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It did do SOME when i shoot at a Lineship, could it be that there is something not right with the fuze distance? (If thats even a thing) where the shells go off to soon?
The Mk65-S fires 6 shells with 0.25s recycle and 15s reload for 22.15 rounds per minute; using HE shells, that's 2215 component damage / minute without any buffs.
The beam cannon does 300 hp / s damage, firing 7.5s and then cooling down 30s, for 3600 component damage / minute without any buffs (and without battleshort).
The Mk65-S does have more range, though, and the damage is concentrated on the burst of shells -- while I did think it was at a good balance point, the only way to really get it right is to get feedback.
I will ask around about this before making changes.
@Zopto: updated to no longer be tied to factions