try putting them on in order Chara. Balaclava > Helmet > Eyewear. Works for me, except for the gas mask that seems a bit broken
Chara Syrilium 31 Aug, 2022 @ 7:50am 
Some of my pawns layer them correctly and some others don't
Chara Syrilium 31 Aug, 2022 @ 7:44am 
How did you get your pawns to wear the balaclava under their helmets? Mine wear them over their helmets and it looks bad....
Schutte  [author] 18 Aug, 2022 @ 2:59pm 
@Pyrous Red Thanks! There might be apparel layer rendering issues when combining some apparel though fyi
Pyrous Red 17 Aug, 2022 @ 2:36pm 
Gas masks over balaclavas? Muh immersion!!!

Fr though this mod looks great. Can't wait to try it out.
Schutte  [author] 8 Aug, 2022 @ 4:52pm 
@Lennybolt7 Not easily unfortunately.
Lennybolt7 6 Aug, 2022 @ 9:00am 
Is there a way for us to add apparel to this mod?
Galvenox 6 Aug, 2022 @ 8:40am 
I tried that but what's strange is that it shows it correctly in the colonist bar and in the equipment tab, but in the actual game like in the picture it's wrong
Schutte  [author] 6 Aug, 2022 @ 7:11am 
@Luviam unlikely as I don't use it but if there is enough demand I will consider it
Schutte  [author] 6 Aug, 2022 @ 7:11am 
@Galvenox try equipping the balaclava then the helmet
Luviam 5 Aug, 2022 @ 9:05pm 
Add support for EFT apparel?
Galvenox 31 Jul, 2022 @ 1:03pm 
balaclava is showing above the helmet for me for some reason https://i.imgur.com/lBHCQkh.png
Lennybolt7 30 Jul, 2022 @ 10:31pm 
Could you make this work with the psy-mask/eltesk mask from Vanilla psycasts expanded?
Schutte  [author] 21 Jul, 2022 @ 7:49pm 
small thing 21 Jul, 2022 @ 6:06pm 
@Schutte Thank you for giving good mod to us. :)
Schutte  [author] 21 Jul, 2022 @ 5:00pm 
@maybo not at the moment as i don't use rimmunation but i may in the future
☠Millennium☠ 21 Jul, 2022 @ 1:19am 
fuck yeah:steamthumbsup:
small thing 20 Jul, 2022 @ 3:45am 
do you have plan to add for Rimmunation-Clothing mods?
AlienLab 19 Jul, 2022 @ 8:07pm 
Cool mod! Thanks
Sticky Baka 19 Jul, 2022 @ 4:36pm 
Ooh thank you for adding gas masks and other stuff! Great mod
Agusfer 19 Jul, 2022 @ 12:20pm 
s s s s- starts sucking author off :lunar2019madpig:
shit-for-brains 19 Jul, 2022 @ 11:48am 
c c c c- combat s s s- sextended???!??!!
Echo the Nomad 19 Jul, 2022 @ 9:29am 
Thanks alot, I always thought it should be like that by default
Schutte  [author] 19 Jul, 2022 @ 4:02am 
@Echo The Wanderer I've added gas masks as well as some other gear I thought made sense!
Schutte  [author] 19 Jul, 2022 @ 3:52am 
@Wes Currently this only works with masks from vanilla apparel/armour expanded but if you link me some mods with masks that you want to be patched I can add them to this mod.
󠁳 18 Jul, 2022 @ 7:19am 
This work with others mask mod?
Lennybolt7 17 Jul, 2022 @ 10:13am 
Thank you!
Echo the Nomad 17 Jul, 2022 @ 6:22am 
Please do