Crusader Kings III

Crusader Kings III

Culture Expanded - More Cultural Names
77 kommentarer
Rydzka 15 okt @ 12:54 
Mod crashing when starting new game.
Brondo765 16 sep @ 12:00 
When I look at the logs I get various errors across common/landed_titles/873_MoreCulturalNames.txt

This is the error: Invalid culture name list name_list_gothic. Please advise as game crashes on start-up.
EBOU 18 aug @ 11:58 
Do you need to use this and more cultural names or just this?
spaszarus 4 aug @ 15:12 
embarassing!
Cumburger 4 aug @ 3:59 
@spaszarus wouldn't that be an issue with Culture Expanded and not this mod?-
spaszarus 4 aug @ 0:10 
kind of really specific, but if you form Norman culture in the 867 start date and manage to conquer England as Normans; it's impossible to form the English culture afterwards due to the decision specifically requiring 50 cultural acceptance with the Anglo-Saxon culture--which does not exist.
Oni 21 maj @ 9:22 
Do you think you could make a rule to enable or disable cultural realm names? The province name changes are great, but cultural realm names are not for everyone.
Cumburger 20 maj @ 14:33 
I have the same issue as Oni
Oni 20 maj @ 4:25 
Crashes when starting a game, also the launcher says this version is for 1.15 for some reason.
Dae 9 mar @ 7:51 
Does anyone know or can tell me what is the load order?
eoinraffs 20 feb @ 13:11 
Hey! Seems like Spain titles are broken - especially Toledo for some reason...
Mace 18 feb @ 15:32 
Will this need an update?
Lilandru  [skapare] 9 jan @ 13:31 
@Cristiano I will consider but I can't promise anything and it surely won't be any time soon as I barely have the time to keep the mod up to date as it is
Cristiano 5 jan @ 17:27 
will you ever make it compatible with provinces expanded?
λ 8 sep, 2024 @ 20:03 
load order???
King'd 'Em 21 jul, 2024 @ 13:06 
does not work with the new "mushuan" culture added in the caucuses in RICE, the name is messed up
cdml4r4 19 jul, 2024 @ 10:53 
at least put the load order for this mod please
hamletsdead 23 jun, 2024 @ 8:20 
I'm assuming load order is More Cultural Names, CE, then MCN-CE patch. True?
Jon With Pipe 19 jun, 2024 @ 5:05 
Does anyone have a proper load order for this mod?
isolate 11 maj, 2024 @ 11:50 
you need to list a load order for this stuff, seriously
CaptainStutter 8 feb, 2024 @ 7:09 
I have MB+ and CE. What do I use?
ɌƗȻꝀŦɆɌ 18 jan, 2024 @ 12:51 
would this work with the Standalone Version of CE or just the EPE version?
Wasabi Cracker 4 dec, 2023 @ 1:16 
i am talking about their names including upper-lothringia. Bouorgongne, Over-Lutherungen, Campaigne.
Lilandru  [skapare] 3 dec, 2023 @ 23:18 
what do you mean?
Wasabi Cracker 1 dec, 2023 @ 9:32 
whats up with burgundy and champagne?
Lilandru  [skapare] 30 nov, 2023 @ 4:06 
Just an overlook. It should work with 1.11 just fine.
Darien 29 nov, 2023 @ 4:15 
Hi thanks.

Is there a reason for supported_version="1.10.*" ? or was it just an overlook?
Lilandru  [skapare] 28 nov, 2023 @ 7:40 
Updated. Check this new version
Fourtyounces 26 nov, 2023 @ 21:14 
this crashes my game
Raspberree 1 okt, 2023 @ 0:21 
Hey, update when?
Dragoonity 2 aug, 2023 @ 20:12 
Does this mod work with CE Standalone version?
lustigersamurai 13 jul, 2023 @ 20:22 
How come this is not achievement-compatible since achievements have been enabled for non-ironman games?
blazeknave 28 jun, 2023 @ 20:59 
Does this work with the CE Standalone? (vs EPE)
Ogaburan 28 jun, 2023 @ 13:56 
Still not working for me...
Lilandru  [skapare] 28 jun, 2023 @ 2:28 
@Ogaburan The new update will be up in a few minutes
Ogaburan 22 jun, 2023 @ 23:52 
Does not seem to work for me... is there a specific load order I'm messing up?
Lilandru  [skapare] 30 maj, 2023 @ 22:23 
Hmm, ok but MCN doesn't have anything to do with that Discord though
This workshop page is for MCN, specifically an idependently-developed MCN version that works with CE but other than that has no relation with it or especially Discord
Grand Admiral Thrawn 26 maj, 2023 @ 10:22 
the exoanded series discord
Lilandru  [skapare] 24 maj, 2023 @ 12:14 
what discord? there's no MCN discord
Grand Admiral Thrawn 13 maj, 2023 @ 8:48 
this is very unhelpfull
Grand Admiral Thrawn 13 maj, 2023 @ 8:48 
can someone ask why this was done? i was trying to get answers to a question about a bug
Grand Admiral Thrawn 13 maj, 2023 @ 8:48 
i was banned from the discord just for asking a question in the wrong channel
Lilandru  [skapare] 8 feb, 2023 @ 4:42 
@辵首(チャクシュ)Neither will fully cover both mods. There's currently no MCN version for both of those mods together, and new compatches are currently on hold.
辵首(チャクシュ) 25 jan, 2023 @ 19:15 
I'm playing Sinews of War and Culture Expanded (with compatch).
Witch MCN is better to use in this case, for SoW, for CE or both?
Kaepbora 8 jan, 2023 @ 10:52 
awesome mod
Lilandru  [skapare] 4 dec, 2022 @ 5:44 
Oh ok. I will have to investigate.

I plan to push an update in a few days when I'm back home, and I'll take a look at this also.
grotesque freak 3 dec, 2022 @ 15:30 
I believe he's referring to Culture Expanded's African/Afri culture, as in the inhabitants of Proconsular Africa, which spoke a variant of Latin.
https://en.wikipedia.org/wiki/African_Romance
Lilandru  [skapare] 15 nov, 2022 @ 23:36 
Hi. I wouldn't use roman/latin ones because they wouldn't fit the african languages at all. I think the static vanilla names are the best choice, and I will keep adding actual african ones when possible, even tho I don't expect them to ever have a wide coverage unfortunately
ExplosiveL99 15 nov, 2022 @ 22:39 
no
Lilandru  [skapare] 5 okt, 2022 @ 0:19 
Hmmm, it's not MCN that changes the culture names. All MCN versions change only the landed title names and nothing more.

I agree that it would be cool to have that, but that would require another mod, as that's outside the scope of MCN. I can recommend CTP for vanilla but I don't know if there's any for CE.