Garry's Mod

Garry's Mod

gm_npc_warzone2
96 Comments
艾娜  [author] 19 May @ 4:26pm 
you
amollthecaptain 19 May @ 8:13am 
It's me
Amoll
YEETER9000 28 Oct, 2024 @ 3:14pm 
idk how to get the gunship to leave the base i spawn it at, i spawn it at green base, and it just stays hovering over the green base
艾娜  [author] 22 Jul, 2024 @ 12:56pm 
idk they all work for me
Spooky Scrunk 21 Jul, 2024 @ 5:23pm 
i have neither
艾娜  [author] 21 Jul, 2024 @ 5:22pm 
any mod that alters NPC behavior or replaces their models can make them get stuck
Spooky Scrunk 21 Jul, 2024 @ 5:21pm 
npcs get stuck in spawns
艾娜  [author] 14 Jul, 2024 @ 12:18pm 
only the antlion and hunter spawners need Episode 2, all others will work without it

also I don't recommend ZINV, when I used it most NPCs would spawn stuck on top of buildings and trees and other props, although I haven't used it for about 3 years so maybe they fixed it by now
Shadomer 14 Jul, 2024 @ 10:45am 
Just use ZINV or ZINV+ to do spawn stuff if you don't have Half-Life: Episode 2.
eeveegaming1223 27 Mar, 2024 @ 2:43pm 
what is the name of the map i can't find it
Spooky Scrunk 22 Nov, 2023 @ 11:20am 
npc stay in spawn
ЗАО "Бещеки" 11 Aug, 2023 @ 11:46am 
соси пизду долбоёб
:lunar2019wavingpig:
艾娜  [author] 22 May, 2023 @ 10:42am 
becuz the npcs spawn behind them
Not Medicine 22 May, 2023 @ 6:00am 
why are there multiple doors that you can't open but still lead to other doors, and why are there combine grills that you can pass through?
It's annoying running away from NPCs but you can't escape because of doors and combine grills that prevent you from going places
Prophet 3 May, 2023 @ 9:28am 
huh, that's weird, i'll check it out on my end again later
艾娜  [author] 3 May, 2023 @ 5:48am 
I can't find any invisible wall and Gredwitch's artillery seems to work fine for me ... I'm not sure what the issue is and I'm sorry I can't fix it
Prophet 2 May, 2023 @ 10:36am 
Image Link:
https://imgur.com/a/DzrN273

The roof of the map is an invisible wall, but the SECOND invisible wall above it actually secures the skybox. This is an issue for spawning items that manifest from the skybox. For example, Gredwitch's Artillery SWEPs fall from the skybox, but would hit this weird invisible roof above the map.

If this is done purposefully for spawning NPCs for some reason, then I'm fine with it being there. I just wanted to point it out :)
艾娜  [author] 2 May, 2023 @ 4:07am 
what
Prophet 1 May, 2023 @ 5:32pm 
Remove the first invisible weird roof on the map please
Flying Object 4 Jan, 2023 @ 4:32am 
Thanks
艾娜  [author] 1 Jan, 2023 @ 2:42pm 
NPcs spawn on the sides of the map, the buttons to turn them on are under the middle area
Flying Object 1 Jan, 2023 @ 12:23am 
Where are these spawners you talkin about?
GibSon [NICA] 7 Dec, 2022 @ 12:02pm 
what a nice map, awesome work
Nik's 19 Oct, 2022 @ 5:49pm 
Thanks.
Message me for any other ideas if you need 'em by the way, I'd be happy to help.
艾娜  [author] 19 Oct, 2022 @ 2:20pm 
The name of the next map will be gm_npc_warehouse
Nik's 18 Oct, 2022 @ 9:20pm 
@Salty Crackers
By "Controls for Citizen Spawns" I mean there could be a button that spawns Rebels from inside the base.

