Duke Nukem 3D: Megaton Edition

Duke Nukem 3D: Megaton Edition

Light & Shadow
20 Comments
MarcTV  [author] 20 Sep, 2022 @ 8:09am 
Ah! Okay. I see. I remember. When I did the level I left that in because this was first planned as the normal way. I added the yellow (?) key card later to extend the level. I forgot to remove that "Jump". But to be honest: you saw 70% of the map. This skip leaves out the "casino bar" but i would consider this an okay way to beat the level. =) Thank you very much to see this. :steamhappy:
MarcTV  [author] 20 Sep, 2022 @ 5:49am 
Okay... Yeah. You skipped 90% of the level. A video would be nice where you actually skip all that. I don't understand where you could jump up there.
Kennardion 20 Sep, 2022 @ 5:35am 
I just go though the first building to the top and jump down from there. Never need to get the red card or the yellow one. I guess I skipped a huge chunk of the map.
MarcTV  [author] 20 Sep, 2022 @ 5:32am 
Okay, but you can't jump up there, can you?
MarcTV  [author] 20 Sep, 2022 @ 5:12am 
Thanks! Will look into it!
Kennardion 18 Sep, 2022 @ 12:27pm 
MarcTV  [author] 17 Sep, 2022 @ 11:39pm 
Youtube? As unlisted.
Kennardion 15 Sep, 2022 @ 3:02pm 
Where do I upload it though?
MarcTV  [author] 15 Sep, 2022 @ 9:14am 
What? That never happened to me. And I played through the level on both versions here on Steam. Are you able record this?
Kennardion 15 Sep, 2022 @ 2:05am 
I think Megaton might have changed a couple of things in the engine, because I found a few bug that just seems totally random. The way I beat it is Actually when i go into the first building and the side wall explodes, the same time the enterance to the lab opens on the other side of the street, so I just go to the roof and jump down on the ledge that leads to it.
MarcTV  [author] 15 Sep, 2022 @ 12:26am 
that's interesting. I played through the whole map with all cards. Can you describe how you beat the level without the yellow and red card? I made that level when I was 17 years old. I am now 42! So I can't remember how I did some things. I still try to run the build editor on macOS on an M1 mac so I can look into things again. I really would like to fix some bugs.

Thank you for the feedback!
Kennardion 14 Sep, 2022 @ 6:06am 
Really cool map, althouh I never found te red or the yellow cards. How did you make the final button appear on a moving sector?
MarcTV  [author] 24 Jul, 2022 @ 11:58am 
It is really hard to get the build editor running again... =D :steammocking:
FakeOfficer 15 Jul, 2022 @ 4:36am 
Thank you too for listening to feedback!
MarcTV  [author] 15 Jul, 2022 @ 4:12am 
Thank you! =)
MarcTV  [author] 15 Jul, 2022 @ 4:12am 
Ah, okay. On my test playthrough in Megaton Edition I did not encounter any problem. I will see what I can do.
FakeOfficer 14 Jul, 2022 @ 8:32pm 
The one next to elevators and a babe
MarcTV  [author] 14 Jul, 2022 @ 12:09pm 
Thank you for the feedback! Which vent exactly? In the flooded basement? Or which one do you mean? Maybe I can fix it… after 20 years :D
FakeOfficer 13 Jul, 2022 @ 9:59pm 
Pretty fine level.
Underground vent is bugged, it either kills you if you jump in one direction or sends you to the secret room with aquarium if you jump in the opposite direction
The trick with Lab teleport is really cool!