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But so far its a very well desinged ship, nice work
The last time something changed, should be on the date that Steam shows, which is at this point almost two years ago...
How time flies... I really should be doing something new... two years between uploads seems quite long...
Otherwise I only look to build along the red mirror axis but that can lead to it being upside down for sure. Now I need to check, whether the new ship is also upside down... XD
I can't wait to see what kind of ships you can build with a better computer. As for my favorite between the two, I don't know which it is. I really like the small grid interior details you did in the Vanquisher but I really like the Revelation as well. The fact that I can put more detail in the Revelation as well as the fact that I can fit all the ships in it without killing my computer is great. And when it's welding the small ships, it isn't stopping my game for 10-15 seconds per layer.
I am trying to do something cool with the Vanquisher though. Unlimited speed mod combined with kinetic devastation while crashing onto a planet. Not straight down either. I want to see what the aftermath looks like. If they add the ability to transfer blueprints to SE2 I think that it would look great there without the mods because they're trying to do things with voxel destruction that they can't in this game.
Also, one complaint I have about your builds. They're always upside down. I try to put a multi-sided decoration block on, and it's always defaulting with the top towards the floor.
Some of the rooms got less attention from me than other rooms. The simulator room is one of them. I thought it was a pretty cool idea to have one, but after I built it I quickly moved on to other rooms. Originally I also wanted to do something with the displays in front of the fighters. Some sort of HUD for the simulation or something. Plus I wanted to make it so the people in the control room could toggle the fighters/some systems on or off, to make it more simulator(y). I just never returned to it, because there was so much else to do.
I have another ship in the piepline that is supposed to adress this issue through the use of multiple large subgrids. The interior subgrid of the main hangar section alone almost reaches the physical shapes limit. I still try to keep the overall number of subgrids low, hoping that it is better for performance than hundreds of small grids. But I am currently playing some newer games and don't have the time to continue it. It is in a veeeeeery long pipeline at the moment.
I heavily favour the Revelation. For the "innovation" of using the tilt engines, for the clean design and for the whole time I was designing it, thinking about how to build something and then actually building it. I mean I like it so much I built it twice, because I couldn't bear to witness it in it's old and outdated form.
The one thing the Vanquisher is really good for though is the desktop wallpaper I use since I published it. It's just the Vanquisher in side view, but it is so long, that it fits perfectly across my two monitors. The Revelation would be a little too short and tall for that.
Overall, compared to the capabilities of the Vanquisher the Revelation falls short big time, but in my heart, it will always be the winner.
...
Now that I have stopped crying I can also say, that I am getting myself a new PC in just over one weeks time. I look forward to torturing it with the newest madness that my brain can conjure up.
Also, I'm sorry to say that I'm not going to try and fill up this ships hanger like I'm doing with the Revelation.
This ship is a masterpiece. And if you take into account both the limitations of the game and the limits you put on yourself, this certainly deserves time in the most popular items section if it hasn't already.
A bit of a complaint that I do have is that there aren't any DLC blocks for more detailed decoration in quarters and mess halls, but there are a few reasons I can think of for you not using them. One is the aforementioned triangle limit. The other is the simple fact that you might not want to use DLC blocks for your build.
That's not to say that your build isn't full of detail. Some of it is simply incredible with how much detail there is considering the fact that you weren't using DLC blocks as well as just how creative some of it is. Like the simulators or arcade machines. Or really anywhere you used small blocks in the ship.
Otherwise it has large reactors so it needs uranium if you want it to fly.
It is a blueprint, so you can just spwan it in, but it will be a station, so you also need to make it into a ship, if you want to move it. Note, some of the connectors or access panels are on subgrids, which are ships already. So if the grid you are accessing is already a ship you got a subgrid and need to try a different one.
Regarding my PC specs, prepare to be underwhelmed. My PC is from 2016.
I have got a GTX 1070 as GPU, but what's probably worse is my CPU, which is a
I5 6600. I got 16 GB of RAM, but it is definately the CPU, that suffers the most here.
When I load this ship into a world I only get 0.2 simspeed, which is bordering on intolerable.
But somehow I pushed through an finished the ship and maybe I am currently on track to do something similar again...
btw, what were your PC-Specs? not only the frame rate, but even the internal server (can I call it that?) suffered so much that the flow of time was halfed XD
thanks for posting the mother of all ships here
But I did it too, while building it. :c
Should this actually be too big for it's own good?
Nah can't be...
Amazing design tho
Also I think that such a large ship docked to a comparatively tiny station would look silly.
In my head the station would need to be bigger than the ship. But thanks to my gigantomania this isn't possible.
---
@ Baboo85: Yeah every time I made a backup copy of the ship I had to endure the whole copying process. In the end quite a lot of time was spent waiting for something to happen.
About the ship itself, I personally don't think about it as "perfect". It is a terrible compromise between quite a lot of things that isn't even usable. It was a nice excercise to build it, but that's about it.
Really ridicolous.
This ship is as beautiful as unusable, to paste the ship took me almost 5 minutes freezing the game, and it's so performance heavy that you can't use it on a server.
I'm going about 10 fps with an empty world and this ship only.
And this heavy labyrinth is so complex that I couldn't even find the main flight deck.
I was hopeful because I really wanted a big mothership, but this is ridiculous.