Total War: WARHAMMER III

Total War: WARHAMMER III

Exalted Minotaurs of Khorne
80 kommentarer
Catclops 23 aug @ 17:16 
- Doesn't use all available minotaur unit sets, so doesn't work with some minotaur-related mods.
- Uses super dated faction permissions, so they're not available for all Khorne factions.
- Isn't connected with warband recruitment, despite this being a baseline feature for 'Exalted' variants.

This mod has just been kept afloat by adjusting for table changes, and needs a compatibility mod for WH3 in 2025.
Brandor 16 mar @ 21:12 
or??
Brandor 12 feb @ 19:17 
update?
pynksok 16 jan @ 13:22 
shows unit card in unit browser for warrior of chaos, cant seem to acquire them though
Brandor 10 jan @ 2:30 
any update??
Brandor 21 dec, 2024 @ 21:20 
Fix?
DarkRite 21 dec, 2024 @ 20:22 
The units do not show up for Skulltaker and Arbaal, but do show up for Skarbrand, it is an obvious military permissions oversight issue. Also Forgebulls do not have the enrage ability, the standard exalted minotaurs do have it instead though.
CptSalty 17 dec, 2024 @ 9:35 
Can confirm. Units cant be recruited in the campaign
Brandor 13 dec, 2024 @ 21:01 
yuh. cant recruit them in campaign
Mowerman 13 dec, 2024 @ 13:41 
The units show up in the unit browser for the lords, but do not appear on the buildings when you build them
Brandor 13 dec, 2024 @ 2:09 
how do u recruit exalted minotaurs with the new buildings? as skulltaker??
Brandor 18 nov, 2024 @ 0:03 
update?
TIRAMISU3000 20 okt, 2024 @ 10:58 
in battle exalted minotauress heads dont attached to their bodies
Cpt. Uranhön 30 jul, 2024 @ 13:15 
forge buil ...??? way too greedy dude... a unit of airain bull like LL of beastmen.... way too stupid.. too bad the othe units was coool
Blackbeard147 6 jul, 2024 @ 22:20 
and daniel
Blackbeard147 30 jun, 2024 @ 15:10 
@Pnwer1 Any chance we could get these units for taurox?
Kharn the Bloody 18 jun, 2024 @ 0:27 
These look amazing. Any chance of an update and an SFO version? SFO has legions of fans that would absolutely LOVE to see this greatness!
L7 13 jun, 2024 @ 5:57 
They go into rampage as soon as battle begins.
XlameCz 27 maj, 2024 @ 12:14 
Any plans to update the mod to the new rampage mechanic? For example put the rampage as a part of a timed ability that triggers after certain time in combat for some time before expiring? Otherwise they are unplayable.
Conley125 27 mar, 2024 @ 12:33 
UPDATE PLZZZZZZZ
Brandor 23 mar, 2024 @ 23:45 
Can you update this mod??
orko 22 mar, 2024 @ 13:37 
seems to be broken... all units go into Enrage mode at the start of the Battle
Kalash 20 mar, 2024 @ 20:51 
hello is this mod included in the other mod with all faction?
Conley125 17 mar, 2024 @ 11:08 
Uhhh why do the RoR Forgebulls go immediatly into rage mode so I cant tell them what to do wtf
Brandor 28 feb, 2024 @ 15:03 
will there be an update for this mod soon?? thx. love the mod and work you do
xyzcrysis 5 aug, 2023 @ 13:15 
Download Dansmeah Valkia mod and you can play as Valkia and use these units i believe.
steelmidnight 1 jun, 2023 @ 17:26 
Can you get these with Warriors of Chaos? (Valkia or Archaon?) Personally I think they are more fun to use than the Mono-factions currently are. In fact, I wish they would just merge them all into "Khorne, Tzeentch, Nurgle, Slaanesh, and undivided and get rid of the others. Combine the features ect.
Casual_Suspect34 1 jun, 2023 @ 0:57 
for valkia possible ?
ThatJungleGaren 31 maj, 2023 @ 11:58 
heya, can valks get these?
Iskander 16 apr, 2023 @ 17:43 
hello is the shield variant added i cant find it in custom battle
Sin 2 feb, 2023 @ 20:45 
Maybe similiar costs to normal Minotaurs but just maybe slightly higher?
Pwner1  [skapare] 30 jan, 2023 @ 15:05 
Error definetely. Will fix
Chilly 14 jan, 2023 @ 17:17 
Hello, thank you for making this mod! One question: playing through a Daemons of Chaos campaign at the moment and noticed both T5 Khorne buildings (Cathedral of Blood & Fortress of Khorne) offer the same anti infantry version for recruitment. Is this right or should one of the buildings allow you to recruit the hellblade variant instead?
Pwner1  [skapare] 12 jan, 2023 @ 4:16 
Currently adding a shield variant. What would be sensible upkeep and cost rework ?
Sin 6 jan, 2023 @ 1:16 
I second @Rans comment, and I also would like/prefer a non RoR version
Ran 29 okt, 2022 @ 8:50 
The units are great but upkeep is too high, especially for Khorne with their low income.
Archangel 3 okt, 2022 @ 23:52 
I love these units, but I just wanted to let you know the k in Khorne isn't capitalized in "Exalted Minoraurs of khorne (Hellblades)"
***Fro$T*** 28 sep, 2022 @ 7:06 
Good day. Can I ask you for a separate mod that adds your magnificent minotaurs without weapons in their hands?
NickVanGuard327 17 sep, 2022 @ 8:31 
fantastic mod, thanks for making it
(☬) Silver Banshee 9 sep, 2022 @ 23:32 
amazing being a child salty that some person took time to mod this for free - lord some people are just butthurt, do you you author, unit is amazing
Albothug221 8 sep, 2022 @ 22:39 
plz can you let beastmen recruit them too somehow im playing a campaign right now. they look awesome!
Pwner1  [skapare] 1 sep, 2022 @ 14:21 
I don't have the DLC so I'd be flying blind there.
Saga 1 sep, 2022 @ 12:47 
It's not that she needs them it's just that I like rosters that are interesting and fun to play with. Nobody 'needs' these.
Estellus 1 sep, 2022 @ 12:44 
They are not last I checked, but she also really doesn't need them.
Saga 1 sep, 2022 @ 10:59 
Are these available to Valkia? It'd be fantastic if they were, her roster would look a lot better with these lads on it.
Pwner1  [skapare] 29 aug, 2022 @ 3:01 
Probably because building recruitment is removed and now has been updated for script recruiting.
KaLzinoXC1 29 aug, 2022 @ 2:19 
for some reason i cannot recruit the forgebull anymore i was recruiting them yesterday and not i load savegame and see an infinite turn symbol on me recruiting them
Pwner1  [skapare] 28 aug, 2022 @ 17:18 
I'll remove them frrom minor factions then.
Octane 28 aug, 2022 @ 11:27 
Look, I suggest you try defending a minor settlement against an army containing this unit and let me know if you think it compares to how "unbalanced" the bloodthirsters are. I was mad at the time because a single unit was just ruining my campaign. The problem with balancing units using caps and cost is that the AI doesn't really give a shit about that, in addition to multiple factions being able to field it at the same time. Look how the RoR units are usually balanced and you will notice that they mostly have the same stats as the base unit with some additional ability to make them special. I'd love to use these units because they look amazing, but it just makes the game too easy, so I just don't think they are balanced well enough to be fun, and I'm usually not anal about balance in games.
HoboBill 26 aug, 2022 @ 13:57 
@pwner1 Keep up the good work. Don't let negative comments get to you.