RimWorld

RimWorld

Vanilla Textures Expanded - Save Our Ship 2
427 Comments
bby jezus 13 hours ago 
o7 but can confirm it still works for version 1.6.4566
VelxraTV 14 hours ago 
would be great if someone could update it yes
Nekomimi 15 hours ago 
Oscar, if you are not going to update it - is there any chance that you could change the License to one that can be updated by 3rd parties?
give me games on GoG 27 Sep @ 3:23pm 
o7
Aizuki 25 Sep @ 11:39pm 
oh no , i like this texture rather than original SOS2 one :steamsad:
Readtext 22 Sep @ 8:24pm 
What pain...😢
Cirdain 21 Sep @ 11:04pm 
Unfortunate but understandable, you guys have a lot on your plate. Thankfully looks like most of it still works anyways.
Oskar Potocki  [author] 20 Sep @ 2:41pm 
We're not going to update this mod to 1.6.
fran.tacca 19 Sep @ 11:56pm 
Is this getting updated to 1.6? or is it getting added to something?
Yin 15 Sep @ 9:57pm 
Glittertech salvage bay uses the old texture, everything else is great
Readtext 15 Sep @ 3:23pm 
Jovini These are different ships. Odyssey is just a big shuttle that you can live on. But you can't leave the planet. SOS2 is a ship half the size of the map that flies to other planets.
Jovini 14 Sep @ 5:47pm 
Hey guys can anyone tell me if SOS2 is good to use with Oddysey and integrates well? Or should I only use one of them?
Starempire42 8 Sep @ 10:59am 
@Myphicbowser I would feel like this would only need a 1.6 tag and some tweaks or am I mistaken?
Nekomimi 1 Sep @ 3:58am 
Hello, is there any chance for 1.6 update? <3
Misterdino Prime 27 Aug @ 4:05am 
wake up, sos2 received a update(idk how works with odyssey)
󠀡󠀡 25 Aug @ 3:18pm 
it kinda work in 1.6 there is just some textures that have reverted back to the old textures and others are these textures
Mestre d'Avis 25 Aug @ 1:40pm 
Is this getting updated?
󠀡󠀡 17 Aug @ 10:32pm 
i too love SOS2 i have no issues with ether party and i would love to see this be updated and i would call VE Gravships 3rd party too if they where not using the games dlc ship system but do doubt they are building off the dlc ship system so i wouldn't call it a 3rd party ship mod as well and VE Gravships will not have all its content on release so your correct it will be a while before its ever close to SOS2 i think its split in 3 part major updates also it depends on what SOS2 adds or removes or changes witch could break this mod i'm just speculating if they do update this its a win for us if not i completely understand why they will not
Argón 13 Aug @ 3:30pm 
VE expanding Odyssey's gravship is three Jupiters away from "making their own SOS" so to say. "3rd party ship mod" also sounds fairly rough.
󠀡󠀡 9 Aug @ 7:56pm 
i think it won't get updated as VE is planning on making there own SOS mod by expanding the grav ships so i do not see the point in updating this retexture mod for a 3rd party ship mod when VE is planning on making there own ship mod
rhyndo 20 Jul @ 10:28am 
@Myphicbowser
Oskar meant he wouldn't make more textures, not that it won't get 1.6. Either way, SOS2 doesn't currently have 1.6 on the workshop. (I dont know about GitHub)
Myphicbowser 26 May @ 10:02am 
@Gear'O'Derm
Oskar said he wouldn't be updating this mod for the time being, its potentially possible that this will receive another update, but that probably depends on if the VE team gets time
猫雷Kiss 3 Apr @ 7:11am 
Is it possible to support this mini SOS2 mod? I know perhaps nope but it will be cool if it has be done.
https://gtm.steamproxy.vip/workshop/filedetails/?id=3311939103
Gear`O`Derm 3 Apr @ 7:09am 
Although this mod is clearly deprecated, I still hope it gets updated
deltaplays010 28 Feb @ 10:12am 
For some reason both the child EVA suits and Spacer cribs aren't retextured, is this a bug or is it intentional?
