tModLoader

tModLoader

Terrarchitect
204 Comments
Pixus 1 Sep @ 6:07pm 
@Gurgle Nurgle I'm only asking for permission, and thank you!
Gurgle Nurgle  [author] 1 Sep @ 4:16am 
@Batter
You're welcome!

@Pixus
Would this require any action from my side or are you merely asking for permission to add something to your mod? If it's the latter, feel free to do so! :)
Pixus 31 Aug @ 2:28pm 
@Gurgle Nurgle Thanks for the update, and I hope that progress is going well for you and your team!

Also, I'm not sure if you saw my previous message but is okay with you to add potential mod compat for my mod?
Batter up, bozo 31 Aug @ 1:51pm 
Yo so sorry for not responding earlier, but I checked and it displays properly now! Thanks a lot!
Gurgle Nurgle  [author] 31 Aug @ 3:47am 
We pushed out an update that should now properly display the terrarchitect catalog as the required crafting station in the recipe browser UI. :)
Gurgle Nurgle  [author] 31 Aug @ 3:09am 
Did you craft the mod's special crafting station, the Terrarchitect Catalog? It looks like a big book. You need that to make ALL the mod's items.
Gurgle Nurgle  [author] 31 Aug @ 3:05am 
So I checked and I'm a lil confused because while for me, it also does display the string you posted instead of the normal name, it seems like I can still craft everything from the mod as normal through the browser if I'm close to a placed Terrarchitect Catalog.

Can you describe to me your process when trying to craft something from the mod via the browser until the point where it stops working? :)
Gurgle Nurgle  [author] 31 Aug @ 2:28am 
We'll look into it!
Batter up, bozo 30 Aug @ 4:12pm 
Hey guys trying out the mod, some very pretty pixelart, but i've been having some trouble with crafting the furniture. When searching for their crafting recipe with the crafting recipe mod and instead of a specific crafting station there's just "TerrarchitectCatalogueMods.RecipeBrowser.RecipeBrowserUI.NoTileEntry", anyone know what's going on? I can't craft anything.
Gurgle Nurgle  [author] 26 Jul @ 11:29am 
I have made some good progress on a complete resprite of the mod to bring it more in line with the vanilla style and generally unify the look of all its items but that's been put on hold for a lil while, currently dealing with some life stuff.
But I'm planning on finishing and releasing the resprite at some point.
Cotyora 6 Jul @ 2:33pm 
Will there be more updates?
Pixus 12 Jun @ 12:24pm 
Can confirm that the Terrarchitect Catalog doesn't have a tile entry. Hopefully this will be fixed with the update!

That, and I also did want to ask if it was okay to add mod compatibility for this? I'm currently making a decoration mod that revises on some of the furniture types in Chad's Furniture Mod and thought it'd be a fun idea to have compatibility for the TCatalog.
Third Moon Saint Chibiace 20 Mar @ 4:36pm 
Plastic Bar, anything that requires hay to craft, I can search for others.
LOGIEBEAR  [author] 19 Mar @ 4:02pm 
Which items?
Third Moon Saint Chibiace 19 Mar @ 7:52am 
I can't seem to be able to craft some of the items. In Recipe Browser it goes err no entry.
Maybe I am the dumb.
vegan food user 13 Mar @ 6:28pm 
yea it does work in singleplayer as if nothing has happened
and for the update, uhh I think It was a different one, but I didn't check however I can recall some things. when that happened, it was around maybe a day or 2 after the mod updated, for some reason the mod got privated till the morning for me and I couldn't rlly do much, I just had it there. maybe you recall privating it? it was a while ago though. that's all I can say either
LOGIEBEAR  [author] 13 Mar @ 3:16pm 
Hmm I don't think so. Does the world work in singleplayer? And do you know if it was the latest update or a different one?
EVE 13 Mar @ 10:32am 
i love this mod just so damn much
vegan food user 13 Mar @ 4:25am 
is there any possibility it might conflict with the "performance enchancers" mods? like clientside lag prevention or nitrate? subworld library or anything? I have absolutely no understanding in modding, so excuse me for my thoughts

also, I have another mod that adds practically the same decorative potions type of thingy, however it didn't seem to conflict. could that be the reason?
vegan food user 13 Mar @ 4:22am 
No, sorry, there were not a single thing in the logs either. the entire place was just like corrupted and half filled with lava. it works perfectly in singleplayer though, even with the mod.
LOGIEBEAR  [author] 13 Mar @ 2:03am 
There's nothing that should prevent it from being used in multiplayer as far as I'm aware. Are you able to provide logs of any kind?
vegan food user 13 Mar @ 12:07am 
is this mod compatible with multiplayer? I'm pretty sure it corrupted my entire base after a certain update. nearly everything was just lava and after I disabled this mod it went back to normal. I don't really have any other mod that in my opinion would anyhow conflict with it
maybe a bug?
Kepheus 7 Mar @ 3:49am 
are there beanbags?
Harleygirl567 12 Feb @ 8:10pm 
a fridge and oven would be amazing! even if theyre not functional!
aubri 21 Sep, 2024 @ 7:28am 
love this sm! c: thank you.
SpecyJ 27 Aug, 2024 @ 5:25am 
I want to say that the wall placement speed is not as fast or not affected when Calamity mod or other placement speed mods are active. Chain linked fences for example go as slow as normal placement while other walls are placed much faster without accessories to buff it when those mods are active.
Hornet 25 Jul, 2024 @ 9:09am 
Oh wait, I know why it doesnt work.

