Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

Divide et Impera - No Seleucid Satrapies
41 Comments
Askar 21 Jun @ 3:53am 
it worked and i love your mod!
Askar 21 Jun @ 3:28am 
ok i will give it a try, thank you so much for answering!
gesuntight  [author] 16 May @ 10:48am 
Yea, unfortunately any mods that contain scripts have to be made compatible.
In theory it is very simple, you only need to open the mods you're using with packfilemanager or rustedpackfilemanager and
1. look up the names of the scripts from each mod (found under lua_scripts) e.g. the one for this mod is "SeleucidBorders"
2. go to the scripting.lua file found under campaigns>main_rome in one of the mods and add all of them at the end of the script like this:
local SeleucidBorders = require "lua_scripts.SeleucidBorders"
3. make sure to have the mod you edited like this on top of your load order

Pretty simple to do but you need to know which mods you're using and want to be compatible - that's why I can't just make it work with all possible mods out there
Askar 15 May @ 7:45am 
Ok i tested it many times and i can confirm, this mod doesn´t work with No Supply Mod for DEI or No Supply No Population also from DEI and if you put this mod above them, they dont work.
crankiestnebula 21 Jan @ 6:59am 
If it doesn't work for some of you try putting it higher up in the load order, think I have it sitting at 3 right now, I had it sitting at think 8 before and it didn't work so again, I would recommend just having it higher.
Askar 13 Oct, 2024 @ 8:38pm 
aaand thank you a LOT your mod is great tho. But i need to remove the terrible supplies system of DEI wich is not only bugged but also works only for the player letting AI to keep sending his armies into seas.
Like Numidians (they dont even posses a Port) going from their desert travel into carthage lands, then into the seas and go straight to rome and besiege it.
While you playing as carthage need a fleet for going from carthage to sicily wich is just there on few km...
Askar 13 Oct, 2024 @ 8:35pm 
do you believe is it possible to fix that in some way (except removing one)?
Askar 13 Oct, 2024 @ 7:13pm 
ok the problem is the No Supplies Sub Mod of DEI, for some reason.
It doesn´t work with it.
Askar 13 Oct, 2024 @ 6:37pm 
wait, maybe is my fault then. I´ill make some tests and try to remove my other mods and see if something changes. could be that.
gesuntight  [author] 12 Oct, 2024 @ 2:10am 
@Askar could you give me a bit more context? I just tested it and it works for me.
Askar 12 Oct, 2024 @ 12:32am 
not working
Il-Khan of Persia 25 Sep, 2023 @ 6:56pm 
I was afraid it wasn't working for some reason, then I had the thought to end the turn (duh) and it does.

I could kiss you. Thank you!!
gesuntight  [author] 25 Sep, 2023 @ 9:07am 
@Il-Khan of Persia
the file didn't get updated for some reason.
I did it again and just tried it out, for me it worked now - should be the case for you too.
Il-Khan of Persia 24 Sep, 2023 @ 11:18am 
I uninstalled and reinstalled this mod and only loaded it with/above DEI 1,2,3 as the Mauryans and it doesn't seem to be working. :(
gesuntight  [author] 24 Sep, 2023 @ 1:12am 
Just updated it - it should work for the AI too.
Il-Khan of Persia 23 Sep, 2023 @ 12:56pm 
Just curious so I know, are there any plans to make an update or submod that has the AI start off with no satrapies too? Possibly also starting off already with Empire government type?
Il-Khan of Persia 8 Jul, 2023 @ 9:39am 
It won't let me change it right away. With how much land I already start with, I'd probably have to conquer all the lands that Persia used to hold before I get the option to switch government types. I'd imagine starting with all the lands of the Seleucid Empire proper, I should be Empire government type right away, not Kingdom.
gesuntight  [author] 4 Jul, 2023 @ 4:52am 
@Il-Khan of Persia
why don't you just change your government type in the campaign?
@Ghiren Zabi
not sure what you mean by that, apart from Carthage noone has any clients/satraps.
AwkwardDuck 24 Jun, 2023 @ 9:19pm 
@Gihren Zabi, Do those factions even start with client states or satrapies? I know Rome doesn't. How would you want the mod to work for those factions?
Diddy's Baby Oil 22 Jun, 2023 @ 5:47pm 
is there a way to make a version of this mod for cathage, rome and egypt?
Il-Khan of Persia 30 Apr, 2023 @ 10:30am 
Whenever you do make the update or submod, would you be willing to change their government type from Kingdom to Empire?

