SteamVR

SteamVR

Fornalutx, Mallorca
22 Comments
jacobite25x 31 Aug, 2024 @ 5:52am 
Did anyone else have an overwhelming urge for an ice cold beer after walking around here? Good job😀😀
outwar6010 17 Jun, 2024 @ 5:24am 
How did you make this
ollj 4 Sep, 2022 @ 7:03am 
lovely supPORT of steamVR for photogrammetrie.
i am afraid that a 12 megapixel mobile phone camera with a FREE photogrammetrie software will only look half as good (and take roughly 6 days of nonstop computing for a ryzen9 processor for a map of that size) but i surely will try this one day. just not during the northern-summer, because i got no water cooling and the pc gets too noisy and energy inefficient when 90% in use in the summer heat for more than 2 hours.
Cargo Cult  [developer] 8 Aug, 2022 @ 5:39pm 
@LRS_VR: Haven't tried using a 360 degree camera myself, but the scan here apparently used one, with interesting results: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2825817104
Blake 29 Jul, 2022 @ 8:37am 
Really high quality enviroment. I hope to be able to produce such quality one day. Good job
CringePotato 24 Jul, 2022 @ 8:11pm 
Woah a new environment from Valve? Possible new SteamVR updates in the works? ;)
LRS_VR 20 Jul, 2022 @ 8:36am 
Is there a way I could use a 360 degree camera to scan an environment and upload it that way to make the modeling process easier?
1objection 30 Jun, 2022 @ 7:01am 
Maybe the best map on the steam workshop, it really came out great.
chromazone 20 Jun, 2022 @ 7:36am 
Very nice work
tpo88 20 Jun, 2022 @ 7:29am 
My mom was born here :)
nene 31 May, 2022 @ 9:47am 
incredible
DISC 30 May, 2022 @ 7:51pm 
Beautiful, thank you.
yaelm 26 May, 2022 @ 4:41pm 
Thanks for the new environment!
These and the ones in The Lab are what got me into photogrammetry, I hope we see more VR content in the future by Valve :)
Unmans 26 May, 2022 @ 4:56am 
Very cool
Puffy 26 May, 2022 @ 3:22am 
Thanks for uploading this!
byteframe 25 May, 2022 @ 7:20pm 
What does 'Cargo Cult' mean?
byteframe 25 May, 2022 @ 1:46pm 
This is gorgeous, and dare I say, it is a nice thing to see the Cargo Cult account doing SteamTours release.
Adil3tr 24 May, 2022 @ 9:25pm 
This is really nice. I've always found this capture method very interesting. I would love if Valve could add smooth locomotion to SteamVR Home to make it easier to explore and feel immersed in environments.
Cargo Cult  [developer] 24 May, 2022 @ 8:44pm 
@Chief VR: There's a fair amount of (written) documentation over here: https://developer.valvesoftware.com/wiki/SteamVR/Environments

General gist of it:
* Create a new, empty addon
* Import your textured model using the simple import tool
* Create a map in Hammer
* Place imported model as prop_static in map
* Place an info_player_start entity where you want to first appear in VR
* Compile the map
* Put on headset, explore map in VR!
Chief 24 May, 2022 @ 5:41pm 
Really cool! I'm going to try doing this with my room and an Xbox kinect. Are there any pointers or video guides for importing you could give me?
Wok 24 May, 2022 @ 2:44pm 
:frogchamp: :ok_hand:
RED-FROG 24 May, 2022 @ 1:55pm 
Ohh the excitement! I'm shaking my fists! :D Thanks!!