Stormworks: Build and Rescue

Stormworks: Build and Rescue

Zizo Rainfall Graph Sonar
19 Comments
Brooke7125 15 Aug, 2024 @ 9:20am 
awesome! thank you!
Zizo  [author] 15 Aug, 2024 @ 7:36am 
Hello @Brooke7125, this system now works with physical buttons only.
Brooke7125 6 Aug, 2024 @ 6:19am 
Is there a way you could rout all the buttons on the screen to push buttons? Im making a ww2 era sub chaser, and am trying to keep the operation realistic
Zizo  [author] 5 Jul, 2023 @ 11:10am 
Hello LazyBoot, that happens very often with touchscreens, I'm aware of the issue but it depends on the game itself.
There is one way to force it to sync, but would require an horrible rework of the microprocessor into a spiderweb of logic connections.. not worth it.
If both players are there near the vehicle at spawn, it will be synced.
LazyBoot 5 Jul, 2023 @ 10:02am 
While I do like this, I did run into a minor issue with multiplayer sync at one point. While I saw it enabled and showing sonar data, another person on the same server would show it in the opposite state. So when I saw it on, he saw it as off. And when I saw it as off, he'd see it as on.
BomberEx 26 Apr, 2023 @ 9:44pm 
I added it to one vessel. It actually is really good. I just wished I had more things to track
Deranged Roomba 29 Dec, 2022 @ 9:53pm 
same for me, i ended up watching the whole video lol. I got to see some sonar stuff when I was on a sub, but not much since I was in engineering.
Femboy Gaymer 16 Oct, 2022 @ 1:55am 
The video you recommended to understand it was so interesting I watched the whole thing lol. This is great, but certainly too complicated for me to use haha
crae cochran 28 Aug, 2022 @ 10:37am 
thanks for letting me know i will keep that in mind
Zizo  [author] 24 Aug, 2022 @ 10:23am 
hey walter cochran, yes from active sonar pings you can calculate the target distance pretty precisely. Hopefully I'll find the time to make the sonar map system soon.
crae cochran 23 Aug, 2022 @ 12:00pm 
hi Zizo it me again apparently i have found a way to track a range to a target that the sonar most recently found by editing some of the sonar Lua and i was able to convert that data to make a mimic of the default radar and in turn put it through a radar to GPS micro controller and make it get with in about a 10 meter detection error I was wondering what you think about it
Captain Robertson 31 Jul, 2022 @ 4:47am 
I suspected it may have been a bug within Stormworks itself, especially when a few more of my followers mentioned they were having similar issues with the other sonars they used, I looked into it properly yesterday when I got some free time and I've even posted a video about my findings on my YouTube channel.

Hopefully the Devs will look into this at some point, because as I've mentioned in the video, the players really shouldn't need to disable any settings in order to play the game in the way in which it was intended, which suggests that it's a bug/glitch rather than a feature.
Zizo  [author] 31 Jul, 2022 @ 4:04am 
Hey Robertson, I know about that, sadly we are not able to read the detection mass anymore with the new sonars, hence it's not possible to filter out smaller entities.
Captain Robertson 29 Jul, 2022 @ 4:08pm 
I actually quite like this sonar, the only issue I've run into while using it is that I've got to disable wildlife to use the active sonar mode, otherwise as soon as I sail away from land it starts to detect all the fish around me as they spawn in and the sonar screen quickly becomes cluttered, which unfortunately makes it hard to spot anything useful.
dientjegamer 20 Jul, 2022 @ 5:52am 
amazing, gave it an award coz it deserves it
Spectrolosus 10 Jul, 2022 @ 12:17pm 
Zizo is there anything you can't do?
Zizo  [author] 10 Jul, 2022 @ 11:47am 
Hey Yugo and GERUNIMO, thank you for your feedback. Glad you like it.
GERUNIMO 10 Jul, 2022 @ 11:41am 
Thankyou very much for posting this! I've had some waterfall displays in the past that worked, but required a mountain of logic to function. This is both handy and easy to use, so hank you again for sharing your hard work with us!
Yugo 10 Jul, 2022 @ 9:37am 
Great
I had seen the video (and a bit of all the others in his series on submarines) that you put in the description some time ago, and when I thought it would be cool to have it on stormwork you post it ^^

I still have trouble reading it well, I hope that I will end up perfectly mastering this kind of graph

Thank you for all the great micro controllers you make.:steamthumbsup: