Barotrauma

Barotrauma

[RH] Sakra
14 Comments
Dubious 28 Jul, 2023 @ 1:24pm 
lol I see
Rehex  [author] 28 Jul, 2023 @ 10:26am 
Honestly ive made this such a while ago, its probably just because i didnt actually realise how far the effect was
Dubious 27 Jul, 2023 @ 2:55pm 
An extra headset seems to spawn above the couch and cast an error before being deleted. Only when first loading the sub, so not a big deal. Also, I found the ranges on the internal discharge-coils to be way too high and set most of them to around 500 or less for myself. It looked like you had carefully modified their ranges, so I wonder: why did you set them like you did?
Rehex  [author] 9 May, 2022 @ 4:32pm 
Updated it to include extra Id cards, but youll have to break into the armory once at least to get them (:, otherwise hoping i broke nothing, because baro decided to break the save and workshop file, so ive had to do some manual file fuckery to make it properly update again, although i doubt it messed with anything
Legiaseth 9 May, 2022 @ 1:21pm 
the only two solutions I see would be bad in your situation, since it would require either remodeling the sub's curves to not include the parts that can't be repaired from the inside (the ones to the right of the airlock) and ruining its shape, or using mods to add hull parts that fit the curve and can be repaired from the inside, but that would make it not a vanilla sub anymore, so it's not feasible either.

I'd say that the way it is setup is pretty much perfect, since you already fixed the most important parts by adding a secondary layer that can be repaired, so it's easier to fix what's leaking and to only leave and repair the outside when it's safe to do so.

One minor addition I would love to see would be having one or two keycards inside, as sometimes when playing multiplayer, no one takes the captain or security guard role at the start of a campaign, and it's a bit of a pain to recruit a bot just to steal a card to be able to repair the armory!
Rehex  [author] 9 May, 2022 @ 9:46am 
The fact that you cant weld it all inside, especially for bots is certainly something i dont really know a good solution for, but it works anyways at least, thanks for the feedback aswell
Legiaseth 9 May, 2022 @ 2:13am 
I love this sub! Definitely a bit strong as a campaign starter, but it's great as a second or third sub! Everything is so convenient with it (apart from having to repair some parts from outside, but that's an issue with the game and not the sub)

Definitely one of my fav subs out there!
Rehex  [author] 8 May, 2022 @ 5:07am 
Ill check out the moonpool area, probably easy to fix with some extra waypoints, but also, the terminal doesnt have much use for now, its mostly just for note taking and wiring, but it might get an actual use
SaykodelikFare 7 May, 2022 @ 3:55pm 
Bots struggle to repair/weld moonpool and docking area (minor inconvenience) but it is a pretty convenient and fun sub to play with. Also dead weapon angles in caudal portion of the sub keeps the sub feel balanced to play with.

One question, what is the function of terminal in moonpool room?
Rehex  [author] 7 May, 2022 @ 3:42pm 
Ha, pretty much made my day with that, thanks
EatSomeRice 6 May, 2022 @ 10:24pm 
Literally the most fun i've ever had in a campaign with barotraumatic nightmare
Rehex  [author] 2 May, 2022 @ 3:43pm 
Nice to hear ya like it
Nexhin 1 May, 2022 @ 1:43pm 
Cool!
Punished Goat 15 Apr, 2022 @ 12:49pm 
my fatass thought this was lasagnaXDDDDDDDDD