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If you want lore-accurate versions with Clan faction drops, use the Lore version of the collection I made.
It's kind of too much actually. If I uninstall these Clan mech mods in a campaign, does it break anything? They're spawning in missions so what will happen to these missions where the mechs would have spawned if I turn the mods off? Will it pick other mechs to spawn instead? Or do I have to start a new campaign?
Agreed about the costs thing, it's something that needs fixing if I find a solution for it.
May need amending.