Arma 3
YSA RHSUSAF AH6-M Better Controllability
11 Comments
=7Cav= Lindsay.A 7 May, 2023 @ 8:25am 
@richh773 I'm aware the point I'm trying to make is the RRPM isn't managed properly within the mod and wondering if there is a way to actually fix it as opposed to just flying the aircraft so you avoid the condition.
Cav 4 May, 2023 @ 10:27am 
Hi, TY
Yethe Samartaka  [author] 4 May, 2023 @ 10:09am 
@Warhammer Actual Hi. Both.
Cav 3 May, 2023 @ 9:49pm 
Client / Server / Or Both ? TY in advance
richh773 20 Jan, 2023 @ 11:38pm 
@=7Cav= Lindsay.A. Start attack higher, pull out earlier.
=7Cav= Lindsay.A 30 Sep, 2022 @ 8:30am 
My issue with it has always been the Rotor RPM droops. Most noticeably in a high G turn or for example when you're in a dive and pull out at the bottom the RRPM always droops. I'm not sure what the best way to remedy it. Possibly more rotor inertia, a larger moment. It's really annoying and is the opposite of what happens to RRPM in an actual helicopter.
Yethe Samartaka  [author] 27 Sep, 2022 @ 8:58am 
@=7Cav= Lindsay.A I could. What do you have in mind?
=7Cav= Lindsay.A 26 Sep, 2022 @ 4:58pm 
Can you do anything about the Rotor RPM ?
LadyVal 29 Jul, 2022 @ 4:31pm 
Thanks a lot for the replay, Yethe!
Yethe Samartaka  [author] 25 Jul, 2022 @ 11:58pm 
@LadyVal - it modifies all AH-6M variants, so you don't need to worry about it and you can utilize them all.
LadyVal 25 Jul, 2022 @ 1:12pm 
Hello... which would be the classname? (to add it to the trader so my guys can get it