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LOVE THE MAP . SUPER BIG AND FUN. thanks for sharing!
I just disliked how hard it is to find the last soul boxes. I found one out of map but even after thinking and running around for 15 minutes I have no idea how to reach it.
There are a lot of them and the screenshot on this page doesn't really help since it's a plan it's hard to spot them in the game.
It was more visually pleasing before
1) The endless zombies after the holdout are intentional and this feature is called "timed-gameplay", this can be turned off with one of the buttons in spawn but it also deactivates dogs and manglers from ever spawning.
2) Weird that the ladder didnt work for you, tried it earlier and I was able to climb it; I will look into this but I am uncertain if I can update the map again bc of the TTY error. (I couldnt get rid of the error so I reverted to an older version of the map)
Im glad you got some enjoyment out of the map and thanks for the kind words!
Lastly, after completing the Holdout a bunch of zombie barriers get deleted allowing you to access the soulboxes outside of the map.
Just one final dev note, wanted to advocate for the community; we could use some more advanced reflection probe tutorials. Probing complex geometries and open areas is a nightmare. There are a lot of good tutorials on youtube and in the Mod Tools but seems like probing is a full time job for a team of people. This experience has made me appreciate how much effort goes into COD zombie maps
I love this map, It just needs more work done to it in future updates. Thanks for giving us the opportunity to play it!