RimWorld

RimWorld

[SBV] Gunlinks Affect Mortars
13 kommenttia
Khitrir  [tekijä] 2.8. klo 17.25 
Updated to 1.6!
kongkim 17.7. klo 15.51 
1,6?
Doctor Sex 22.11.2024 klo 11.49 
CE?
Narlindir 2.5.2024 klo 14.47 
this got integrated into [FSF] FrozenSnowFox Tweaks just fyi
Khitrir  [tekijä] 11.4.2024 klo 4.30 
Updated to 1.5, please report any issues!
The Blind One 12.8.2023 klo 5.17 
I'm curious, how does this interact with mortar accuracy?

https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1729446857

does it simply add the gunlink to the shooting skill and thus total of the mortar accuracy calculation?

[edit] nvm, I see this is an xml patch and therefore it will work fine
Khitrir  [tekijä] 20.10.2022 klo 7.39 
Updated to 1.4!
Khitrir  [tekijä] 17.7.2022 klo 5.24 
@ShermanTheMajor it will work with any mod that uses the Mortar Miss Radius Multiplier stat. Some mods use that stat, others don't.
ShermanTheMajor 14.7.2022 klo 10.47 
Would this mod work with artillery or would we need a new mod for that?
Khitrir  [tekijä] 19.5.2022 klo 19.23 
@OptimusPrimordial Yes it should be compatible. Just keep in mind that this alters the radius in line with the vanilla skill improvements - so if you use Mortar Accuracy to change how much each skill level improves your radius, this mod can't tell that and change with it.

So if you make it so skill only has half the effect, adding a gunlink will be like having +6 to shooting not +3.
m11kire 19.5.2022 klo 14.42 
@optimus, given the wording, i think it would be compatible if you set the mortar accuracy settings to key off of shooting instead of intellectual, which is the default
OptimusPrimordial 19.5.2022 klo 4.44 
Is this compatible with mortar accuracy?
Aranador 18.5.2022 klo 23.44 
You know what would be funny? If this mod made it so people wearing gunlinks are more likely to be hit by mortar shells :P