Pomelo Punch 26 Feb @ 7:55pm 
Ditto with @Cody, it's impossible to read both maximum and ideal distances for ship weapons with this mod installed because the textures remove the colored lines. I'd rather not eyeball the ranges of my ships when in combat :(
Cody 11 Jan @ 2:44am 
Big issue i've notice is that in ship combat, they changed what the colors are for weapon distance and max distance and all that fun stuff, so with this installed you cannot see the range of ANY of your weapons.
Whisper 28 Dec, 2024 @ 9:56am 
Only issue I've found is that trying to paint the shuttle results in the original SoS2 shuttle texture being coloured, making for some strange colors. Hard to describe but essentially only the shape of the original shuttle recieves new colors, so parts of the shuttle still have the default colors as the retexture has a bigger texture.
龙天行 23 Nov, 2024 @ 9:45pm 
other is fine, look much better than the origin SOS2 texture. except laser,all of it,Why the Laser is so weierd,only the laser turret is the origin look more make sense.
Nests 8 Nov, 2024 @ 7:25pm 
Please update the child EVA suit, please.
Wardog 29 Sep, 2024 @ 6:31pm 
This seems to be the mod making my game crash lol, as in not even starting lol. Oh well...
Falc 2 Sep, 2024 @ 3:17am 
I did notice through this test that the original textures aren't as wide. So I'm assuming they apply an offset to make theirs appear correct, but the same offset applied to a wider texture is actually too much.
Falc 2 Sep, 2024 @ 3:08am 
After reducing my mod list to just SoS2 and this, or not, I can confirm that it's 100% an issue with this mod. All barrels overlap 50% of the tile that the amplifier is on.
VelxraTV 1 Sep, 2024 @ 5:09pm 
spinals in sos2 mod are not off center from what I see.
Falc 1 Sep, 2024 @ 3:20pm 
Not sure if it's this mod or the base Save Our Ship, but the graphics on all the Spinal Barrels seem to be off by half a tile.
Myphicbowser 23 Aug, 2024 @ 10:30pm 
I hope that a few people can toss the few remaining missing textures at Oskar, make SoS2 a perfectly vanilla look alike
Chadabtight 22 Aug, 2024 @ 2:02am 
These textures... Its enough to make a grown man cry
VelxraTV 7 Aug, 2024 @ 1:06pm 
no the masking does not fit the new texture shape
Loldaddy5676 7 Aug, 2024 @ 11:03am 
can the shuttles be painted?
Uncovered_Jager 30 Jul, 2024 @ 9:27am 
Yo the archo and mecha solar panels are swapped, the names in the file system are misused!
VelxraTV 23 Jul, 2024 @ 12:21pm 
The vehicle camo for dubs paint / VFE vehicles also does not align correctly for shuttles
Simple 21 Jul, 2024 @ 7:13am 
Thank you for your response. Your mods are great
Oskar Potocki  [author] 21 Jul, 2024 @ 3:11am 
I will not be updating any more textures for SoS2 for time being.
Simple 20 Jul, 2024 @ 4:54pm 
Can you update the Tactics and Science consoles? They look terrible.
darktoes 13 Jul, 2024 @ 10:38pm 
Yeah I have to second that the combat range display is off. I've spent a good while wondering why I couldn't shoot folks and only just realised why.
ADORE all the rest of the textures though. I though SOS2 just got an overhaul and I was like "Damn those are clean..."
hypergeekoid 13 Jul, 2024 @ 5:15am 
DAMN, those textures are CLEAN!
Ashen 8 Jul, 2024 @ 5:19pm 
absolutely bonkers textures, I love what you did with the dropships
Bilge well 8 Jul, 2024 @ 12:20pm 
Oh my god, thank you so much for the 1.5 update.
SP4RTAN 6 Jul, 2024 @ 1:58pm 
Any chance the rcs thruster and the tactical and science console textures could be updated? They kind of stick out next to all the other updated textures