Arma 3
Convoy Run
4 Comments
Nixxen 3 Aug, 2014 @ 1:47pm 
The convoy approaches from the opposite direction according to the map marker intel.
All my fancy fireworks were for nothing :/

Not so much a bug with the mission, as a bug with the AI: The enemy AI driver managed to lodge the truck into a wall and jam it.
I DID manage to get it out of there, but it took several minutes of spinning tires back and forth.
Corporal_Lib 10 Jul, 2014 @ 8:12pm 
You´re right! I had the impression my bullets were ricochetting, but they were hiting on the window frame, just manage to kill the driver and steal the truck properly... sorry to bother! Well, while you are at it, maybe a hint to shot the driver throught the window may help some dummy players such as myself lol

Anxious to play the rest of the missions till the Gran Finale!

cheers!
Panicsferd  [author] 10 Jul, 2014 @ 6:08pm 
Okay, I will look into that. I also did make the truck invincible because during testing your ai partners would shoot their rpg first and ask questions later which would in turn cause the truck to blow up - causing mission failure.

What I may be able to do is make it so when they are engaged (if I can find out or if I know how to do this already) they will disembark and that could help deal with the ai partner going gunho with the rpg destroying the vehicle or you can just command the rpg wielding soldier to hold fire and keep him like that until you eliminate everyone.

And to your question about not being able to hit the driver while the truck is invincible, you can since I tested the mission before I uploaded it to workshop (I shot him through the driver side window - not the front window).
Corporal_Lib 10 Jul, 2014 @ 4:24pm 
Hey Panicsferd, we have a problem... the convoy truck is invencible (so it is to prevent its destruction and fail of the mission) but the ambush task only gets completed if the driver is dead, but as the vehicle is invencible, we can´t even scratch him inside the truck! You need to script the driver surrender and get out the vehicle, or else the mission (and the campaign) gets stuck!

cheers!