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anyway you can check this
https://www.reddit.com/r/killingfloor/comments/a43p2l/merry_xmas_audio_modding_support/
Love your mw2019 mods btw that game has the best firearm sounds i have ever heard.
Do the Winchester and SPX share the same soundfile?
When you be able to make sound mods again, can you increase the weapon sound effects in general? because they look less powerful than it should be, also add more content.
thanks for your superb work buddy, have a great day!
drive google com/file/d/1RNStNrR9lpWIZl2zh-fPYYsYvdPxvnGP/view?usp=sharing
and i also used a method to quick switch between gun's variants like suppressed and bullet types
i will check them when i have time
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2858585617
but im gonna put a Beta version up here so you guys can test all the stuff i already made (they just not completely done and ok to use yet)
and did you rename them? if not please read this, the FILENAME discussion i made so you know which gun and which variant to use and rename them so they can work properly
If anyone has please send me
Do you have Discord?
see "Update changelog" to see more details
next update will take longer cause i will be busy
If it was the game's folder (inside steam folder) then i think these mod will be redownload everytime the game has new update
you should store them in
My Games\KillingFloor2\KFGame\published\BrewedPC\WWiseaudio\Windows
or to be exact
Documents\My Games\KillingFloor2\KFGame\published\BrewedPC\WWiseaudio\Windows
instead
the game will load mod files from there and wont be replace or redownload with update, plus it's easier for you to manage mods you want to use here (actually would be waayyy more better if this game has mutator manager like KF1 or mod manager like in L4d2)