Killing Floor 2

Killing Floor 2

ANODYNE VELOCITY
22 Comments
Sealer Moon 10 Jun, 2024 @ 4:26pm 
Does this map derank anyone else's game? Is it because of the EMP?
Kristi417 27 Jun, 2022 @ 4:15pm 
Can't wait to die here lol.
Looks great though, Nice work..
Javad4real 27 Jun, 2022 @ 11:32am 
nice
Dokken~In My dreams 22 Jun, 2022 @ 9:23pm 
this Map is like one of My nightmares, imagine getting in any elevator going down on normal speed, and all of the sudden starts to Descent faster each floor as we go down in high velocity to the point that everything around you starts floating, it seems no ending stop, Some how you're attached by gravity to top it off you need to survive by killing zeds! Oh Jesus! not mention you could fall off if you're not paying attention. Are we Stopping at the core? or are We're just going down inside HELL ON EARTH?.
Anyhow its A fascinating Ride that you wanna get back on it over and over again! XD.
Pisces(A♥Z) 22 Jun, 2022 @ 9:10pm 
Epic if a laser does not kill me everytime
Polite Killer 20 Jun, 2022 @ 8:13pm 
Looking very entertaining. Great work on the map design.
Ambition 20 Jun, 2022 @ 9:43am 
HOLY this is freakin' cool!!!!
Hyper jump with damage restriction is quite remarkable option.
And 2 story elevator platform(donno exact name) concept is amazing!
Skylight changes over time can function as zeds support through visual confusion.
Its real badass map! Really good job dude.
Kommando 20 Jun, 2022 @ 2:33am 
almost as good as the cucumber map, insane level changing.
H8 20 Jun, 2022 @ 2:01am 
HERE A SHORT GAMEPLAY OF THE MAP

https://www.youtube.com/watch?v=2rxeRPE4Amk
Shekel 18 Jun, 2022 @ 9:40am 
This map is just what you need to rapidiously enhance low-risk high-yield scenarios to distinctively enable world-class fungibility! It dynamically enhances KF2's client-centric clouds and appropriately deploys distributed perk synergies! The seamlessly mesh orthogonal process improvements progressively communicate transparent Steam Workshop services.
Phoreal 18 Jun, 2022 @ 12:01am 
Really good looking map!
レミリ 17 Jun, 2022 @ 2:47am 
GOOD MAP
Bro Bike 16 Jun, 2022 @ 11:47pm 
Excellent performances on the map and very well designed. I wish it was much bigger tho.
Super Rad! 16 Jun, 2022 @ 10:32pm 
LEL LEL LEL!
†Ω† OUR MASŦER †Ω†  [author] 16 Jun, 2022 @ 9:18pm 
Nice try Serious :Fleshpound:
Serious 16 Jun, 2022 @ 7:01pm 
Just take my point :ostrich:
Now we should replace rig with this map. Any idea how?^^
Rin Kaenbyou 15 Jun, 2022 @ 4:48pm 
when a map looks more interesting than the actual update it self. also ngl i dig the songs you used i miss those updates.
H8 15 Jun, 2022 @ 12:26pm 
GREAT WORK :steamthumbsup:

I LOVE IT :Horzine::Fleshpound::Horzine::Fleshpound::Horzine:
Mal 15 Jun, 2022 @ 4:20am 
Insane Map :wiseoldman:
turtles 15 Jun, 2022 @ 12:14am 
This map is actually goated. Played it Hell on Earth and its a gg ez
Darkstar805 14 Jun, 2022 @ 11:47pm 
One of the sexiest maps to hit kf2 on a stackiee <3:steamthumbsup: