Total War: WARHAMMER III

Total War: WARHAMMER III

Exalted Minotaurs of Khorne
80 comentarii
Catclops 23 aug. la 17:16 
- Doesn't use all available minotaur unit sets, so doesn't work with some minotaur-related mods.
- Uses super dated faction permissions, so they're not available for all Khorne factions.
- Isn't connected with warband recruitment, despite this being a baseline feature for 'Exalted' variants.

This mod has just been kept afloat by adjusting for table changes, and needs a compatibility mod for WH3 in 2025.
Brandor 16 mart. la 21:12 
or??
Brandor 12 febr. la 19:17 
update?
pynksok 16 ian. la 13:22 
shows unit card in unit browser for warrior of chaos, cant seem to acquire them though
Brandor 10 ian. la 2:30 
any update??
Brandor 21 dec. 2024 la 21:20 
Fix?
DarkRite 21 dec. 2024 la 20:22 
The units do not show up for Skulltaker and Arbaal, but do show up for Skarbrand, it is an obvious military permissions oversight issue. Also Forgebulls do not have the enrage ability, the standard exalted minotaurs do have it instead though.
CptSalty 17 dec. 2024 la 9:35 
Can confirm. Units cant be recruited in the campaign
Brandor 13 dec. 2024 la 21:01 
yuh. cant recruit them in campaign
Mowerman 13 dec. 2024 la 13:41 
The units show up in the unit browser for the lords, but do not appear on the buildings when you build them
Brandor 13 dec. 2024 la 2:09 
how do u recruit exalted minotaurs with the new buildings? as skulltaker??
Brandor 18 nov. 2024 la 0:03 
update?
TIRAMISU3000 20 oct. 2024 la 10:58 
in battle exalted minotauress heads dont attached to their bodies
Cpt. Uranhön 30 iul. 2024 la 13:15 
forge buil ...??? way too greedy dude... a unit of airain bull like LL of beastmen.... way too stupid.. too bad the othe units was coool
Blackbeard147 6 iul. 2024 la 22:20 
and daniel
Blackbeard147 30 iun. 2024 la 15:10 
@Pnwer1 Any chance we could get these units for taurox?
Kharn the Bloody 18 iun. 2024 la 0:27 
These look amazing. Any chance of an update and an SFO version? SFO has legions of fans that would absolutely LOVE to see this greatness!
L7 13 iun. 2024 la 5:57 
They go into rampage as soon as battle begins.
XlameCz 27 mai 2024 la 12:14 
Any plans to update the mod to the new rampage mechanic? For example put the rampage as a part of a timed ability that triggers after certain time in combat for some time before expiring? Otherwise they are unplayable.
Conley125 27 mart. 2024 la 12:33 
UPDATE PLZZZZZZZ
Brandor 23 mart. 2024 la 23:45 
Can you update this mod??
orko 22 mart. 2024 la 13:37 
seems to be broken... all units go into Enrage mode at the start of the Battle
Kalash 20 mart. 2024 la 20:51 
hello is this mod included in the other mod with all faction?
Conley125 17 mart. 2024 la 11:08 
Uhhh why do the RoR Forgebulls go immediatly into rage mode so I cant tell them what to do wtf
Brandor 28 febr. 2024 la 15:03 
will there be an update for this mod soon?? thx. love the mod and work you do
xyzcrysis 5 aug. 2023 la 13:15 
Download Dansmeah Valkia mod and you can play as Valkia and use these units i believe.
steelmidnight 1 iun. 2023 la 17:26 
Can you get these with Warriors of Chaos? (Valkia or Archaon?) Personally I think they are more fun to use than the Mono-factions currently are. In fact, I wish they would just merge them all into "Khorne, Tzeentch, Nurgle, Slaanesh, and undivided and get rid of the others. Combine the features ect.
Casual_Suspect34 1 iun. 2023 la 0:57 
for valkia possible ?
ThatJungleGaren 31 mai 2023 la 11:58 
heya, can valks get these?
Iskander 16 apr. 2023 la 17:43 
hello is the shield variant added i cant find it in custom battle
Sin 2 febr. 2023 la 20:45 
Maybe similiar costs to normal Minotaurs but just maybe slightly higher?
Pwner1  [autor] 30 ian. 2023 la 15:05 
Error definetely. Will fix
Chilly 14 ian. 2023 la 17:17 
Hello, thank you for making this mod! One question: playing through a Daemons of Chaos campaign at the moment and noticed both T5 Khorne buildings (Cathedral of Blood & Fortress of Khorne) offer the same anti infantry version for recruitment. Is this right or should one of the buildings allow you to recruit the hellblade variant instead?
Pwner1  [autor] 12 ian. 2023 la 4:16 
Currently adding a shield variant. What would be sensible upkeep and cost rework ?
Sin 6 ian. 2023 la 1:16 
I second @Rans comment, and I also would like/prefer a non RoR version
Ran 29 oct. 2022 la 8:50 
The units are great but upkeep is too high, especially for Khorne with their low income.
Archangel 3 oct. 2022 la 23:52 
I love these units, but I just wanted to let you know the k in Khorne isn't capitalized in "Exalted Minoraurs of khorne (Hellblades)"
***Fro$T*** 28 sept. 2022 la 7:06 
Good day. Can I ask you for a separate mod that adds your magnificent minotaurs without weapons in their hands?
NickVanGuard327 17 sept. 2022 la 8:31 
fantastic mod, thanks for making it
(☬) Silver Banshee 9 sept. 2022 la 23:32 
amazing being a child salty that some person took time to mod this for free - lord some people are just butthurt, do you you author, unit is amazing
Albothug221 8 sept. 2022 la 22:39 
plz can you let beastmen recruit them too somehow im playing a campaign right now. they look awesome!
Pwner1  [autor] 1 sept. 2022 la 14:21 
I don't have the DLC so I'd be flying blind there.
Saga 1 sept. 2022 la 12:47 
It's not that she needs them it's just that I like rosters that are interesting and fun to play with. Nobody 'needs' these.
Estellus 1 sept. 2022 la 12:44 
They are not last I checked, but she also really doesn't need them.
Saga 1 sept. 2022 la 10:59 
Are these available to Valkia? It'd be fantastic if they were, her roster would look a lot better with these lads on it.
Pwner1  [autor] 29 aug. 2022 la 3:01 
Probably because building recruitment is removed and now has been updated for script recruiting.
KaLzinoXC1 29 aug. 2022 la 2:19 
for some reason i cannot recruit the forgebull anymore i was recruiting them yesterday and not i load savegame and see an infinite turn symbol on me recruiting them
Pwner1  [autor] 28 aug. 2022 la 17:18 
I'll remove them frrom minor factions then.
Octane 28 aug. 2022 la 11:27 
Look, I suggest you try defending a minor settlement against an army containing this unit and let me know if you think it compares to how "unbalanced" the bloodthirsters are. I was mad at the time because a single unit was just ruining my campaign. The problem with balancing units using caps and cost is that the AI doesn't really give a shit about that, in addition to multiple factions being able to field it at the same time. Look how the RoR units are usually balanced and you will notice that they mostly have the same stats as the base unit with some additional ability to make them special. I'd love to use these units because they look amazing, but it just makes the game too easy, so I just don't think they are balanced well enough to be fun, and I'm usually not anal about balance in games.
HoboBill 26 aug. 2022 la 13:57 
@pwner1 Keep up the good work. Don't let negative comments get to you.