Total War: WARHAMMER II

Total War: WARHAMMER II

[MYsteRy] High Elves Landmarks Overhaul
47 Comments
NeoKorp 5 Aug, 2023 @ 12:53am 
Try reading the pictures, each landmark effect will be there.
Kharn the Bloody 4 Aug, 2023 @ 12:27am 
I'm a latecomer to WH2 and have yet to start a High Elf Campaign. Currently collecting mods prior to starting a HE campaign. I'm wondering exactly what purpose these landmarks serve in a HE campaign? Is it simply lore from the Warhammer Fantasy Universe or do landmarks work with a specific mechanic for High Elves? Thanks.
OoO  [author] 2 Oct, 2022 @ 1:49pm 
@MsL229 thanks for suggestion, i would try for the limit cap in the next update.
@luvmesomechicken yes, it is available for warhammer 3 now. You can check for my workshop :)
luvmesomechicken 21 Sep, 2022 @ 7:39pm 
do u plan to release this for warhammer 3
MsL229 10 Sep, 2022 @ 7:01am 
For example Ancient primeval forest adds Treemen recruit but no unit capacity for them
MsL229 10 Sep, 2022 @ 6:53am 
Heyo! Was wondering if you plan on maybe adding some unit capacity to certain buildings? Since a lot of of them have recruitment addition but not unity capacity.
Macallan 23 Aug, 2022 @ 1:21pm 
thx for the repply. Its ok no problem.
OoO  [author] 23 Aug, 2022 @ 12:21pm 
@123 those landmarks were dedicated for HE only. Currently, I have not have a plan to implement other race to acquire those landmarks. It is doable yeah, but currently not in this mod. Just a matter of time
Macallan 23 Aug, 2022 @ 12:18pm 
Noob question. Do these landmarks apear to build if I play another race and ocupy the city? Ty :D
OoO  [author] 23 Aug, 2022 @ 1:01am 
@ Kri55555t000ffer the location of Order of Loremasters Landmark will change in TW III i think. Currently it works for ME since the map of Vortex may not contains the Teclis's location. So that's why the landmark did not show up.

For now, i will try to implement those on the new TW III Immortal location.
FeldwebelSteiner 25 Jul, 2022 @ 4:25pm 
Avelorn bug error:steamfacepalm:
OoO  [author] 14 Jun, 2022 @ 8:18am 
For full patch details, the author has already written in the developer note. Should you have any feedback, suggestion for the improvement, do not hesitate to leave it in discussion section. Thank you and have fun playing.
OoO  [author] 14 Jun, 2022 @ 8:18am 
Hello friends, this mod has updated with some balancing stuffs. Here's the author point of view

The author reckon that the massively producing resource across Ulthuan seems to boost HE trading economy way too strong. Also, each race should have a unique representative resource, i.e: Dawi has beer, WE has wine. Thus, the way the author made Elven Trinket became obsolete which does not seems to be "nice". Elven Trinket should remains the most important resource when trading for all HE race.

The growth boost in some landmarks is OP thus it has to be adjust so does not make the game become boring (too easy) even with legendary difficulty. Also, the author adjust all the bonus faction value for all other units.

The main purpose of this mod is to create more landmarks which does not alter the vanila game that much and enjoy building it.
GreyStranger 12 Jun, 2022 @ 2:08pm 
Great news. Lets Ulthuan great again
OoO  [author] 12 Jun, 2022 @ 7:07am 
Hello friends, first i would like to thank you all for playing and enjoying this mod. I am grateful for all players who have reported bugs in the last patch. It was a great collaborative environment for the Warhammer community to make the mod become better.

i'll keep it short for this version.
- Additional 4 more landmarks for Teclis and Nagarythe factions (2 for each)
- Fixed bugs caused by invalid mapping thus the bonus and skill does not display correctly on Swordmasters of Hoeth.

For full patch update, please refers to the discussion. Thank you and wish you all have great gaming experience.

Your dev MYsteRy,
Dictator Sky 12 Jun, 2022 @ 5:04am 
Great job! Although there are some claims to some buildings in terms of usefulness. If we take the case where the player does not have 10,000 slots for buildings, as shown in the screenshots, the player will not want to spend a slot on them.
OoO  [author] 11 Jun, 2022 @ 10:46pm 
@无梦生 @Fengxian0830 Glad you like. Enjoy your weekends
OoO  [author] 11 Jun, 2022 @ 10:45pm 
@rsk77 noticed. Thanks for reporting.
OoO  [author] 11 Jun, 2022 @ 10:45pm 
@unero21 @CHARGER enjoy your weekends
rsk77 11 Jun, 2022 @ 6:01am 
I just realized this problem was already posted in the "Bug Reports" thread, and you said it would be handled in the next update. My bad! Thanks for looking into it.
rsk77 11 Jun, 2022 @ 4:35am 
Thanks for the great mod, loving the new buildings!
From what I can tell, the Saphery swordmaster ability buffs aren't applying correctly (though to be fair, I have a bunch of other mods that might be causing that). The magic resistance, frenzy, etc.

