Overgrowth

Overgrowth

Beast fra Østen
19 Comments
Goldenstrike_1 16 Aug, 2023 @ 1:50am 
ok thanks.
Mr Wide Mouth  [author] 22 Jul, 2023 @ 5:14pm 
Hey guys this mod is kinda locked down now. It was a Vinland saga ripoff story so not anything special to be honest. The reason why it won't work is because this campaign depends on a couple of some other mods however one of them has been privated now so if you have DARO's wacky anims mod you can play this campaign but if you dont you wont be able to
Taj the King 22 Jul, 2023 @ 2:36pm 
Same as @Goldentstrike_1

Can't play Level 2 due to errors and rest of the levels are locked by story progression.
Goldenstrike_1 13 Jul, 2023 @ 4:27am 
in level 2 and most others.
Goldenstrike_1 13 Jul, 2023 @ 4:25am 
I can't play ((in simple shapes) game attack file "data/attacks/samu1.xml" did not load correctly).
im playing on a linux os if that maters.
Bobby The Wallflower 6 Oct, 2022 @ 6:08am 
I'm a bit stuck at chapter 2: lone wolf. What am I supposed to do?
Velvet | BNKR | 203rd 23 Jul, 2022 @ 3:29pm 
thats fair, well please do come visit some day, we're nice over here (usually)
Mr Wide Mouth  [author] 22 Jul, 2022 @ 12:53pm 
Actually I'm not Scandinavian I just chose the title in Norwegian because my mod is heavily inspired by sagas, I'd love to visit Norway though it's on my bucket list of things to do-
Velvet | BNKR | 203rd 22 Jul, 2022 @ 12:27pm 
so, i know by this title youre scandinavian, may i guess norwegian?
The Geeler 10 Jun, 2022 @ 11:59am 
ohhhh okay, thanks
Mr Wide Mouth  [author] 10 Jun, 2022 @ 11:25am 
it's an entry to the april 2022 mapjam where you have limited amount of time to make a mod. A week I think it was. It's just a story campaign.
The Geeler 10 Jun, 2022 @ 10:18am 
Soooo what exactly even is this? No description, just a bunch of random tags
Mr Wide Mouth  [author] 26 Apr, 2022 @ 4:26pm 
I agree but for some of them I can't do anything it's just how Overgrowth A.I works, the beast always runs away and I tried fixing that by making the allies teleport to you whenever they are too far away, but even then, the allies disappear because they got launched out of the map boundaries (I tried putting up concrete borders like you said) but the animation for the beast's throw is so strong that they clip through the borders bruh lol, for the rest yeah I don't think I will change the beast's design simply cuz I don't have that much time these days but I'll fix the brightness thing and crevice rolling thing if i can. Thanks for the help man!
Moos 26 Apr, 2022 @ 4:20pm 
hmmm, the beast boss fight where he comes out of the rock, the beast will often run away to the other side of the map, and then your allies will often dissapear and you need your allies to distract him because in a 1v1 he will throw you around instantly making it impossible to hit him, so maybe add concrete borders to that boss fight to make sure the allies dont clip out when thrown, the jump scare was a bit to much and you need to max out brightness for that level and this is a recommendation for the beast, the metal parts on him looked a bit goofy and maybe you should replace the red eyes with dead pale eyes that would be creepier imo and when the beast fights troll maybe change that to a foggy night?? it'd be a bit scarier imo, and when you are trapped in the rubble you need to jump kick in order to get through the crevice rolling didnt work overall it was pretty dope
Mr Wide Mouth  [author] 26 Apr, 2022 @ 3:22pm 
ay glad you enjoyed it, could I ask you what were the bad parts so I could learn from my mistakes and make my stuff better-
Moos 25 Apr, 2022 @ 10:01pm 
you guys really pushed this to its max potential some parts where very good some parts were very bad but overall i enjoyed it
Mr Wide Mouth  [author] 25 Apr, 2022 @ 3:03pm 
lol thx
brayden.ap 25 Apr, 2022 @ 12:09am 
yo dis shit is GAS:gollum:
Daro Johnson 19 Apr, 2022 @ 9:03am 
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