I also took the Seleucid territory picture from the faction select screen and changed it to show them owning all the land they do in the mod, if you want to use it.
Il-Khan of Persia 14 Apr, 2023 @ 6:27am 
@gesuntight

Cool!
And perhaps to fix that problem, the AI united Seleucids could be a submod that gives them bonuses? Like how people made mods giving the WRE bonuses in Attila so it doesn't fall so quickly. Just my opinion of course, you do as you think is best.
gesuntight  [author] 13 Apr, 2023 @ 11:31pm 
@Il-Khan of Persia
Yes I could make it work for the AI too but since the AI gets more inactive the more regions it owns it would probably just cripple the Seleucid AI even more.
Il-Khan of Persia 13 Apr, 2023 @ 6:53pm 
@gesuntight

I love this mod as the Seleucids basically acts as the Western Roman Empire of Rome 2! Would it be possible to have this mod work with the AI as well? So far, it only seems to work when the player is playing the Seleucids, but the satrapies exist and control their regions like normal when the AI plays the Seleucids.
Il-Khan of Persia 13 Apr, 2023 @ 6:53pm 
@Kerovanka

I just tested it using only this mod, DEI parts 1-3, and the DEI 12TPY mod. It's compatible with 12TY
Kerovanka 25 Mar, 2023 @ 6:38am 
hi. please, do 12ty version of mod.
Kryzzan 3 Mar, 2023 @ 12:32pm 
Turn times go brrmrmrmmrmr
sc5879 22 Nov, 2022 @ 11:25am 
As of date- this works great- thank you.
HannibalBarca 6 Oct, 2022 @ 9:46am 
Its to OP not even try ed it but sounds to OP strongest economy in gamer cause of 1.3.1 dei there are wonders and i think there is one in Persepolis and that you have SO MANY RESOURCES and money to make and that it dei its hard as sulicids with them betraying you but i do the hardest level that why.
Grecorromano Historia y TotalWar 22 Sep, 2022 @ 5:37pm 
bella la cuestion
sc5879 22 Sep, 2022 @ 12:10am 
Hi- just found vanilla version- will try- thanks.
sc5879 22 Sep, 2022 @ 12:04am 
Could you do this for vanilla please. Many thanks.
Korean Godzilla 18 Sep, 2022 @ 7:15am 
X4 thanks again I will recommend it to my friends for sure
gesuntight  [author] 18 Sep, 2022 @ 4:07am 
@Testikleez
Haha thanks dude but it really only took me about 5 minutes to make this, it's enough to know someone enjoys this ;D
Korean Godzilla 17 Sep, 2022 @ 8:07pm 
oh thank you so much bro could I donate a few bucks for your time?
gesuntight  [author] 16 Sep, 2022 @ 11:03pm 
I've just uploaded a vanilla version to the workshop, it's a bit barebones, so the satraps armies won't disappear and there's no spawned armies for the Seleucids, but it gives them all regions of their satrapies.
gesuntight  [author] 16 Sep, 2022 @ 10:27pm 
@Testikleez
I can take a look, if it's not too complicated I'll make one for vanilla
Korean Godzilla 16 Sep, 2022 @ 6:04pm 
@gesuntight I meant grand campaign vanilla the DEI mod recruitment makes it hard to field more than 4 good armies and I have to go to war with everyone so would it be hard to make it for vanilla or you could walk me through it and I can do it
gesuntight  [author] 9 Sep, 2022 @ 12:20am 
@Testikleez this is for the grand campaign and I just checked, it's still working.
Korean Godzilla 8 Sep, 2022 @ 1:09pm 
yo I tried to do this for grand campaign but it didn't work is there any way to do this for grand campaign I want to use this to get the this is total war achievement
Skillfultree 16 Jul, 2022 @ 12:36am 
thx