Teardown

Teardown

Advanced Light System
357 Comments
Gavin9912 6 Aug @ 4:43pm 
Alright, thank you!
Caffeine Power  [author] 5 Aug @ 3:10pm 
@Gavin9912

ALS received an update on June 30th, but if the message that appears is ALS missing and not Warning, then this means that ALS is not active, try unsubscribing and subscribing to the mod again.
Gavin9912 5 Aug @ 2:09pm 
Did you update als because it says als is missing when i have it?
Caffeine Power  [author] 25 Jul @ 2:19am 
Fozan Game(Rus)

I'll take a look at it, thanks for letting me know.
Fozan Game(Rus) 24 Jul @ 6:39pm 
@Caffeine Power , thanks for the explanation, I tried it, but also found another problem, for some reason it is impossible to rewrite patterns on some flashers, they are simply not saved when switching.
Caffeine Power  [author] 24 Jul @ 4:34pm 
@Fozan Game(Rus)

I imagine that "fly off" refers to the animation becoming too fast. This happens because I released an update that allows for faster animations. It was more of a bug before animations used to update every two frames. I fixed this issue so that animations now update every frame, which enables faster animations.

If you want to fix the problem of animations being too fast, you just need to edit the saved animations and double their duration. Then, you can save them with the same name to replace the old ones.
Fozan Game(Rus) 24 Jul @ 3:21pm 
CaffeinePower, Thank you very much, I also have another question, I have patterns that when you rewrite them when switching, they fly off, it often appears on the LAPD pack, is there a solution to this?
Caffeine Power  [author] 24 Jul @ 1:03pm 
Fozan Game(Rus)

yes, in the saved patterns tab, each pattern has a delete button, if you click on it the pattern will be deleted
Fozan Game(Rus) 24 Jul @ 11:11am 
Hello, I have a question: is it possible to somehow delete saved flashing light patterns?
Caffeine Power  [author] 6 Jul @ 5:43pm 
@Xbox360fit

this is just an engine, if you want vehicles that use this engine you need to download vehicles compatible here: https://gtm.steamproxy.vip/workshop/filedetails/?id=2835689467

and remember to enable the Advanced Light System for the lights to work.
ToyotaXBeagle 6 Jul @ 1:11pm 
I dont see ALS in the Mod Menu how do I fix that?
Caffeine Power  [author] 12 May @ 5:20am 
@ckao101

make sure the mod is active in the mod menu.
ckao101 11 May @ 6:06pm 
Yo i have the ALS mod downloaded and whenever i use one of the cars like FDNY Fire truck it says ALS mod missing. Does anyone know what the issue is??
Caffeine Power  [author] 21 Apr @ 1:17pm 
@SGT.Murphy

should work if you have a keyboard connected as I haven't added controller binds support yet.
TheRaccoonEarl1776 21 Apr @ 9:10am 
Any chance some how this could work on the steam deck?
Caffeine Power  [author] 17 Mar @ 6:24pm 
@Valec

try unsubscribe and resubscribe to the mod.
Valec 1 Mar @ 1:07am 
I have glitch, i cant enable the system in the teardown mod menu
Legoguy 22 Feb @ 6:58pm 
from what I remember I think i mostly wouldd spawn in alot of em or get in and out quickly, mostly scene set up stuff idk if anything specific happened
Caffeine Power  [author] 14 Feb @ 4:19pm 
@Legoguy
There isn't any mod that has a conflict, as far as I know.

Can you tell me if there's any specific step you follow that makes them stop working, or if they work but stop when you spawn a vehicle?

And just to be sure, confirm that the mods you're using are in this collection of compatible vehicles.
https://gtm.steamproxy.vip/workshop/filedetails/?id=2835689467
Legoguy 14 Feb @ 4:05pm 
I have had a recent issue where the tillers and fire trucks (supported confirmed) and in a "als specials" pack (Not confirmed) where both will just have all als stuff stop working, sirens, els, doors, etc. any mods that could conflict or fixes?
LucTuc15 20 Jan @ 4:34pm 
:)
Caffeine Power  [author] 20 Jan @ 4:06pm 
@LucTuc15

no worries :)
LucTuc15 20 Jan @ 2:43pm 
oh yeah its the vapid cruser sorry caffine power if i wasted your time
Caffeine Power  [author] 9 Nov, 2024 @ 9:14am 
@ContentApple

the Vapid Cruiser mod is not working because of an update that had in the teardown, which changed the function of the lights in vehicles, the mod author of that mod has to fix it on their end.
Caffeine Power  [author] 9 Nov, 2024 @ 9:08am 
@ContentApple

the lights stay on when you leave the vehicles, that's the whole premise of this mod, but only vehicles that are using the script for this mod will work.

list of vehicles compatible with ALS:
https://gtm.steamproxy.vip/workshop/filedetails/?id=2835689467
ContentApple 9 Nov, 2024 @ 8:34am 
Dude you GOTTA add it so that the lights STAY on when you leave the car. PLEASE!
{ or at least add this in options }
ContentApple 9 Nov, 2024 @ 8:06am 
Awesome mod!
Please do sync it with the Vapid Cruiser mod, it contains the highest-quality police car in TD.
Caffeine Power  [author] 21 Oct, 2024 @ 12:49pm 
@Pyrouku

what do you mean are they all white? like are they all on?

which mod pack is doing this?

and if it is a specific vehicle, which vehicle in the mod pack is doing this?

