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FWIW cosmetics go through a lot of filters, the Valve filter, creator's filter, and the communities' filter (and communities, community filter e.g., the ZeistyJesus Zealots.) I think in the long run it's a matter of balancing "Those that mind don't matter and those that matter don't mind" and aligning your expectations with your goals and reality.
The comments for this submission are appreciative/ supportive with this (hopefully it keeps up!)
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I could spend a week designing multiple ...
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I don't think creativity flourishes by dwelling too long on a single idea. If your approach is to make a lot of things to see what sticks, then honestly, I probably have voted yes on a bunch of your previous works already. (Sniper blindfold, Ghost cap, the Scout Pauling off the top of my head)
Ty4 your time.
I could spend a week designing multiple styles and unique mask patterns and all of that, and that would be great, it would be a better item because of it! But whats the point when a bunch of comments are just gonna call it "another object on the head" and downvote anyway? I submit a large variety of items and some are extremely high effort, one of which being a hat with 2 unique texture styles for every single class, and they tend to get the same treatment no matter what. Measly votes.
It looks really nice but I would attribute that to the TF2 artist that originally designed the model.
Please if you're planning on creating more masks like this a spin off from the DDS with tasteful use of motifs from Indigenous/Aboriginal peoples would be really cool to see.