Also do you have a name for the next map?
If it's quality is anything like this one I aim to download it as soon as possible.
艾娜  [author] 18 Oct, 2022 @ 3:58pm 
@SCP_Dr_Lance,
I may be able to add a button to replaces the base fences with walls and turn the lights red, and add light switches inside the bases

More controls for the gates seem redundant as they already have buttons next to them, also I don't know what you mean by "controls for Citizen Spawns"

Everything else sounds good, but I think it would be better to use those ideas for a new map, though I'm already working on another map so it may be awhile until I make that one
Nik's 17 Oct, 2022 @ 8:54pm 
My name is SCP_Dr_Lance, pleasure to meet you, I enjoy coming up with ideas to help others as well as myself.

Here are my suggestions for you:
A 3rd spawn Tunnel to replace one of the bases.
A control room accessed via a doorway in the rock behind one of the bases.
A control tower on top of the base that controls: Gates, Citizen Spawns, Inside Lights, Fence Lights, Turrets, LOCKDOWN.

A new control feature: "LOCKDOWN"
Closes all doors (including gates) in the base and replaces them with Blast Doors that cannot be opened.
Forms walls around the fence so things can't shoot through.
All lights turn on and turn red.

Thank you for your time.
Akumu 18 Sep, 2022 @ 8:26am 
Alright, thanks.
艾娜  [author] 17 Sep, 2022 @ 9:10am 
They're missing textured cuz I didn't put their textures in the mod folder, I'll make an update that fixes that soon
Akumu 16 Sep, 2022 @ 7:43pm 
Heya, nice map. I was wondering if you'd be able to make a version without the "Shotgun Ammo Crate" and the "Log Pile" next to the barn" They both have missing textures for me for some odd reason. Might just be me, not sure.
Bugs 5 Sep, 2022 @ 11:40am 
This map is brilliant, you should make a version with no props too, possibly one with functioning gates on the fortresses as well.
Dat-Mudkip 17 Aug, 2022 @ 3:25pm 
Combine also seem to have this issue, though I'm not sure if it's as severe. Not a huge zombies guy, so I haven't tried them out.
艾娜  [author] 17 Aug, 2022 @ 2:08pm 
I noticed this issue with the rebels, but does it happen with other npcs too
Dat-Mudkip 15 Aug, 2022 @ 7:41pm 
Bug:
For some reason, NPCs spawned in either the Blue base or the Green base have a tendency to get "stuck", as in they have no idea how to navigate to the frontlines. They continue to react to certain events (such as grenades being thrown near them), but otherwise refuse to move despite no obvious cause. On occasion they will "find their way", but it happens way too frequently, and sometimes they just simply don't move, even if the person next to them gets killed. NPCs don't really seem to like these buildings at all, as save for finding a way to exit the building they seldom stay inside. NPCs spawned from the tunnels don't seem to have this issue for whatever reason.
Canoespotzewulfe 11 Aug, 2022 @ 12:02am 
at first glance to the first photo i thought it was shi no numa from waw but then i realized oh wait its not
Tony 23 Jul, 2022 @ 7:15am 
the gates ain't working
Charple.mdl 7 Jul, 2022 @ 9:17am 
why did my dad leave
Guampel_Mon_XD 24 Jun, 2022 @ 7:53am 
there are some missing textures
The_Black_Spartan 22 Jun, 2022 @ 9:51am 
Rip
艾娜  [author] 22 Jun, 2022 @ 4:17am 
Sorry, guys, but my PC won't start up so I won't be able to update this until I fix it
Evil68 21 Jun, 2022 @ 5:28pm 
The NPCs don't leave their spawns
tourlight 21 Jun, 2022 @ 5:25am 
аа
56ену
:steamthumbsup:
StrawWagen 20 Jun, 2022 @ 6:54pm 
always listen to the comments or else you will end up dead, like me
StrawWagen 20 Jun, 2022 @ 6:54pm 
i listened to the commend and now im dead
coolninjas1999 20 Jun, 2022 @ 5:50pm 
dont listen to those comments about some ghost thing that will kill you for some reason if you dont repost the comment 5 times
艾娜  [author] 20 Jun, 2022 @ 4:18pm 
@legoclonefan yes
艾娜  [author] 20 Jun, 2022 @ 4:18pm 
@bxy #savetf2 yes
艾娜  [author] 20 Jun, 2022 @ 4:18pm 
@ChooseToSnooze yes
艾娜  [author] 20 Jun, 2022 @ 4:18pm 
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