Stellaris

Stellaris

Landmass - Guilli's Planet Modifiers and Features
9 Comments
Akashugo 27 Mar, 2023 @ 7:11pm 
The rings are misplaced above the planets, again.
I will try to "Reinstall" the mod by unsubscribing and subscribing again. Steam workshop has always worked poorly for these things, sadly...
kinngrimm 14 Jan, 2023 @ 10:24am 
kk, so i did it correctly by default, was just wondering if could safe on a mod. Anyways thx for response and your work, much appreciated.
Icen  [author] 14 Jan, 2023 @ 10:20am 
@kinngrimm You do need Guillis Planet Modifiers and Features as this mod just patches things between that and Landmass.
kinngrimm 14 Jan, 2023 @ 4:46am 
gameplay dramaticly changed with this, i complettly underestemated the time constrains suddenly imposed by longer traveltimes. On the one hand one has more time to develop certain aspects of one growing empire on the other i therefor tend to spit out more Science Ships. One of the strategies i learend from watching multiplayer matches where you use science ships just to explore and find your guranteed planets i am struggling with if that still makes sense, i guess it does, but then having to go some ways double or becomes a hustle hrhr not a bad hustle but one which needs to be concidered more.
kinngrimm 14 Jan, 2023 @ 4:42am 
Do i still have to have " Guilli's Planet Modifiers and Features" installed or is this once replacing that?
Icen  [author] 25 Dec, 2022 @ 4:35pm 
Mod has been updated to 3.6!
Zetlin 7 Jun, 2022 @ 6:44pm 
Np, great work!
Icen  [author] 7 Jun, 2022 @ 4:51pm 
Updated to fix that issue! Thanks for the report!
Zetlin 7 Jun, 2022 @ 2:32pm 
Hey, great patch and mod so far except for this one little issue with the Precursor Shipyard model; all the planets with the shipyard look like [ https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2818280117 ] this [/url]. The shipyard is meant to be encircling the planet. Could be due to other mods I have.