Neverguy downloaded the WRONG SHOP EXPANDER.

Sorry to waste your time.

I was wondering why it was typically him ho crashed, I had the right mod enabled.
LOGIEBEAR  [author] 24 Jul, 2024 @ 8:24pm 
Yo Monarch, can you give some more details like when exactly the crash happens and what other mods you're using?
Hornet 24 Jul, 2024 @ 9:59am 
makes me and neverguy's games crash
Amadeus 7 Jun, 2024 @ 11:58am 
i can't find where the mod is after i download it:steamsad:
Vakey 5 Jun, 2024 @ 2:20am 
Icon sadly still gone :(
TheLegendofZachary 4 Jun, 2024 @ 11:49am 
When the item "Forest Pot 3" is placed down, the visual for forest pot 1 appears instead.
RabidGlow 11 Mar, 2024 @ 7:04am 
nice mod!thanks:steamhappy:
Hectique 17 Feb, 2024 @ 8:47am 
@Zalpha download pittaus building mod
lazywombat 28 Jan, 2024 @ 2:08am 
rubblemaker from vanilla
Zalpha 27 Jan, 2024 @ 8:11am 
Hello. I haven't really tried this mod out but I want to request if it isn't in here that you can add in all the dirt and stone mounds that can be found in the world. I really enjoy the rock details on the ground and want to be able to place them in my town. If you know of a way for me to do that, please @ me in the comments. Thanks. I love the idea of this mod.
LOGIEBEAR  [author] 25 Jan, 2024 @ 11:46pm 
Disappeared for me as well, I'll look into it when I get the chance
Snaxa~❤ 25 Jan, 2024 @ 7:54pm 
Any reason the mod has no icon, im just curious cuz after tmod went from 1.4.3 to 1.4.4 it just lost its icon and never came back lol
Gurgle Nurgle  [author] 23 Jan, 2024 @ 8:03am 
Heyo!
Where exactly does this bug occur? You cannot craft the catalog at a sawmill like normal and it gives you an error instead?
Cecil J. Rhodes 22 Jan, 2024 @ 6:27am 
Your_Daddy, to craft terrarchitect items, you need to craft a Catalogue. If you check Recipe Browser, you should be able to find it on there. The whole (err on entry) stuff is a tiny bug I'm sure they'll fix soon.
Your_Daddy 21 Jan, 2024 @ 1:39pm 
I have a problem when i want to crafte something. Terrarchitectcatalogue (err on entry). Can you help me?
LOGIEBEAR  [author] 19 Jan, 2024 @ 11:35pm 
You can subscribe to the mod from here. The mod is on the in-game workshop, you can find it easiest by searching by name.
Dendz 19 Jan, 2024 @ 8:44am 
I couldn't find the mod in the tmodloader workshop, could you help me?
Gurgle Nurgle  [author] 12 Jan, 2024 @ 5:19am 
@cs7
No there are no worldgen changes. :) Only new crafting recipes and new stuff to buy from NPCs.
kennyalwaysdies1 12 Jan, 2024 @ 3:22am 
does this mod add any world gen changes? i wanna add this to my calamity mod pack but i don't wanna miss out on anything
Tungsten_OpFor 31 Dec, 2023 @ 9:42am 
I have sprites for a placeable vehicles mod. I would like to see them in-game.
tormaroque 15 Nov, 2023 @ 12:26pm 
:) good
サイレンススズカ 8 Nov, 2023 @ 10:41pm 
Hi, I have been interested in creating mods for this game recently, but I have some trouble with macOS. That mod is working fine on Windows but crashes on Mac with EXC_CRASH. I noticed that not all my subscribed mods crash. If you don't mind, please give any advice on how to make mods for Mac. Thanks
Gurgle Nurgle  [author] 6 Nov, 2023 @ 3:51am 
Update 1.7 was just released! Check the newly added image here on the Steam page for a look at most of the new stuff and check the mod's thread on the Terraria Community Forums for a link to the updated item list.
Gurgle Nurgle  [author] 1 Nov, 2023 @ 11:47am 
Currently working on a new update.

It will contain a lot of placeable / craftable vanilla items that previously weren't placeable / craftable, including ALL potions, gems, treasure bags and more.

I'm also working on revamping all the mod's sprites, improving their quality by a lot.