If you want more specific help you can join the discord server, you can find it in the mod (ALS) Vehicle Template
Pyrouku 21 Oct, 2024 @ 12:32pm 
how do i fix all als cars that ive downloaded having broken lights, (all are white and not creating the like color its supposed to be)
Xyrkzes 10 Oct, 2024 @ 7:24pm 
Ok, thanks!
Caffeine Power  [author] 10 Oct, 2024 @ 6:08pm 
@Xyrkzes

Only modded vehicles.
Xyrkzes 10 Oct, 2024 @ 12:51pm 
Sorry if this has been asked before, but does it work with vanilla vehicles, or only modded vehicles with added compatibility?
TexasPecanJumper 18 Sep, 2024 @ 7:13pm 
alr thanks
Caffeine Power  [author] 18 Sep, 2024 @ 7:02pm 
@TexasPecanJumper

There is only 1 way for now, which would be creating a copy of the mod and editing the table in "LightAnimationTables.lua"

I'm still thinking of a way to add the option on a button click, but teardown doesn't have many saving options in the API.
TexasPecanJumper 18 Sep, 2024 @ 6:08pm 
is there any way to save custom patterns you create?
Fozan Game(Rus) 19 Aug, 2024 @ 2:40am 
Bro, I found problems with the packs (ALS) vehicle pack and (ALS) specials in these packs in cars with closed doors the headlights stop working, as well as switching flashers and sirens.
Fozan Game(Rus) 18 Aug, 2024 @ 4:53am 
It would be cool if there was a LASD pack and other sheriff's office packs with blue light patterns.
Fozan Game(Rus) 18 Aug, 2024 @ 4:52am 
@Pvt. Parts
I agree with you, bro, I would like that too. I want to make an Advisor on the (ALS)LAPD pack, but alas they don't save.:(
Caffeine Power  [author] 1 Aug, 2024 @ 11:18am 
@Banana

1- make sure ALS is active
2- make sure your using ALS compatible vehicles
3- make sure you are inside the vehicle
Banana 1 Aug, 2024 @ 9:47am 
I pressed every button on my keyboard and nothing worked
Yi Sun-Shin 25 Jul, 2024 @ 6:18am 
would it be possible to make it so that light bar settings for emergency vehicles could be saved and if the same car is spawned in later it automatically applies the saved settings?
santtrixTV 24 Jul, 2024 @ 2:34pm 
si
Caffeine Power  [author] 21 Jul, 2024 @ 2:26pm 
@kafaroski24

1- make sure ALS is active
2- make sure your using ALS compatible vehicles
3- make sure that there are not two ALS mods active at the same time
LiterallyInsaneMicra 21 Jul, 2024 @ 2:18am 
the advanced light system wont work
Caffeine Power  [author] 20 Jul, 2024 @ 10:31pm 
@Bradley V

its a bug, will fix it later
Bradley V 20 Jul, 2024 @ 9:38pm 
the (ALS) Vehicles Pack
Caffeine Power  [author] 20 Jul, 2024 @ 9:36pm 
@Bradley V

in what vehicle mod, and in what vehicle in that vehicle mod?
Bradley V 20 Jul, 2024 @ 9:04pm 
why do only 2 of the 4 lights in police cars light?
МИНОН 19 Jul, 2024 @ 11:38am 
hi, i`m using mod LAPD, (ALS) vehicles pack (you make this mod), (ALS) specials (this mod do XWOoD) and he was working. but i use car from French police car remaster and NYPD and cars from LAPD was break (no work ALS).

I tried disabling all mods, leaving only ALS and running the map from the mod and the first map from the Tierdown. But unfortunately the mod also broke down, sirens and headlights stopped working, previously spawned cars were closed (the doors did not open).
I also want to thank you for this mod, it’s perfect, you can play it, but sometimes a bug ruins it. Thanks for the mod, I hope the problems will be solved:love_seagull:
Caffeine Power  [author] 18 Jul, 2024 @ 2:54pm 
@bruh

do you know What was the last vehicle you used before the doors stopped working? I discovered that the tow truck on the vehicles pack is causing this problem, i will fix it later If it was another vehicle let me know.