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I was tinkering around to try and fix the Multiplayer thing and now for some reason multiplayer_types.gui loads and overrides the base game in Single Player but the game seems to load the base game multiplayer_types.gui when I try and Host A game. The checksum shows as modified but no mods are listed as enabled, however Spouse Designer shows up in the game rules.
This makes approximately -500% sense.
Definitely going to need a Screenshot, could you upload it to steam gallery and share maybe ? I've looked into this closely now and it manifests significantly differently for me. For me the family window just doesn't become visible in multiplayer (still needs fixing ) but the Multiplayer stuff doesn't get squished. I'll see about fixing the missing family window in multplayer tho. I legit don't understand what the heck is happening there.
Can you be more specific ? I wouldn't expect this mod to work in Multiplayer because Paradox doesn't really give you anywhere to scratch pad temporary data that's MultiPlayer safe before you have a character. But I wouldn't expect it to mess up the UI either.
The changelog for these doesn't suggest that there's much in the way of updates even with bugfixes but there's a *lot* of changed files including ones that I wouldn't expect from the changelog, hopefully these are just minor bugfixes they didn't document.
About this mod specifically:
I might leave this mod until later than I normally do because I've been having some problems working out a good way to combine the normal Paradox checks with the checks this mod needs for character legality, since theoretically from the change logs my other mods should be quicker (apart from Marriage Doctrines ) so it's probably better to get the other stuff done rather than spin my wheels.
Playing as a baron doesn't really work well because you're not supposed to be able too ( War is generally handled at the County level not the holding level, and because the Baron AI is supposed to be pretty passive a bunch of decisions are blocked )
So currently the Paradox check that should prevent you playing as a Baron doesn't work. Playing as a Baron is glitchy as fuck, to use the technical term. Should I keep the Paradox behaviour or block playing as a Baron ? I'm not going to facilitate playing as a Baron more so than the base game does ( since as I said it's glitchy) but I don't wanna fix the big if people are actually using it currently.
don't add spouse when making character, load into game then back out into switch character and add spouse after you have started the game. that is what worked for me i was running agot idk if that makes a difference or not
I think things are looking pretty good for an update this weekend or early next week. I had a fair bit of tech and medical stuff to sort out, then some travelling then catching up on everything I fell behind on during that but I'm almost caught up on everything I can't put off for a little bit right.
I did that but when I click finalize on the spouse, it makes them married by default. I don't see any option to make the spouse unmarried.
i made my character unmarried first, loaded into the game then went to switch character, add spouse then edit the spouse