I checked both locally and in other provinces, and the units aren't getting buffed in Saphery or outside it (figured I'd check locally since you said in a previous response that some of the buffs were specifically local).

Any ideas? Thanks again!
unero21 10 Jun, 2022 @ 10:09am 
thanks mate. you did a excellent job. I simply love this landmarks
CHARGER🌴 8 Jun, 2022 @ 4:53am 
Landmarks HE oldworld is that what we need make this pls
Fengxian0830 7 Jun, 2022 @ 2:55pm 
Of course and thank you again so much for this
无梦生 7 Jun, 2022 @ 8:08am 
Great mod! Is it save game compatible?
OoO  [author] 7 Jun, 2022 @ 5:23am 
@Fengxian0830 it takes effort to produce a mod like this. im not going promise anything. Anw, trust the universe, you shall ask and you shall receive
OoO  [author] 7 Jun, 2022 @ 5:21am 
@加钱居士 hey could you refers a Chinese friend to make a Chinese localised version, i would highly appreciate for this.
Fengxian0830 7 Jun, 2022 @ 12:00am 
Amazing thank you could you make a Dark Elves version?
加钱居士 6 Jun, 2022 @ 7:30pm 
in chinese please
OoO  [author] 6 Jun, 2022 @ 6:39pm 
Hello friends, the building Phoenix Landing will be disabled in the next 24 hour for further investigation. Please save your game. This will be opened in the next update with Nagarythe and Imrik Caledor. Thank you
OoO  [author] 6 Jun, 2022 @ 6:37pm 
@lahcenal117 glad you enjoy mate
lahcenal117 6 Jun, 2022 @ 11:45am 
@MYsteRy nice work mate , Thank you
OoO  [author] 6 Jun, 2022 @ 11:16am 
@unero21 hey thanks for reporting the bug. Just updated the lastest version. It should works fine for now. Enjoy your night
VictorWJ 6 Jun, 2022 @ 4:57am 
Welcome back!
unero21 6 Jun, 2022 @ 3:20am 
building phenix landing landmark in Lothern seems to be crushing a game?
Rex53 6 Jun, 2022 @ 2:42am 
@MYsteRy Thanks you:steamhappy:
OoO  [author] 5 Jun, 2022 @ 9:50pm 
@Firehawk, currently available for HE. Next should be the DE one i think. Also, when making landmarks i do enjoy the novel too.
OoO  [author] 5 Jun, 2022 @ 9:49pm 
@Rex please refers to Mixu unlocker and Mixu 22 slots mod. They have everything you need mate.
OoO  [author] 5 Jun, 2022 @ 9:48pm 
@Kyris Thanks, i do so yeah but I normally available on weekends for those babies. It’s always been a great fantasy to add more OW landmarks i think.
OoO  [author] 5 Jun, 2022 @ 9:44pm 
@NeoKorp yeah i couldnot agree more. However for balancing stuff, i tried to keep it as local effect so not that much affect when go putside of Ulthuan island i think. But anw, enjoy!
OoO  [author] 5 Jun, 2022 @ 9:41pm 
@The worst , @Lightning Both enjoy your night
Lightning Bolt 5 Jun, 2022 @ 7:13pm 
great
Rex53 5 Jun, 2022 @ 4:53pm 
Hello, I have a question, and it is that I only have your mod activated and I do not have the same numbers of slots, I would like to know what it could be?
Kyris 5 Jun, 2022 @ 4:39pm 
looks sexy , will you include ancient colonial landmarks eventually in old world from time of Elven Empire before sundering / war of beard ? I enjoy doing recolonization effort removing all the humans from rightful Elven land
Devixian-Firehawk 5 Jun, 2022 @ 3:58pm 
Ooooh, what other races do you plan to do landmarks for?
NeoKorp 4 Jun, 2022 @ 10:24pm 
Almost feels like a cheat mod if you ask me.
Who 4 Jun, 2022 @ 8:35pm 
Thank you for this gem, you rock!